I liked it, but I agree it needed more "side" stuff. That was one thing Makeb did right -the Staged Weekly was interesting and had a lot of possible routes to take. Rishi and Yavin don't even have anything resembling a bonus series or a post-story daily area.
Sith culture is a meritocracy. Strength is respected, and Satele is strong. By bowing to her, he acknowledges her as a worthy opponent and someone who has earned their power.
It's still Lord Darkspanner, since killing her is needed for an achievement.
So either assume that Bioware has retconned your choice, or she escaped somehow and rejoined the Revanites.
Inquisitor was nice, wrapped up little things like the Silencer that people have been asking about.
I actually loved the Knight one, the feel of dealing with the little things. A bit annoyed, however, that when
I obviously would appreciate a refund of the 400K I spent on training, but I'm quite happy that training costs are gone (and it's not exactly hard to earn 400K in this game ).
On the other hand, if training is no longer a credit sink, why make it a thing at all? Why not just autotrain abilities at level up?
If it's actually server lag, I'm sure it'll be fixed before long. But I know for me Yavin was painfully slow until I disabled shadows, and then it was fairly fast.
Betas can't predict what will happen when an extreme number of players log in and visit the same instance all at once. That sort of thing can only happen on live.