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Sotof

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Everything posted by Sotof

  1. Why? Because it makes legacy levels pointless and does not encourage alts (which legacy is all about).
  2. Quit WoW, never came back. Quit Age of Conan, never came back. Quit Warhammer Online, never came back. Quit DCUO, never came back. Quit Rift, never came back. When I quit an MMO it is for good.
  3. It's easier to moderate a few sub forums rather than about a hundred, I think that is why they did not make server forums. Or at least one of the reasons.
  4. Yes, you do. A nation is not created by ragtag bands of nomads - it might become a horde but it is no civilization. Likewise a community is built with small bricks to support a larger building, every little community in game is a brick. When people are encouraged to band together in the heart of the game, they will do so on the forum too - and server forums are a part of that. It leads people who might not normally visit the SWTOR forums to visit because they can interact with their own server - community - there. It creates greater influx of players who enjoys the game rather than people who wish to complain which as of now is all these forums exists for. There is little to no 'community' on this server because we are asked to build a house out of nothing. If we had the bricks we could, but without it will only be a figment of our imagination, dream or a solemn hope.
  5. Well. The forums have no community because there is no community on in game servers aside from individual guilds. Bioware does not even provide the most basic of community creating tool for servers: A server forum. That and there is no global LFG channel per default. That combined with a lack of players creates the absence of a community.
  6. Well they can consume you, but like everything it is best taken in moderation. I like cola, but I do not drink 10 litres a day.
  7. I don't get you. I say I want to have fun in a game then you conclude I should not play video games? That is preposterous. Video games are entertainment, they are not work. They are made to be fun - to entertain you. Dailies are more boring than watching paint dry. I can come up with a long, long list of video games that requires no dailies and no grind whatsoever - games that are consistently fun.
  8. As I said, dailies and crafting. FP and Ops are not a sustainable source of income compared to dailies and crafting. I never do PvP so cannot say about that. Ship missions are cool. The point of my post stands: This is not work. It is a game.
  9. That is just it. A game is not work and playing it is lazy by definition. A game is meant to be fun, dailies are not. Either the prices needs to be lowered or Bioware need to introduce a more fun way to gain credits - or at least grant people alternatives that range further than crafting and dailies.
  10. I don't put a whole lot of thought into it, I just go search a database of real names. That said I sure as hell do not pick one I do not like.
  11. Hey I played WoW until Cataclysm, I still play video games - so I doubt it has anything to do with that... Unless something terrible happened after I left.
  12. Being ignored. I mean, imagine the trouble you could do without getting caught.
  13. Well... It might be fun the first day but...
  14. I would disagree. The empire basically tried to recapture him at the very end of the final mission AND they are willing to bargain for his life. He is clearly an asset too valuable for the Dark Council to kill as an example.
  15. Yah, I get that. I just don't personally think that transfers are the one thing that is needed to create a better community - it is one thing, certainly, but it would be in vain if it stood alone.
  16. 5 50's? It's that bad on your server? On Sanctum we've got at least 20 when I am on, and I log at off hours. And that's just on the fleet. Regardless I don't think it will help you to get an increase in players when you also lack proper tools to organize them. Yeah but an official channel would attract those that do not read boards and so on, increasing the the pool of players available.
  17. It was at the start... My guild went to kill one of the world bosses on Coruscant then went for an RP party at the cantina nearby. Was fun!
  18. But will it really help without the tools to back it up? Transfers are not the sole fix for this problem.
  19. Well... I actually think an LFG channel would help a lot, maybe a same-server LFG tool too, not matter how "dead" a server is then the primary problem is not the lack of people, but the lack of tools to communicate UNLESS you wish to stay at the fleet and spam. That said, I do not think there is a way to fix the lower levels at all. The group quests on the planets are a waste and would be better as slightly more challenging solo quests. Dungeons will be... alright with a tool. The same-server tool at least worked really well in Rift to my experience, both high and low level.
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