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Caeliux

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Everything posted by Caeliux

  1. Caeliux

    Some PT Buffs.

    I agree with u. I don't think PT by any stretch would be op with a 5% increase to damage. I mean parse wise they low in 5.4 vs classes like mars and jug and sin far as melee is concerned, AP is ramp up where pyro is pressure. I think over all a small Dps boost and a defensive CD for immune would provide PT a balance current.
  2. Caeliux

    Some PT Buffs.

    I might misunderstood you, your reply was short. Exactly is your point mate?
  3. I think making defense rating should be implemented. Take away shield and absorb rating and apply a one stat defense rating. Then tie that into the shield equipped where mitigation comes from defensive rating where you can't crit a tank and all sudden the word meat shield would apply. I mean its too spread out and needs simplified. Have a base rating cap for tanks to meet the requirement. Funny thing is all sudden pvp would change where tanks and healers would need focused better, like it should be. Games of attrition would happen.
  4. Caeliux

    Some PT Buffs.

    Not sure what your applying. PT damage is fine it lacks get outta jail free card they don't have where mostly rest of classes and specs have it. PT current isn't even a glass cannon, its a toilet paper spec. Wipes and does its job but can be ripped easily..
  5. Caeliux

    Some PT Buffs.

    Tank tunnel is a strat mate, not a comp. Which it seems only strat people use in ranked, tunnel the tank till he drops like a potato.
  6. I do, point was he was able to do well in ranked, so it can work in hands of a skilled player.
  7. I know I said yes, I should of said no not dps, but yes it can work. Also lol dps geared tank is actually a dps somewhat, not TRUE dps but dps hybrid. I hate it, trust me but its the meta due to people using a system that shouldn't be allowed..
  8. I agree with you, Musco is a nice guy and I think he is really trying. Snave asked him some really important balance questions where Musco was struggling to come out with anything that could give a glimmer of any direction. Sadly hearing discussions of balance issues and they KNOW tanks are not where they need to be indicates to me after a year they still have not figured out a way for tanks in this game to function properly with gear in pvp in the current 5.4. Ever since expertise was taken away and bolster was added, and mastery became the new stat tanks has not been in a great place at all. Also not to mention, dps geared tank being allowed and finally they took guard stance away from dps, so a band-aid did happen on that.. Frustrating..
  9. I understand your frustration mate, trust me. Wont get into anything on this matter due to fact me being reactivated here and don't want any infractions again lol. I do agree with all your saying btw, and hope you and us could get answers on it for us to feel they care, I know from personal experience just one post makes people feel at ease.
  10. I may be wrong but Keith wasn't around when I got banned from forums. I still played the game but couldn't post no more after I got infractions from post I made where people was offended by me. On your point I agree hackers should be IP banned permanent. But bet it's hard to keep track if so called hacker has multiple accounts. Also having proof like fraps or YouTube would help Keith to nail them.
  11. Thanks so much man, will for sure hop on and chat with you and others. I will share my guilds discord soon and you always will be welcome to drop by and say hey. -Caeliux
  12. It why there is some decent rated jugs, I play Focus and Vil alot and wanna tank but cant because the current meta is all dps and skank tanks.
  13. Caeliux

    Some PT Buffs.

    Gear don't matter in regs with current bolster it seems, I do feel like though its a flawed system and will continue to hope its taken away and we can get back expertise or even make mastery part of a pvp balance equation mate. Point PT has some insane burst moments, and if played right has potential to be amazing. Which brings me to my point, I agree all other classes it seems has tons of better utilities to survive. The defensive nature of the current state of PVP for PT is bust your load but if focused IS a wet noodle. Sure in A premade state with a healer and a tank you could pose a threat, but you cant balance over that thinking, "Well get a good premade, you will be ok then" Not sure why PT was left to dry, either that double ap ranked season years ago caused thousands of emails or bioware decided well we going to put PT away for next year till we buff everyone else besides them. What strikes me is they gave merc all the tools necessary to survive, and never addressed current PT in the flaws of the specs.
  14. Caeliux

    Some PT Buffs.

    Example of Damage Currently AP PT, even if its 5.2 I don't think buffing damage is cure for PT mate, I play pretty hardcore and see the imbalance from PT standpoint vs playing another other class in this game. Defense is needed on PT current, sure little buff wouldn't be game breaking, I say 5%.
  15. Ops are strong if played right forsure. Good players still can do well in ranked, harder road for success sure but has the abilities to outlast. Stealth > Reset If anyone taught us it was Mosh and others who did well in solo ranked and team ranked. https://www.twitch.tv/mosh47
  16. Caeliux

    Some PT Buffs.

    Indeed mate, I am one of the last dying breed who misses 8 vs 8. I miss Illum pvp as well, miss old days. Now its regs and solo, which is still fun but not as competitive, why I play Warcraft arena still and League of Legends to get my fix on competitive team play. I still hope this game can get back to it, maybe in next Starwars mmo being made. /crosses fingers
  17. Caeliux

    Some PT Buffs.

    Sadly yes. Rewards should never been reason to make a team though but whatever lol. No cross servers is kinda a excuse though, I mean harb and red ellipse has alot of pvpers, and yet nobody is doing team ranked. It seems nobody wants a harder road, and can make rating easier in solo. Why I think more incentive to do 4 man team ranked should be put in play, separate both and make team ranked more inviting. Adversity cant be taught, either you have it or you don't..
  18. Judging from Leaderboards http://www.swtor.com/leaderboards/class/guardian-juggernaut Yes. Top is Guardian Ebon Hawk, which is a great pvp republic server btw at 1896. 2nd is a Jug Harbringer my opinion hardest to play on which is right behind. So yes it can work, I am going to assume both are skank tank, its the meta in 5.4.
  19. Caeliux

    Some PT Buffs.

    I know I forgot some wow comps, wasn't my point mate. But comps do exist in this game, when you say fotm comps its the seasons meta. Each season for team ranked that is how it is, its normal to see it. Tanks and Healers isn't the meta, its the dps that is. People not using different strategy to provide adversity in ranked is why so many people complain about ranked. Nobody wants to do team ranked in this game because of diversity, not because of classes. Its alot easier for one good player to change outcome in solo, than it is in team ranked, when you have 3 or 4 in this case well oiled machines who play in sync, no denial of skill and preparation will be talked about. I played 8 vs 8, I remember the best of the best how well oiled they was, trust me a team put together can happen. I also have played really good 4 vs 4 in this game, and remember the struggle vs them. Bottom line it wasn't the classes, it was the players. You could mirror same classes vs best players and lose due to either lack of experience, to just the other team is just that good and it will take perfect play to beat it. Why sometimes I get frustrated with all this talk of fotm, or game is broken crap, cause alot of complaints is lack of experience vs good players. I am not saying there isn't imbalance, of course there is, but there is also a heaping pile of people that don't understand how to PVP properly either..
  20. Stealth is apart of PVP and will be. Its not reason ranked is having problems, actually its gimmick maps with acid that causes the problems. I do believe phase walk was taken away cause of ranked, so in a sense stealth was nerfed cause of it. Now its sorcs able to bubble during acid, or stealth playing hide and go seek which isn't illegal vs the TOS. Lame sure, but tactical non the less..
  21. Caeliux

    Some PT Buffs.

    Nerfing one class does not solve another class to be balanced. PT is weak atm compared to other classes ability to survive, hence why PT needs some love. If everyone is worried about ranked having 3 pt one healer again, then players will have to adjust their comp vs it. Its what a meta does, it provides diversity and optimistic play styles to counter a strong comp in rank. For instance from warcraft terms in ranked, RMP rogue, mage, priest RLS rogue, (war)lock, shaman (restoration) MLS mage, lock, shaman (restoration) MLP mage, lock, priest WLS warrior, lock, shaman (restoration) PHD or PHDK paladin (holy), hunter, DK FMP feral druid, mage, priest LSD lock, elemental shaman, restoration druid LSD2 lock, restoration shaman, balance druid RRP retribution paladin, rogue, priest (usually healing, could equally be a paladin) KFC Kung-Fu Cleave -- warrior, hunter, healer TSG DK, warrior, healer My point is just because one comp is strong, does not mean another cant win. Ranked is about cc, dps hard swap, and timed attrition to perform a kill in team ranked. Good players adjust every season in warcraft and learn how to maximize their strengths and weakness in team arena aka ranked. Solo is just roll the dice and may the last lucky man win lol..
  22. Caeliux

    Excuse me @Keith

    I agree a item level should be required in ranked, a system should not allow anyone to just walk into a rank match to not only destroy those you play legit, but to ruin any ones ranked season. This should be a hot fix asap, and should of never been allowed in first place. Forget semantics of allowing people to have fun, and let PVP have its own identity.
  23. Caeliux

    Some PT Buffs.

    Playing one I notice damage is pretty darn good, but far as defensive its nowhere close to lets say mara. To me Jug and PT is pretty close but Jug actually has more staying alive moves. I see the damage coming from 5.2 in this video of Lunchbox And I ask myself, what else could PT benefit from current. My opinion damage is really good if geared right, and also played well, far as glass cannon I think that term never should exist because imbalance is the term if a class is a glass cannon. To sum it up, PT needs some form of better defense, a damage increase isn't in my opinion.
  24. I made this thread on my other account due to the combat team knowing the existence of tanks being able to wear dps gear, and past where dps could put guard on. I think all your post is viable and wanna thank Evolixe for his wonderful input since after all he is a old player and is very knowledgeable on class balance in this game. If there was a vote current he would be my number #1 along with Snave as class reps. Anywho, I will repost the link to the conversation between Snave and Musco. Link to interview Snave and Musco skip to 24:20 @Musco Would love feedback on this discussion again man. -Caeliux
  25. I wanna thank you for allowing this original account to be brought back from the graveyard of banned. I emailed you last night and in less than 24 hours you responded. My past on these PVP Forums from beta since 2010 till 2012 till I was perm banned on these forums was over frustrations with the game I loved the most. I made post that should've of been in better mature taste and I have suffered from it. I feel like I am one of the oldest players left playing this game and you need people like myself to be able to hold a better standard on these forums to allow others not only to learn from my experience, but also help mold this game into a better direction. To sum it up Keith thanks so much, and thank you Bioware for allowing us to enjoy this game. Sincerely Caeliux aka Christopher
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