This is discouraging. One of the worst things to happen is to balance classes through a lens of pvp. The effects are felt in pve.
I bit the bullet the last time we needed to engage in ranked pvp for pve gear. It was a horrible experience, one that I will never repeat. It is ironic that preceding the post to 6.1.4 is about "toxic environment" yet the plan is expose all of us to the most toxic environment in this game.
I wish pvp and pve were separated in every way, including gear rewards, and progression to prevent any bleed through of the respective communities.