Jump to content

Striders

Members
  • Posts

    57
  • Joined

Everything posted by Striders

  1. Sounds like I should go to that server and start reserving names for any PVP toons I want to move...
  2. I already have a geared up Sage on Republic side at 55 and am now looking for a home for my Marauder who I will have at 55 this weekend. I basically log on with him, PVP until I am tired of it and log off. No interest in raiding or anything else once he is at 55 other than PVP'ing. I am just looking for a mature PVP guild on the Imperial side that has a large contingent of PVPers so that typically anytime of day there are groups queueing. I don't have a really strong interest in Ranked simply because my work travel and other things keeps me from focusing that much on min/maxing but I think I am considered a strong PVPer by most people. Let me know if you are out there and looking... I'd love to hop in one when I hit 55 to start gearing up (he was in all Elite War Hero augmented gear prior to expac so I will concentrate on getting him maxed out). EDIT: I am located in Arizona also to give you some idea of play times... typically am on after 5pm PST until as late as Midnight PST... on the weekends typically it is more around Noon PST to 6pm PST. Thanks!
  3. So you are saying that you could have gotten more DPS out of a better team? I doubt that highly. Fact of the matter is that this VS match should have been over about 1 minute into the 2nd round but your team literally stood around not even going for the door for the entire eight minutes to pad your stats. You are the equivalent of a football team up 60-0 deciding that they are going to keep running up the score to get to 100-0. I am sure you know that those kinds of things don't impress anyone. Interesting that you don't come to the forums to complain about getting farmed but you'll gladly farm a team so you can come here and stroke your e-peen about what great damage you did... meanwhile we are sitting there with 6 people most of the match because of people leaving. You should be very proud of yourself... I hope this gives your obviously low self esteem a little bump to get you through the week with yourself. /golfclap
  4. I am somewhat in the same boat as I typically just log in to PVP and that is all. What I have chosen to do in the post 2.0 world is that I essentially park my toon on Makeb (which thankfully has a PVP mission terminal) and I run dailies while waiting or queues to pop. It beats standing around Fleet staring at everyone while I wait and I am making 7k-8k per mission minimum. If I complete the whole set of dailies that's 100k or more (per day mind you) and I am getting my PVP matches in. It's really about what your priority is.
  5. I answered my own question after running around... Picture of the entrance is at: http://imageshack.us/a/img526/1504/secrethideoutentrance.gif
  6. Does anyone have information on how to get into the Secret Hideout on Quesh for this quest? I have been riding around outside here for quite a while looking for an entrance of some sort.
  7. We don't need a video game to do that... the internet already does that for us in all walks of life. If you ever get bored go to CNN or some other news site and read the comments at the bottom of the stories. That is where you see the true power of the internet in allowing people to act like complete idiots, d-bags, [insert other bad words here] as much as they want with no repercussions. ... but I do love the internet so I don't know what to do about it...
  8. I agree with the previous posters that said it is easier to explain objectives to people rather than try to teach them how to play. To take it a step further I have found it very useful to keep instructions simple and easy to understand. For example, in Ancient Hypergate if you are strong enough to guard by yourself I find it best at the start of the match to say "I will get the pylon each round and call for help if I need it. Everyone else please go mid and run orbs and watch operations chat for pylon calls". That usually seems to do the trick... of course there is always the off chance people are so stupid they can't even understand that.
  9. OMG!! HAVE. TO. GET. MARAUDER. TO. 50. QUICK. In all seriousness... it does seem a bit out of balance right now so hopefully they fix something. I am only level 45 right now on my Marauder and I can leap into a group on Void Star, drop a force crush on someone and then SMASH 5 people for about 3500 damage each (nothing like one move tossing 17.5k damage into your total bucket). It's quite laughable really. But I will say I have never had this much fun...
  10. They probably f'ed it up... I have been a subscriber since Day 1 and just last week I crafted a purple Level 40 implant for one of my toons and the game told me "This item is not able to be used because of your subscription status". I submitted a ticket and it was fixed the net day but that points to poor testing on BW's part... but seriously, if they need developers we can do this for them: boolean free2play = playerObject.isNotSubscriber(); if ( free2play ) { xp = xp * .7; } applyXP(); Edit: Forgot to add this line...since this is Stun Wars... applyStunsToPlayer(); There you go BW... you have my address, please send me a check in the mail for that work. Thanks!
  11. To this point, once you get up in the 30s the group rotation I typically use as a Rage Spec (one silver, three regular as an example) is as follows. I leap to the silver mob, hit him with a Force Crush (higher level) or Force Choke to get 4 stacks of Shockwave and then Smash. In some cases the Smash will kill all the normal level mobs or get them to 25% or lower at least. Then hit the higher level mob with a Ravage. At this point you have them pretty low and can do your basic attacks until you get a change for an Obliterate/Smash combo again. It goes pretty quick and I can mow through large caves full of mobs with no downtime.
  12. I was feeling the same way up to about Level 30 on my Marauder (especially in PVP). He is now level 45 and starting to really come into his own for crazy DPS in PVP. I hit 300k in a warzone yesterday (when everyone else was at 150k or less Damage) when he was down at level 43 or 44. You can turn out the damage especially if the other team is nice enough to group up together around you. One thing I have noticed with Marauder vs. other classes is that now I am excited for a 1v1 matchup... if you can get the jump on another player with your leap, you are pretty much guaranteed to have them at 50% health before they are able to really start doing anything. I have even had instances at these higher levels now of taking on 2 players at a time (sometimes 3) in PVP and killing them all with some health left (granted a Medpac and Undying Rage help factor in sometimes).
  13. The only strange part about that is the fact that you went from a PVP server to a PVE server. They did a couple consolidations so it is possible you moved from one server to another server and then to a third server in the time you were gone. I was on Corellian Run originally and we had some servers join us there and then in the second merge (down to present day), we were moved to Shadowlands.
  14. I do think a lot of it is quality over quantity. I know for us we try to make sure we aren't inviting everyone we see but rather like to find good players and talk to them about joining. The goal of a great guild should never be about just pure numbers but rather about how people get along, work together and interact with each other. We run 8-man ops a couple of nights a week, are getting the 16-man ops going right now and also do ranked warzone nights (actually had 2 8-man ranked teams running last week the same night) during the week. At any given point during prime time hours we have between 5 and 20 players on which suits us just fine. Our makeup tends to average out around the player in his/her early-30s with a full time job (and one Irishman that likes to jump back on after bar hopping) that play a lot at night and on weekends so obviously there are low points and high points in how many are on during the day. We schedule things accordingly with most planned activity between 6pm-11pm server time.. I think we are all happy with our level of activity and would rather keep it this way than sacrifice the togetherness we have for greater numbers.
  15. The goal of this game is not to allow "care bears" to run around winning warzones to make them feel better about themselves. The game provides warzones to fight other players and that is their only job here... the job is not to make sure that everyone is able to win and everyone gets their "trophies" and feels like they are special. If you want to get better at warzones I would encourage you to do a couple of things: Work On Your Gear The better the gear the better chance you have. A lot of those overpowered players in their "pre-mades" have put in a lot of time and effort to get their gear, why should it be any different for anyone else? We have all done it... and yes, I have endured PUGing warzones for an entire day losing most matches but in the end my reward was another piece of gear that puts me closer to my goal(s). Join a Guild Yes, that's right. Maybe if you socialize a little you can find like-minded people to queue with... I understand that some people want to be anti-social and guess what? The price you pay for not wanting to join guilds or be social is that you get to PUG warzones by yourself all the time. There is a very simple solution to it but if you refuse than there really isn't anything I can do about it but I'd love to stop hearing you complain. Realize You Don't Win Them All I understand that a lot of you grew up in the "participation trophy" / "no dodgeball since it hurts feelings" era of education and because of this you expect everything in life to be a level playing field but that is sadly not reality. There are always winners and always losers and you just need to keep working at getting better. Sadly a lot of the PUGs I have played with (and probably some people on this thread) won't be any better even with good gear. These people won't even realize it's them... they will blame the game, the warzone or the teammates and never realize they are just NOT GOOD. For anyone complaining on this thread (or the 15 other threads on the same topic) I would suggest you direct all of your negative, whiny energy towards improving your play-style, gearing your toon up and joining a guild. A month from now if you have done that you will probably have forgotten all your ************ and will be one of the people that everyone here is complaining about. People just need to take responsibility for getting better... it won't be handed to you regardless of what your parents tell you.
  16. OMG that sounds like a fun idea... I think I might have to make one of these tonight. or soon. I am thinking some "Freeze Frame" by the J Giles Band... is that right?
  17. Here's the PVP Sage Spec I am currently using... it's a Hybrid so you can basically fit the role you need on your team. http://www.torhead.com/skill-calc#600hRrRRbMzZczZsMbRs0z.2 If I concentrate on healing I have topped 600k healing and in some instances have topped 500k DPS. To give you a good idea of the norm I am typically at what I have below. My best Void Star was a 600k DPS, 300k Healing effort (these are only possible with other healers so you aren't dead a lot). The only downside to this spec is that a lot of opposing teams generally treat you like a healer even though aren't a full-fledged heal spec so against good teams you end up getting chased around and harassed a lot. Void Star: 400k DPS, 200-250k Healing Update: Just had a Void Star last night in this build with 535k Damage and 260k Healing Civil War: 250k DPS, 150k Healing Huttball: All over the place depending on how much running around I am doing Novare Coast: Again all over the place based on what I am guarding but typically about 50/50 DPS/Healing
  18. Again I think everyone is getting hung up on this "5%" crap... As others have stated, there are pure DPS classes and there are utility classes. Those little heal buttons on your quickbars mean you are a utility class. Everyone has the job they are meant to do and the pure DPS classes can only do one thing and they should be the best at it. I honestly don't PVE a lot but I know in PVP (in a Void Star) I can pump out 400-600k DPS with 200k+ healing and I would much rather do that than be a gunslinger/sniper doing 500-700k DPS with zero healing. It gives the Sage sustainability and survivabitliy. We are the DPS class that when your healer goes down in an Op and the boss is at 10% we can start tossing heals around and save the kill ... if that happens to a gunslinger all they can do is say Oh S**T! and start trying to keep DPS and the group fails. Look at all the positives and negatives of the class instead of putting blinders on and focusing on one number.
  19. To the original posters question though you could have set bonuses from both I would think but it could only be the 2-piece bonus for each one (i.e. War Hero Head/Legs and Rakata Chest/Boots). That has to be possible I would think.
  20. We have a 10-team FREE fantasy basketball league on ESPN.com with six member of "Remnants of the Jedi" signed up to play. It looks like we aren't going to be able to fill it with 10 Remnants members so I wanted to open it up to the general population. Only thing we ask is that you put your character name in for your team name so we know who we are playing against. First four that can join go for it... only four spots open. Link and password to the league is below, it's a 10-team, Roto with a draft on Sunday October 28th at 6:45pm EST. Link: http://games.espn.go.com/fba/tools/join?leagueId=74193 Password: bazinga
  21. It's actually the same on both sides of the coin. The players that like being rewarded for investing the time in doing well and gearing up a toon in a video game will quit and move on to something else if they perceive everyone else in the game is being handed the same items "for free" or by doing less work. The players that want everyone on an equal playing field so they can drop in for a few hours a week will quit and move on to something else if they can't be on the equal playing field and feel as though they are being forced into spending more time in-game than they would like. So the reality of this is that Bio-ware can't win... you are always going to have two classes of people in that regard. If the goal is to have everyone on a level playing field regardless of their time in-game than they should just spit out a console game with no gear grind and allow players to just choose a spec and everyone gets the same gear (with some appearance options?).
  22. Just looking to get some input from other Sages on what they have done in terms of re-working their Mods or Enhancements in the War Hero gear. For some background, I am a Hybrid Spec with 21-23 points in Seer and 16-18 points in Balance. What are you all doing in terms of swapping Mods/Enhancements out? It looks like I can buy some extra vestments for the +44 Power and +53 Surge in the Enhancement slot and get some extra boots for the +44 Power Mod and put those in other pieces of gear. This does look to kill some Critical and some Alacrity both of which take less precedence in my mind to Power. Sorry if the stats are slightly off... I am on Torhead.com only and not sitting in front of the computer but just trying to work some ideas out while at work here. Note: Bringing this up as I am in fully augmented War Hero Gear right now with the Elite War Hero Saber and will have the Elite War Hero Focus within a day... just looking to spend my tokens on something useful after that.
  23. Everyone complains that you need to spend 40+ hours a week to play an MMO. Not true... yes, if you want to be the best or close to the best than you do have to put forth a great deal of effort. This is especially true when playing PVP as you are going up against other live human beings. But to say the game is broken because of this is non-sense. You can play this game many different ways if you don't have a ton of time during your week. You just have to lower your expectations. So many people have the notion these days that they should get rewarded for just being there or breathing. This expectation is very similar to real life where entitled college graduates come out today expecting to be able to pick and choose their job, get promoted six months later for just performing their duties and want huge raises every year. The cause? NO DODGEBALL and GIVING TROPHIES FOR 10th PLACE! It's an epidemic in this country and it is causing a whole generation of people to have the idea they should have everything they want and get rewarded for doing something half-*** or just being regular. People need to wake up and realize that to be the best at anything (including an MMORPG) you need to invest the time and effort to doing it... otherwise you just have to compromise and realize you won't be the best and just try to be as good as you can in the time you allot to the task. That's it... if we gave everyone War Hero gear for breathing what would be the point? Go play a console game like Halo or Gears of War or Call of Duty or something.
  24. We had a 900k healer in Civil War the other day. This still took a deal of time because Mid did not get capped until both teams were around 150-200 points left each (we both capped the outsides at about the same time). http://img195.imageshack.us/img195/3990/civilwarr.jpg Novare Coast is probably an outlier in the sense that it can go on much longer than other warzones if you don't cap one of the nodes. Everything else (Civil War, Void Star and Huttball) all essentially have a time limit assuming at least one node in Civil War is capped. The reason I say Novare Coast is an outlier is to my knowledge that particular warzone could literally go on forever as long as two nodes aren't capped by the same team. Civil War has the same issue but the assumption is that at least one team will get the easy cap on the outside to start the game.
×
×
  • Create New...