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Padgemoe

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Everything posted by Padgemoe

  1. no my sin runs the ball like tebow. maybe you suck at playing a sin.
  2. most attacks are internal or elemental. the 1 point is better in the 2 secs of resilience, break snares on force speed. 1 extra global means they blow more energy on on your 100% resist. energy classes will be poor energy regen, after their 1st 3-4 attacks witch do nothing against resilience. sages/sorcs will almost be dead after 5 seconds. and if they save the knock back with the root for when its done, you can force speed back to them. darkward only helps against other assassin/shadows.
  3. and yes you are an idiot. not because you disagree. because you are an idiot.
  4. this, thats my build too. and it ***** face. 12 force thrash coming out of stealth. free crush every time i hit thrash. this build is boss. great survivability, great DPS, and i dont get rolled by ANY class. i do the rolling.
  5. weapons, name calling, and cheating are all encouraged.
  6. all they need to do is give a medal for those who come in late. so if someone leaves the person that takes their spot gets an extra medal.
  7. remove speed while carrying the hutball, are you insane, might as well take away grapples and pulls and knock backs. and just play keep away with a 0-0 score every time.
  8. 4-11k stop running around with out gear on. they hit me for 2000-2200 with a crit, and they dont all crit, mercs are easy kills, l2p, i play a shadow.
  9. yes the higher your level the more expertise you need to get the same %. 34 with 48 expertise is the same as level 45 with 150. what im saying is expertise is not the issue with level 50s ****** lower levels. its the extra skill points and their build. at level 34 i did not have the extra 50% to crit dmg on project, not saying i could not beat unskilled 50s, but a level 50 vs a level 20-30 is no contest. if the level 50 is skilled. skilled 30 vs skilled 50, the 50 will always win.
  10. enhancements from the weapons in pvp gear. 8 x 6 =48 expertise at 34 giving about 3.5% dmg cause/reduced from players.
  11. you can get expertise at level 34. dumb people dont.
  12. no its not, i thought the same thing, most 50s did not roll me. then the closer i got to 50 the easier level 20-30s were to kill. and the 50s i was fighting at level 20-30s must not have been geared yet. at 47 with 150 expertise, i would roll 2-3 level 20-30s with out stim staking or needing a med pack. i know that wont change with the brackets. but a skilled low level can beat an unskilled high level. but a skilled high level will **** all low levels with out question. the level 50 bracket is needed.
  13. yes they are, fact is void star sux with good team vs good team. no one makes it past the 1st door. tricks like this are needed to advance against great teams.
  14. Padgemoe

    Pvp Gear

    im level 47 i have 150 expertise. i hold my own with geared 50s.
  15. umm there is no advantage. you know the skill is in the game, you know to protect doors, if you are close to the objective you are guarding this is a non issue. have never had an op/smug + 1 ever cap a door im guarding, this is more of a l2p issue. most of you tards dont even see some one out of stealth capping a flag. http://img16.imageshack.us/img16/3496/ninja2m.jpg http://img3.imageshack.us/img3/4887/4thdegreeblackbeltninja.jpg
  16. well you can get expertise at lower levels. i think at level 34, you can have a total of 48 expertise, all the way up to 150 expertise at level 45. i dont know how much it scales for being a lower level. but my lower levels compete with level 50s, and my level 47 shadow, kills clothies, and the classes hes supposed to kill with easy. tanks are still tough to bring down like they should be.
  17. meh at work, have time to burn. i think i had less binds on my shammy in wow. f1-guard f2-combat tech f3- shadow tech f4- whirling blow (only used to knock groups of people off an objective) 1 - throw hutball (love me some hut ball) 2 - tk throw 3 - mindcrush 4 - force speed 5 - deflect 6 - pvp heal stim 7 - meditate 8 - speeder bike 9 - force lift (bound to mouse) 0 - force stun (bound to mouse) - - force breach (bound to mouse) = - project (bound to mouse) mouse3- mass mind control q - saber strike e - double strike r - force wave t - mind maze f - expertise stim g- unused atm b - stun break v - force cloak c - black out x - sprint z - force valor sh+q - spinning strike sh+e - shadow strike sh+r - spin kick sh+t - med pack sh+b - resilience sh+v - relic sh+c - unused at the moment sh+= - force potency sh+- - surge stim sh+0 - mind snap sh+9 - force slow sh+mouse3- mind contol
  18. i have a shadow and scoundrel as well, i like the shadow better. while the scoundrel has the great opener, coming out of stealth give you an advantage anyway, and the shadow is better at finishing opponents. plus mind maze not granting a white resolve bar like tranq dart, makes it feel more stealthy. and with protection i can save a friend in battle not as well as a scoundrel but enough that he survives the fight.
  19. same build i use except the rapid recovery, i have 3 in technique mastery instead. but i have good survivability. and dps is good. get off a lot more projects, thats for sure. sad you posted this on the forums though, now all the CS builds that i run over will switch.
  20. i dont know i went dirty fighting at 21, with limited skills the AE dot helped me get more wins in WZ, now im at 34 and have a 2/3/20. still dont have the instagib, so dirty fighting still seems better. in pvp i have gotten my assassin medal at 26 against a 50, he was poorly geared, but still. in group pvp dirty fighting is king, at 26+ i usually top dmg and kills on my team, and voidstar they hardly get past the 1st door, dots keep em off the door while im in spawn. i usually toss both grenades and vital shot 2-3 people. then look for the healer. run up and stun, interrupt, 10m skill high dps him down. then back out as to not get focused.and re-dot and keep that ae grenade going every 6s. once i hit 41 things may change but im keeping up with a lot of the top level 50s dmg wise, and getting my heal off to get upper hand keeps in the middle of the list on healing. the 2dots plus furry of bolts, grinds most people down before they get to you, then when they get there your dps goes up. im really enjoying the dirty fighting.
  21. haha forgot about that. NWTatics was the poo. was a level12 cap but made it way more balanced for the minigame they had.
  22. oh how i miss shadowbane, still had more fun in UO, GM poisoning+GM tinkering + GM magery +GM eval int= deadly trapped box that no one can cure. all i had to do was run in necked with the box on me. let them kill me and go rez come back ,and lewt them after they opened the box. some times i would have more then 1 to lewt when i came back, which was puzzling. so UO > shadowbane >daoc.
  23. looks like the tank and weak dps were the main targets.
  24. wait, fall off with out assistance?
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