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Alec_Fortescue

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Everything posted by Alec_Fortescue

  1. Apparently it was tl;dr for you. Immortal would not benefit from the dcd buff. Just like now we have utilities that change 2 things but dps spec benefits only from one and it's so bad that it's just not worth taking. It would at least be fluff uption to the tanks in pve and in pvp to those that would rather have more burst (3 sec ravage would be amazing for hardswitch combined with root utility) without adding more to their defensive capabilities. Jug already has too many abilities, adding additional DCD would be a bit bloaty so existing stuff should be either reworked or replaced.
  2. Neither. Both are still not viable in ranked xD But vengeance still takes over overal.
  3. Yeah. Can we have an Old Ravage (3 second channel) back as a utility at the same time partially solving survival and mobility problems? Legendary tree is extremely lackluster with everything there but Mad Dash and Awe (for tank) affecting utilities being utter trash. It would be a PvP utility with no effect on PvE other than fluff for those that want their old animations back but won't mind their rotations suffering. It would provide a defensive buff over duration, deal large (old) burst damage and have additional controlling effects. It wouldn't be affected by talent trees - meaning you won't get a damage bonus to utility Ravage if your spec tree has it and Shatter will no longer reset it. Utility could probably replace the one with range for scream or Preparation one (heroicl). No one is using those. Before you shout OP look at every other class has. This is nothing compared to obfuscate, which was crazy insane for months, and now grants massive damage redution for whole 6 seconds with only 45 second cooldown. Ravage would be put on its 18 seconds base cooldown and will be unaffected by Discipline trees meaning no extra damage and no resets from Shatter so it wouldn't be necessarily be a viable PvE option due to rage management. Given how poorly jugs do now this kind of cc protection and damage reduction while doing damage is more than reasonable given that you can only use it 3 times within a minute. I wouldn't mind it having cooldown increased to 20 or 22 seconds. This sounds reasonable and in-line with everything all other classes have except for PT. Maybe not as part of a single package but they have a ton of other abilities to help their mobility, damage reduction and so on.
  4. Pooled hatred is literally the only thing that jug has that makes them somewhat of a threat damage-wise. Stop casting your aoe slows against jugs and problem is solved. They die like stomped bugs. Also this was a change suggested by me on 4.0 pts forum and I want it to stay xd - before that it was cut in half and it underperformed. It's reasonable for jugs to have harder hits considering poorest mobility out of all classes and very bad dcds. Most of the time it's 1-2 stacks, stalling your abilities and risking low uptime and taking damage in order to max out 5 stacks is foolish and nobody would do that. It's not overpowered, stop being a fool about your aoe abilities. Go and play some games as jug dps and then come back here talking about nerfing jugs. I saw the OP play in arenas, his character name is rather fitting.
  5. They have the world's most influencial IP in their hands and they're not doing anything with it. ";
  6. Queue dodgin is a game within game...
  7. It will actually solve a lot. Instead of being reserved to top 3 players per class, the final bracket would be achievable by anyone who's willing to put in time and effort without having to worry of his place being taken by cheaters.
  8. I'd love to but DM is the only European server with at least some pops. I can't go to star forge due to latency (200-300) and other factors making jumping mains bothersome although I am strongly considering still.
  9. How are the perpetrators not banned for this? Everyone knows who they are at this stage. They affect not only their ratings but regular players as well. Imps got lots of free rating. Please take screenshots, have bioware take action against decline cheats.
  10. Dude, It's actually not hard to destroy their q sync but you need at least 4 other players in the queue on repside. I managed to get few people together and we forced a Rep v Rep game and they all accepted and were on mixed teams. And angry over that fact.
  11. There is something nasty going on on pubside atm I hear. Lack of moderation of this is awful. =[ Yup, confirming. Usual guild, usual stuff. https://imgur.com/a/W28KVJu
  12. Darth Malgus Republic queue for Solo queue is dead. The only few players left would be mat/daily farmers and trolls and even then it's a miracle to get a pop not to mention about rating disparity between teams. It's impossible to play for rating there anymore and I am stuck with my top 4 Guardian unable to progress anymore due to lack of playerbase and rampant cheating (exploits). I am looking for decent players who'd like to play solo ranked for rating on repside together at arranged times, since no pops are possible otherwise. Please PM or contact in-game (Stahl on Empire or Alec Fortescue on Republic) if you're interested in fair games against Imps on Darth Malgus Repside. Anonymity guaranteed if you're afraid of being harassed for supposed sync queuing. I do not intend or endorse use of exploits, simply want to bring together PvPers interested in Repside rating on Darth Malgus which would also partially prevent people from exploiting underpopulated repside for win trades and tank/heal declines. This is not a call for people interested in participating in rating exploits and win trades. I don't want to go to Star Forge for various reasons, mostly latency.
  13. Keith deserves a lot of slack. Game was in a bigger mess when he stepped in, let's see how it goes until 6.0
  14. You put me on ignore after I oferred and gave you help (that you asked for on forum) and you still insisted on playing a class/spec combo that's not viable in rated and you continue complaining a lot without adjusting to the meta by simply swapping out your set bonus and getting a shield generator. Why ask for help if you keep on this madness?
  15. Can we refer to the abusive syncing as decline sync? Queue sync isn't really a problem, is hard to pull off and even easier to break. This is a new way of syncing together that affects not only enemy team having to face good players, potentially on voice, together but also team mates who are left alone that accept a pop unaware. Decline Sync =/= Queue sync
  16. You think you had it bad? https://i.imgur.com/qDUuxw3.jpg every match i lose is -15
  17. Ban them all please. Enough is enough. There is only a handful of top 3 players that were legit.
  18. I do this stuff all the time when I find the accidental bargains. I absolutely hate that this is treated as something special now instead of a common thing among players. Instead we get posts like "lol, you lucky you, he got what he deserved - should have been more careful." It's disgusting.
  19. That doesn't mean it should be allowed to continue with no repercussions.
  20. -31 today in two matches. I love this system, it's so fair. Putting sub 1k trolls on my team that do 0 damage so they can farm mats. So fair. How am I supposed to compete for top 3?! I LOST FIVE HOURS OF MY GAMETIME DUE TO RANKED HARASSMENT. also PM me who is the win trader on sf
  21. Not really, can't see the entire duration. But my graph shows an obvious struggle. XD http://www.swtor.com/leaderboards/character/4611688263930578530
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