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quakereject

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Everything posted by quakereject

  1. Oh it's not just that. Plus it didn't reset anything for me except putting AA up to high, it's just the fact that zerg v zerg pvp with this engine is the stupidest thing ever. Loading screens in open world? Really? 2fps in zerg combat? Christ, it's not like my comp is even that bad, I exceed the minimum requirements by a good margin but this is just stupid. Can't even finish Ilum dailies let alone the weekly now, and the valor gains are retarded.
  2. Yeah, usually it's pretty funny how I have to cycle tab 5-6 times just to target the guy 2 feet in front of me so I can come out of stealth. Even funnier when I'm desperately tabbing to select them and they see me because I was too busy targeting people well out of my attack range. Then again terrible tab targeting is nothing new to MMO's. WoW suffers from it, as has many other games in the past.
  3. Warzones are not solo instances. If you have a derp team, then what can you do? You want healers to be solo unkillable? That's just stupid.
  4. Longest? No. Most successful? No. Impressive it's still going, sure.
  5. Ok this is just heresy, I did not see one tracer missile cast in the short viewing of this video. I discredit your claim of skill due to the fact that you spammed the wrong ability sir.~
  6. Random reward is random, and you get heal/overcharge consumables which is why the bags exist in the first place.. the gear piece is just salebait to a merchant for extra creds, then use those proceeds to buy real gear not greens.
  7. That's why they didn't spawn for you, you were doing too good so the game said f this guy, let's kick him out.
  8. @@ Sorry, musical FOTM classes every few months does not a good pvp system make.
  9. Going to have to second and third this response, having people you can trust to actually not chase some twit who's below 20% life to the other side of the map far far away from the objective helps immensely. They don't even have to be 50's if they know what they're doing. We had newbie night last night, so it was one of our 50's, and the rest of us were 35, 30 and 24 and we rocked it pretty good just having solid teamwork. Also nerf grapple, that never gets old in Huttball. Oh, about to score? I think not, now burn!
  10. You assume that they only kill people when they have their buffs rolling. The adrenals and such just add to the absurdity and allow any class when played right to 3-4 shot another class. Otherwise it's a little bit longer of a battle depending on who's helping you/them. Unfortunately, not keeping up with the joneses only makes you less potent in the current PvP scene.
  11. I hate people with names like "Dayshadow" he should be banned for being so closed minded and unable to accept that other people get their enjoyment their own way and not his way.~~ It's an MMO, this is what happens in them. On topic: Oh hey another video of someone using consumables to make big numbers happen against bad pugs in PvP, this is new AND exciting!
  12. Just another GG Biochem moment, but hey it's totally not why Op's/Scoundrels are doing that much damage, right?
  13. Don't know what to tell you then, that fixed it right up for me, cept warzone ability lag itself.. you know like how it takes 12 seconds to plant an 8 second bomb with a 32ms ping.
  14. It's something with the ability queue I believe, once I set that to 0.0 all my cast something have it never happen problems went away 100%. Could just be me though.
  15. Yep, the burst shadows can do is pretty solid. Then again every class has burst, people just hate op's and scoundrels because they get knocked on their face. Biochem is more the problem, though hidden strike/don'tpayattentiontowhatrebsget may be a tad overpowered, either way.. the have nots will cry, and the haves will say *** as usual. Wonderful world of MMO's and WHAT THE &*@# I DIED? THAT'S IMPOSSIBLE HOW COULD I EVER DIE? NERF THAT CLASS THAT MADE ME DIE!!!!1ONE
  16. Oh hey, another merc vid that consists of tracer missile tracer missile tracer missile tracer missile tracer missle unload tracer missile tracer missile. Exciting and new!
  17. Vs a *good* premade, no it's not. Vs a bunch of people who don't communicate but queue'd together, then sure I'll go there.. but it's less of a premade than the name would lead you to believe in that case. A good premade will rip you apart, shank you in the rear, and make you not want to come out of your zonein or just leave the match. They'll focus defend people being attacked, and focus fire the hell out of your team leaving you with little opportunity to gain commendations. Valor is valor, that's not what gets you pvp gear in the end, it just allows you to wear the higher stuff eventually. Comms are where it's at and when the premade team gets 6+ medals for even the lowest gaining member and your team's top contributor got 2-3, then the difference isn't minuscule at all, in fact it gets pretty large if they really curbstomp you. However, premades happen one way or another, people find ways. Our republic friends just have 4-5 guilds full of people and require you to be in vent if you're grouped with them so they have premades by default. Some good, some terrible.. it's just easier when you can actually have the chance to work together rather than try to rally a WZ full of retarded children who don't care about objectives and chase that player that's down to 20% life halfway across the map just to get killed by their teammates.
  18. Actually if you work the commendation system, you can get just as many, if not more than people on the winning team even if you lose. I get 100+ comms even in a loss. If it's a resounding loss like premade vs pug, aka Ruin's 50's vs me as a 50 and like 7 level 10-20's then yeah, it's usually not as dramatic since they actually (gasp) work together and heal people under fire and protect them with guard it's almost annoying how well they shift.. those games kinda suck yeah, still.. those are the minority of games and I consistently get 80-100 comms a game win or lose. Just have to exploit the system when you know you've got no chance of winning is all. Level 50's in gear will not be a problem soon due to level 50 queues, we'll actually have to fight our own levels, and for the most part learn to cope with even more premade vs pug. Either way, kbye and obligatory "can i hav ur stuf"?
  19. LOL, this is hilarious! Even moreso from all the whiny crybaby peepants shadows/'sins trying to get Op's and Scoundrels nerfed.
  20. You're just crazy. I love being tossed around like a pinball, then stunned 3 times straight, then snared, then rooted, then grappled... and just maybe by then I actually have a full resolve bar, but I'm also dead so I guess it's doing it's job, I can't be CC'd!
  21. For the most part. It's not that it's too good, the other tradeskills just suck. Armstech for example, made 400 in it, made the purple 49 barrels.. immediately overshadowed by 8 daily tokens and made 100% useless as the rest of the items were garbage, and not a big upgrade or even a small one to gear I already had. Biochem on the other hand.. well, that's always useful. Rakata medpacks are OP as hell, but other than that it's a solid tradeskill that could have been expanded so much better than it's current implementation. It's useful yes, but it could have been so much better and so much more friendly to people without Biochem.
  22. If they wanted to encourage variety, they'd have given all classes the choice of force weapons or conventional arms.
  23. There's a reason why they're putting in level 50 brackets, don't worry, you can newb it up in peace soon.
  24. Well, tracer missle is good.. but literally the guy used two abilities. Tracer + unload, not saying it's bad or anything but it's not like there's something amazing or groundbreaking going on here. Staple abilities are one thing, but when you have 3 bars full of abilities to use, and all you do is spam 2 of them it's kinda boring.
  25. Basically it comes down to the fact that you took a class that only does damage, damage, or damage, that's what you're mad about. Healers always get my vote since everyone can do damage but it's rare enough to see healers heal on my server/side that I'm not rewarding someone who only does damage. It's not hard to make top damage, at all.
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