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Alec_Fortescue

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Everything posted by Alec_Fortescue

  1. Chill, pretty sure they planned a gradual rollout. They probably figured out that when they bloated it with new items last time, only the cool ones were bought so they want people to buy the less appealing stuff first.
  2. they wont even appear on gtn any time soon. they only drop from utlimate packs which have like a thousand of possible items to drop in their pool
  3. thisssss. I wanted to buy new stuffs (flair, tulak hord saber and mando armor!) but the nicest things are only available from the gambling boxes that have thousands of items in their pool... I actually believe they may start off with putting out items gradually - less attractive things first so people buy those and then they put out the nicest stuff so people buy again instead of buying nice things and ditching othre sxd
  4. Class changes are obviously planned for PvP updates, right?
  5. Man, darth malgus is completely locked down now, usual credit selling and win-trading perpetrator is multiboxing three accounts simultaneously and leaving / playing whatever he finds convinient once he gets a pop. I was unable to play yesterday and my games were threw on purpose so i don't progress in leaderboards. It is quite ridiculous. One of the top 3 sorcs was banned for a week this season due to movement-related hacks which he'd use during acid phase, being smart about disguising hack use but still got caught. I have the screenshot of the email he received. Now believe that his rating was never reset despite the fact that he was caught hacking in ranked. This is not cool. This is only partially true. The dominant group, in most cases, that makes others stop queuing are cheating and bringing along character farmed down to 0 elo in order to circumvent matchmaking and play against 1k groups despite them having 2500+ heroes. This has to stop and action should be taken actively, not waiting 'til the end of the season when they make everyone else quit due to how hopeless it feels.
  6. Multiboxing 3 accounts like this dude today on darth malgus so you can just ruin everyone's games in ranked. bioware, do something....
  7. Silver blue, for example. Looks nothing like it used to. Kinda like if bloom stopped affecting crystals.
  8. - abusing pop decline bug in order to get perfect syncs - char swapping - purposefuly farming down characters to 0 elo and bringing them along with very high rated players in order for them to get pops and against 1k rated people in TR. - hacks - abusing desync
  9. Will this ever be fixed? (again?) :{ Please. My beloved Frenzied Warrior set by Chris Anderson lost its entire appeal.
  10. I just want to hear on class changes !
  11. It's not a credit sink. It's only players wanting ridiculous prices for mats xd
  12. Maybe they could do something like that. Tick a box where agree to play as a mercenary for the sake of quicker queues and wear a generic disguise appearance. They actually could monetize cooler appearances.
  13. http://www.wowhead.com/guides/pvp/mercenary-mode
  14. It would be a bit stupid but with all the costumes available to players most Pubs look like sith themselves. However I would apperciate some system that would disguise players from other factions accordingly.
  15. Please, oh, please let us know about plans regarding class changes? I can't stand the current state of jug =[
  16. I like them. - X faction warzones (most if not all). bb sync q and long queue times and huttball/yavin/odessen 24/7. - several new arenas - new huttball map ( I hate huttball...) - Stronghold designed with PvP in mind so players can make their own custom battles and obstacles. - unranked matchmaking - no more healer stacks vs no healers - warzone selection !!!! - They're promising to address cheaters but i doubt they will deliver.. I want class changes, tho.
  17. It sounds really, really awesome. I hope that PvP-focused update also comes with class changes?! Thanks, Keith. While being a PvPer I can appreciate them awesome news. However from the sound of it we shouldn't expect 6.0 this year, right?
  18. I've only found out recently and I can't believe that's been never talked about and had so little publicity even though it's out there in plain sight.
  19. Not long enough of a break.
  20. No man, Queue Dodging is something completely different. Please edit that, that term has already been established years ago. Queue Dodging is monitoring bads/goods through friend list and then queuing or leaving queue depending on the situation but it does not involve declines or abuse. I kind of a meta game.
  21. No, healers should be nerfed or maybe give us more abilities like's marauders crippling slash that reduces healing received by target by 20%. Guardswapping is already pain in the neck and requires massive skill and additional keybinding and focus target and targets of targets and even macro fiddling. Need smarter people on your side who will focus down an unguarded dps if the healer is guarded by some braindead tank.
  22. They could print money with SWTOR if they didn't make bad decisions about post-launch content and focus.
  23. Lots of people like old ravage and wish for the old animation to be back. This is actually brilliant solution for PvP where Ravage would be much more beneficial of an ability and provide much needed damage reduction and cc control. It could be used for Pve by those that don't care about their dps but it would not be optimal. Marauders and Mercs get utilities that completely rework their abilities so why not jugs? Look at Mercenary with their reflective shield comptely reworked by an utility or kolto overdrive thing. Ruthless Agressor affected by serveral utilities and turned into an overpowered ability. I find that channeled ability would be more suitable and a compromise - you'll get dcd and cc immun benefit at a price of being stationary for three seconds while dealing significant amount of damage over 3 seconds and then clipping it at the end with an Impale or Furious Strike for nice burst or used as a well-timed dcd when enemy wants to unleash their burst you. Right now, in PvP, ravage is nothing but a filler and not even used in Rage spec.
  24. wat? I didnt get a single thing u typed. I magine ravage would return to the numbers from before 5.0 Dude, you didn't read again. This is a utility meaning it's completely optional to take. I wouldn't use it in PvE but I sure as hell would love to have powerful ravage with extra benefits in PvP in my Vigilance or Rage spec. Exactly like right now there are utilities that are absolutely useless and worthless in pve but worth having in pvp and vice versa. There is also a ton of utilities that are not good for anything. No, this utility it would not kill vigilance, you probably have no understanding of how PvP works and how important burst and control is over sustained damage and 3 second channeled ravage every 18 seconds with extra benefits would be far more beneficial than 12 second cd wet noodle strike. You didn't bother reading the thing. Overwhelm is mentioned by the very end. It remains as a separate utility.
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