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SiLiZ

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Everything posted by SiLiZ

  1. The Emperor was faking it. Like your girlfriend.
  2. 1. Luke Skywalker - The only thing that bothers me is I say his name and see "Mark Hamill," who I personally think looks ridiculous. 2. Sidious + Abeloth After this it's a mash up of Yoda, Nomi Sunrider, Ulic Qel Droma, Exar Kun, Nihilus, Revan, Plagueis, Vader, and various others. I really feel I should put Exar Kun right under Sidious and Abeloth. It took deception, Nomi Sunrider, and roughly 6000 Jedi to create the Wall of Light to purge Yavin 4 and Exar Kun of his physical body, bounding his spirit in his temple forever. Not enough to kill him completely.
  3. Darth Caedus. Moving on now. Unless GLucas makes sequels that disrupt this story arc.
  4. Canonically Vader. There isn't an argument.
  5. Batman > Superman (Kryptonite) Goku =/= Superman (If we are including all feats of strength or tactics they can use per their canon, Goku can use the Dragon Balls to find Superman's weakness.) Vader designed his saber-style and suit to deal with acrobatic saber users and intense Force-Lightning. At least in the EU. Look at Galen Marek. Obi-Wan had skill and experience. Anakin even KNEW he had the disadvantage on Mustafar. His arrogance was his downfall. Obi-Wan's saber-style took advantage of offensive weakness and slip-ups. Having the low-ground with Obi-Wan was certain death, for any master or Jedi/Sith at the time outside of possibly Yoda or Sidious. Even Mace-Windu. As far as Superman or Goku beating them, well duh... Sidious per EU can create lightning storms that can rip apart fleets, but he can not destroy a solar system or galaxy. Nor can his reflexes deal with the speed of light. And Superman/Goku both accomplish those feats. But to be fair, Sidious is extremely smart. Has reign of the Galaxy, and I am sure if he had to he could accumulate Kryptonite, remaining hidden until he had the resources to deal with Superman. Goku has no known weakness that completely hinders his ability to fight.
  6. Good information. Nice to see some math coming through here! Keep it up! Could we get some information on defensive stats as well. Is absorption linear? Defense? Etc!
  7. My girlfriend made a cake. It had vanilla frosting. It inspired me to make a cake. But I put chocolate frosting on it instead. Still a cake, done differently in different hands. I heard Bioware is making a cake. Nothing is stopping them from putting vanilla frosting in the middle of their chocolate cake.
  8. Open PVP Space Combat, customizable ships (Catered to your class mechanics. Stealth characters can stealth their ship for example,) PVE space raids. Absolutely realistic imho!
  9. The most restrictive aspect of modern day consoles are Optical Disc Drives/HDDs. Not memory. The CPU gets an input from the user, the CPU gives direction to move the requested information from the disc/HDD onto the memory/VRAM to be cached for instruction, then sequentially executes said information in the order it needs to be processed. Now to be fair, the amount of VRAM/Memory in consoles is limited in comparison to modern day PCs, allowing the disc to only cache a certain amount of data on the memory, typically the game engine itself, utilizing the rest of the memory and VRAM as a medium for accessing visual/sound information when needed. But still reading off the disc or HDD is the slowest aspect of modern console/PC setups. This is why SSDs were invented and should be/will be included in next generation consoles. The engine can store on the memory when a disc is loaded, then the visual/sound bulk can be loaded onto the SSD. The I/O operations of a SSD far surpass a standard ODD/HDD making this ideal. Unfortunately due to size limitations of SSDs, installing the entirety of the game on that may not be plausible (Due to the increasing data size of fully developed games and smaller storage volume of SSDs.) You see this now with consoles where you install parts of the game so it runs/loads quicker. SWtOR is poorly optimized. Why? But I am sure BioWare will get right on fixing it. It reads off the HDD twice for any SINGLE function. Once to figure out what information to cache, then it uses a temporary folder to cache that information on the drive again, and finally reads and sends the information to the memory/VRAM. There would be huge throughput gains (Performance increases), if they nixed out that needless caching back to the drive. Client-side anyway.
  10. I always play on PVP, but! If he rolls PVE he loses out on... Contested Zone PVP in zones other than Ilum. That is all.
  11. I really don't care whether or not the PVE gear is better for PVP, vice-versa. I just think each respective area should scale on time-investment and skill. And if you haven't invested time or skill, you have no right to complain when someone who has facerolls you.
  12. So wait... If I get a PhD in Nuclear Engineering and Theoretical Physics, working my *** off for my education, and receive a job starting at CERN for around a few $100k a year right out of school and finishing my dissertation, my pay should get nerfed because some whiner with a Masters out of college had to start around $80k? I get less to even it out because he did less? Sounds ludicrous. That's the vibe I am getting from this all. Gear ratings should be equivalent to the time invested in PVE/PVP. If someone levels solely to 50 PVPing, their rewards should be better for PVP out of the gate than someone who hit 50 not doing it. And those rewards should allow him to crush those who have yet to PVP on their character. They need to earn theirs just as well. It's called gearing. Some of us are preemptive about it. That's how it works.
  13. Honestly I had a GS and Sniper. Both were AWESOME in PVP. It's about using the environment correctly. 90% of Snipers/GSers run to the middle of the fight and drop cover. It's a derpy tactic. Really derpy.
  14. Not sure if anyone else is noticing this. I know my girlfriend and a few friends are. During gameplay the screen will flash black as if all visual information was lost for a moment. This has only been happening after the last patch. It happens on my nVidia/Intel setup and my girlfriends ATI/AMD setup. I can't imagine it is driver issues. It is definitely within the game engine. Not only will these black flashes occur every few moments, sometimes your character disappears and the sound cuts out. I have tried deleting client files from the game folders to reset settings, install a clean set of drivers (Sound, Video, etc.) Pretty much I gave the devs the benefit of the doubt on this one trying to prove it was something on my end, from what I can tell, it's an engine bug. Can anyone else confirm this? Quite annoying really.
  15. Ajunta Pall. You wont find me roleplaying on it, but it is a roleplay server.
  16. Get a good SSD. I have two Samsung 830s in RAID. There are no loading screens. Ever.
  17. What traditional MMO mechanics are you referring to?
  18. I never got to play UO. Wish I had. I played EverQuest, loved it. Started here. Moved to EQOA which was the PS2 EverQuest, I even loved that game. So much fun there. Was the first Werewolf on Diren Hold as well when the Lyncanthropy quests came out. The difficulty was toned down quite a bit. Felt kind of like an Action-MMORPG. Moved to FFXI loved that game. Except when some guy trained the entire zone to the exit and then the mobs decimated the zone as they ran back. Pretty sure there is a boss is FFXI that still hasn't been defeated after years of attempts. The classes here were all awesome as was their gear. I remember seeing Dragoon Artifact gear and almost crapping my pants. This honestly for me was my favorite class system. Not sure why, but having a job and sub-job was quite fun. SWG I miss. Only because of the playerbase, crafting, and economy. WoW... what can I say, it was probably the most fun I had in an MMO, and by far the one that spoiled me. The game was easy at first, so easy. I was having myself a breeze playing it. Then around MC it got hard. And I don't think it was actually hard, it was the fact I had been spoiled by the easiness leading up to that point. Now we are here at SWToR. Enjoying it, able to deal with bugs, design, etc... as I have before. Will stick around. Got Diablo 3 on the way if this gets stale. Hoping it blooms into something far more grand. And I swear if EA/Bioware is just profiteering on the Star Wars brand, I will forever hate them.
  19. I remember guilds having our 'Lookout' characters stand in line to take turns claiming world bosses. And then when it popped... getting a hold of everybody? OMG.... there was no Vent. People would call your house-number you had listed on a guild form to tell you. And all instructions for raid were generally communicated through text.
  20. I'm only 22. But I started playing EQ when I was 10. People ask how I became so patient. Broken keyboards, raging, etc... I was a frustrated child I am sure... Mike Tyson's Punchout Ninja Gaiden Ruby Weapon EverQuest I could go on, but I would probably just surface up some deeply rooted emotions and start punching walls.
  21. Erudian newbie zone for the lawls. This! Back in my day, Caves weren't lit, you needed a torch.
  22. Back in my day, When we died we didn't conveniently respawn 10ft from our area of death. We returned to a spirit healer/master. Naked and without gold or gear. You hoped that you put important stuff in your bank. That gear was on said body at your location of death. If there was no rez available, you had to run. And you had to run and coach through numerous zones. And if you died in gear, what makes you think you aren't going to die naked. And when you died naked.... /wrist.... your old geared corpse was gone. Goodbye items. Oh and on certain games.... you lost experience on death. Back in my day, Gaining 1 notch of experience, where it would take 5 to level you, towards the higher levels could take weeks of grinding mobs continuously. Don't get me started on Class Mastery points.
  23. Bull. Any time you have a Windows 64-bit system that will be doing ANY visual rendering it NEEDS to have 8GB of RAM. The performance gains are incredible from benchmarks. I can point you to numerous articles that enforces this. His VRAM can only hold 2GB of visual data for the GPU to process from I/O instruction from the CPU. His system RAM is at 4GB. Windows 7 itself will take nearly 2GB of that at idle. Who knows what he has running in the background, especially AV/IS solutions. SWToR as a game is feeding the GPU so much instruction that I am positive the VRAM is being used up entirely and it's sending the remaining data to what little system RAM he has left and then possibly being queued on the HDD. If the drive he is using is a 3GBp/s platter drive or even 6, this is where his framerates are being destroyed. The texture and visual data already has to read from the HDD to begin with, it's another thing when you have bottlenecks causing it to be queued on the drive again. If he opens up his available system RAM, I guarantee he will see a significant performance increase regardless.
  24. There could be a lot going on. Could be networking issues. Your MOBO has SATA 6GB/s ports. Are you using a HDD/SSD configuration that takes advantage of that or is at least saturating the 3GB/s if not? You should try to get 8GB of RAM in there, trust me. And that should be sufficient for gaming. Whats the output in Watts on your PSU? Could be malware/spyware/viruses (I know it's a month old, but I've seen it happen within minutes.)
  25. On a 64-bit system with that GPU, you want to upgrade your RAM to 8GB. Do you have more specifics? Like the clock-speed of the RAM you are using? Is your drive a single platter HDD or is it SSD in raid? I can give you more information if you provide a bit more. Also, the SWToR engine has some issues that need optimizing too, keep that in mind.
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