I just have a problem with class balance on this map. The classes with a charge ability have a distinct advantage being the only ones that can change their vertical position on the map at their own will. There are the air vents but they're too random to be of any real use. Yeah, yeah, "LOL YOU JUST SUXORZ. THE GAEM HAS ONLY BEEN OUT FOR THREE DAYS, ETC" These are just my preliminary observations, everything else seems balanced toward teamwork rather than a pug which is how any warzone should be. Teamwork>Zerg