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Sokushi

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Everything posted by Sokushi

  1. Rakata has a lot more Willpower for Light gear anyways ,and that WP ends up giving a good amount of extra atk over what a BM gets.Plus it also has more Endurance,and the set makes the skill u use most crit more often.
  2. Also someone in full end-game PVE Rakata gear will kill/hit u way harder/faster,and tank better then a Full BM person. So instead of crying about getting owned and blaming it on gear go PVE to get gear that gives u more atk and hp equal to way more bonus then the small amount BM gear gives
  3. Sokushi

    BM Comm drop rate

    it took me 15 bags for 3 BM comms
  4. once u hit valor 60 Medals don't even matter since u only get BM bags from quest, and not comms. only read a few post so if someone said this sry for the repeat
  5. on my BM sin who has full champ with a BM sabre gets 9-12 medals per WZ unless it ends fast. My 25 OP gets 9 medals which is always more then even the 40+ ppl.So Gear doesn't give an unfair advantage.Knowing how to play does.
  6. I like this,but it would be easier to just add back the blue 50 pvp gear which i had a full set of before i even hit 40,or better yet they could add back ALL OF THE PVP GEAR FROM 8 UP THAT WAS IN THE BETA.That way the hardcore ppl don't have to have all the hard work they did thrown away cause the Casual players get owned by ppl who know how to play. Hell on my 11 Op i was able to out medal and out damage 40's because i knew how to stay alive longer,and play better to put out more constant damage,so Gear isn't the problem in pvp Causal players sucking, and thinking it's cause of gear is the problem,or BW sucking at PVP and blaming it on gear is the problem.
  7. I think this is a bad idea.I shouldn't get punished because i leave a WZ that has ppl with no common sense in it which just pisses me off,and makes me not want to play,and by common sense i'm talking about the dumb *** ppl who stand on the back ledge in Huttball, and let the other team jump to them over,and over so the other team can get 6 points in less then 4 mins,or a WZ with afk ppl which doesn't happen to much any more,but still happens.
  8. Mine listing these bugs. As for the 50 bracket it's not BW's fault some ppl suck.I hit 50 on the 2nd of Jan maybe 3rd and once i was 50 i had full 50 Blue pvp from Kass because i thought ahead unlike some ppl.now yes they don't have that gear now but anyone who started on or before the 20th of Dec. had a ton of time to get the gear seeing how i was able to get the full set after i had already got the 20, and 40 set as well as 4 pvp weapons before working on the 50 blue.Also as for Getting full Purp pvp who cares PVP IS A TEAM SPORT AND IF U FIGHT AS A TEAM U NOT BEING IN FULL CENT/CHAMP WON'T MAKE MUCH OF A DIFF.
  9. Only way to fix Kill trading is to make it so a person loses Valor when killed in Illum.However if u did that then 99% of the ppl playing would cry about it cause they're ppl who came from WOW which means they like playing easy mode MMO's unlike ppl from Aion where u lose AP when u die which is whats used to buy pvp gear As for /stuck that doesn't help much since u get a lock out on how fast u can kill a person to get valor from them.The only thing it does is help ppl to lazy to run for 20 seconds or so
  10. we have 3 CC 2 have a 1 min CD one of which also takes 2 Seconds to cast,and can be interrupted,the 3rd can only be used while in stealth unless ur tank spec.Maul takes 50 force out of my 100 and i have to be behind u.So if the sin used this on u over and over u need to learn to move around when fighting.as for going stealth it has a 3 min CD unless u spec right then it still has a 2 min CD,and u also need to learn how to put dot's on ppl or have the healer do it.as for knock downs only spike does that and u have to be in stealth to use it.everyone have knock back,and as for doing a Sin Nerf they already got screwed enough in Beta with nerf after nerf every time a new build towards the end of beta came out. Also any class can own another if it's played right,Except maybe sniper i haven't seen any of them do really well in a WZ
  11. for starters even if one side does have 30+ ppl hitting all of them before they die is very hard to do,and u only get credit if u hit them.Also this isn't a bug it's just 2 sides making Peace which is something Jedi want.Also once everyone does hit BM for a while they might just do the Daily's,but once Ranked WZs come out all of those ppl will start to pvp a lot again.
  12. i agree that A,and B will happen,but C won't if more ppl start Trading kills just like everyone traded points pre 1.1
  13. only read a few post,but instead of nerfing every class they need to make 1 tree for each class that can put out equal aoe damage then 1 tree can have equal burst/single target,then the last tree would be the heal or tank tree and for Dps it could be a mix of aoe/burst
  14. for now if u want the quest done then get both sides to trade kills like we do on Kass
  15. Sokushi

    Ilum Trading Kills

    on my server we trade,but it's to get the weekly done faster not to get valor
  16. to address the weekly grind do this http://img36.imageshack.us/img36/8687/screenshot2012012422135.jpg Trade kills with the other side just like both sides did with the points pre 1.1 for ur Weekly Also to BW u guys really need to think of a way to make it so the zone is about pvp and not just getting valor and the weekly done cause if u don't then ppl will just keep doing this.
  17. i agree a random drop from bags suck,which is why they need to make it so u have to get a set amount of War/Merc comms for each part.If they do they will however need to raise the cap from 1k to say 2k or even 3k
  18. OP gets extra speed when using Vanish,and Sin doesn't.On top of that the only thing Stealth on a sin is good for is Speeding up Force regen.as for out of Stealth damage a Sin is a tank/dps class so it should do well out of stealth after all u can't be a tank if ur stealth all the time like a OP is.As for Sins being OP i don't agree seeing how aside from me i've never seen a sin hit the 300k mark,and i still have yet to hit 5k in any of the builds while buffed,and getting both is very hard since our Tank tree does the best constant damage/aoe damage but no high hits,and the Decept build does high hits,but has no aoes to help get 300k+ As for ppl saying they die in 5 seconds that's almost true.I'm a sin with full Champ and a 50 OP with even just Cent gear can burst more then 10k of my hp in the 3 seconds i'm on the ground,and as for breaking out i can only do that once every 1.5 mins Also a good OP will still do well they will just have to start working with the team more to keep doing great
  19. I agree healing does need to be nerfed more.in WZ with 1 good healer i can take at least 4 ppl on at once as a sin with DPS gear who is DPS spec,even when they try to kill the healer as long as he/she is Guarded and i taunt they don't die.In huttball if i have 2 healers i can hold the ball without coming close to dying even with all 8 ppl from the other team atking me,and as for the healers if a keep taunting they never come close to dying.
  20. You OPs need to stop complaining.So what u can't solo kill ppl in 3 seconds anymore in a TEAM Match.PVP isn't about killing ppl solo it's about working as a team to win,and even with lower Burst if ur working with ur team like u should be you'll be fine.I say this as someone who plays Sin and had to deal with it being nerfed more and more every time a new build in beta came out,and as someone who has a OP
  21. +1 for the L2P Even if u heal a ton,getting the medal for Killing blow can be done with just 1 atk,and if u use an aoe or 2,or even just hit 10 ppl once they all die that's another easy heal. On top of that u can get 2.5k heal,75k total easy,and 5k heal if ur heal spec. Also the sorcs i play with/Vs which r 50 can put out 300k to 400k damage while still doing 100k to 200k healing. On Kas one of the best scors i've played with/vs does this all the time and gets 11 medals 4 out of 5 games.These numbers do of course come from full 15 min WZ so i don't think healers need more medals,they just need to learn to multitask more
  22. i would never reroll,but if they gave me a free faction change that would stop me from having to put in another month of work just to get back to what i am now i'd do it.
  23. i like being in a 50 only WZ,but waiting 10-30 mins to get in a WZ does suck. What they need to do to fix this is Merge servers.Take Heavy Rep servers, and merge with Heavy Imp servers that way not only does it take less time to get in a WZ,but Illum will have more ppl.Also the reward for illum needs to be enhanced more or ppl won't go to Illum except to do the collect 30 items for the daily quest
  24. Sokushi

    Illum Daily

    With the faction imba this is the worst idea in gaming history,not only does rep almost never go out to Illum,but the collecting part also takes forever cause of all the ppl,and unless the rep ppl play at a time when most don't they won't get the quest done at all. A way you could make this better is by making it FFA except for the ppl in ur party.That way IMPs could get the quest done by killing other imps.Also the base,and taxi areas would have to be safe zones.
  25. I think they need to make it so each kill gives comms and valor in Illum.Also the amount of comms and Val u get should depend on the rank of the person u kill,and the best way to get ppl to play on Illum is take War zones away, or set it up so they can only be joined on certain days not times since not everyone plays at the same time.
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