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Everything posted by Zailou
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Bring Back Weekly GF 30 Ultimate Comms!
Zailou replied to iersoywp's topic in Flashpoints, Operations, and Heroic Missions
The gear you get with comms is so crap that why even bother collecting them. 192 token gear wins. -
Need/Greed/Pass
Zailou replied to Importeclipse's topic in Flashpoints, Operations, and Heroic Missions
I see a lot of people needing on gear they don't need but they can strip the mods and send them to an alt using legacy gear. -
You have to reset the quest in your quest log before you can pick the solo version.
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[1.3.5 Patch] BUG - Colonel Vorgath
Zailou replied to Enderet's topic in Flashpoints, Operations, and Heroic Missions
Happened to us just now. Our probe launcher guy could see them stealthed but after pointing them with the beam they never came out of stealth. So thats it for tonight.. :< -
1. - 2. I'd like that guardian top tier talents were better. There are alot of tanks that use hybrid spec for better tanking and i'd hope changes to defense tree were made so that it would be the only viable pve ops tanking spec.
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Best way to gear up after absence (Trooper - CM)
Zailou replied to zorphon's topic in Commando / Mercenary
On my server there's a lot of people doing dailies so finding a group to do them is usually very easy. -
Pre 1.2 sets have way too much useless secondary stats. Thats why campaign only has the relevant tank stats defense/shield/absorb.
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Best way to gear up after absence (Trooper - CM)
Zailou replied to zorphon's topic in Commando / Mercenary
Get the quest at the fleet to go to Black Hole area at corellia and start doing those dailies. You can then buy BlackHole gear which is the highest tier (61). You can replace your tionese/columni/rakata mods with blackhole mods in order to keep your setbonuses. -
In my opinion, Bioware and EA hit a home-run with this game.
Zailou replied to Mardalador's topic in General Discussion
I also love this game so good job Bioware and keep it up!!, -
I'd say you can do EC easily with merc+op. My guild has had different healer compositions many times and sometimes we dont have a sage at all and we've gone through the content just as easily. Some people will say lol sorc the best healer but imo if you know how to play your class you can achieve the same results as everyone else. Campaign is same tier as BH. Only the stats distribution is different. Im a JG tank and even tho i could have full campaign i use BH bracers just becouse they have better stats for me. So when you are about to loot campaign you should check if its stats are better than the BH equivalent. Mainly atleast for my gear campaign stat distribution is better than BH tho.
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Doesnt matter who the healer is but firebrand healer should always be on the ground. If a dps is on the ground it takes so much away from firebrand dps and in our expirience healers can easily manage the kiting on the ground while healing firebrand tank. Now on stormcaller side we've always had the tank move stormcaller turret to face the dps. This way dps can maximize their dps becouse they dont need to move. Have the 2 dps stack on eachother on stormcallers right side and then when DD starts casting the tank just moves behind them and waits for the cast to finish and then runs back infront. There is enough time to move back to position before stormcaller uses his normal attack again. We have also noticed that its very important to have stormcaller on lower HP % than firebrand. If firebrand is ahead we sometimes get lightning rods on top of stormcaller for some weird reason. We usually have 1 of firebrands dps throw one rotation at the beginning of the fight to stormcaller so he's always 5-10% lower than firebrand.
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Our group usually has firebrand healer on the ground taking the lightning rods and yellow beam. Healing is a bit easier on forebrand becouse tanks can shield and deflect + there's no DD on that side. Also have the tank move the stormcallers turret towards dps standing next to storm so they dont need to move and can fully focus on dps. Having the armor debuff on both targets helps to increase dps aswell.
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Group Finder return to last location?
Zailou replied to Pteran's topic in Flashpoints, Operations, and Heroic Missions
Yes think they are called flashpoint shuttles or sumtin like that. They are usually at the main camp on every planet. -
Group Finder return to last location?
Zailou replied to Pteran's topic in Flashpoints, Operations, and Heroic Missions
Yes using this is faster than using those shuttles on every planet that take you to the fleet? -
More instances for EC
Zailou replied to nDjiin's topic in Flashpoints, Operations, and Heroic Missions
Adding more instances probably doesnt fix the problem since you'd think BW would have done that already since its pretty easy to implement. -
Group Finder return to last location?
Zailou replied to Pteran's topic in Flashpoints, Operations, and Heroic Missions
What if there would be a panel at the fp exists (fleet and ilum) where you could click and there would be an option to shuttle back to the place you left from. This way there would be an option to stay at the fleet or return back . -
Shield/absorb useless against EC HM bosses? Relic question
Zailou replied to Invoky's topic in Guardian / Juggernaut
The first 2 bosses are toth and zorn and then the 2 tanks firebrand and stormcaller. Zorn and Stormcaller do elemental damage that cannot be shielded or defended against. Toth and Firebrand do normal damage that you can shield and defend. We use a tactic where we swap bosses so im fighting both bosses during the encounter and while half the time shield and absorb are useless the other half they are very useful. I wouldnt drop the tank relics for dps ones -
So last night we were doing our normal EC HM clear when we noticed this very annoying bug during the puzzle boss encounter. I am in the tower clicking the board and after the 2nd defuse i start spawning the 3rd big droid by using the probe launcher panel. After cast is complete i spawn as a hologram in the minefield and this is where the bug hit us. Just 1-2 seconds after i had spawned as a hologram in the minefield I despawned and was back in the tower with the elite add spawning few seconds after that. As you can see the problem is that I had absolutely no time or chance to spawn the big stealthed droid. This bug always seemed to happen on the 3rd time i used the probe launcher panel. Fortunetly for us I managed to get pass that bug on our 4th or 5th attempt by just turning 90 degrees right as soon as i spawned and hoping a stealth droid would be there before it despawned me prematurely. Our group has never encountered this bug before so dont know if it came with yesterdays patch or not but it is very very annoying. Has anyone else experienced this? This happened on Nightmare Lands server and I am a Jedi Guardian.
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Looking for a fully Campaign slotted Guardian to share stats
Zailou replied to Parthenon's topic in Guardian / Juggernaut
Cant remember my unbuffed hp so here's buffed version: HP: 24.5k (with buff and stim) Damage reduction: 49% Defense 24% (with soresu, without riposte) Shield: 50% Absorb 53% I have also collected all datacrons. -
My guardian stats are Dmg reduction: ~49% Defense: ~24% Shield: ~50% Absorb: ~53% that is while soresu is on so the 3% buff is on. I got absorb proc relic and defense relic that i use. I have full campaign with some blackhole becouse I liked some BH pieces better than campaign. All my pieces are augmented with mix of defense, shield and absorb.
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Kephess HM broken now?
Zailou replied to Mynden's topic in Flashpoints, Operations, and Heroic Missions
We did kephess HM just fine on tuesday. Only real lag problem we had was during the tanks when sometimes the entire raid had 2-4s spikes. This happened few times when DD was casting and the result was quite nasty