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Lomerell

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Everything posted by Lomerell

  1. This has been said before. I even reposted someone else's vague description of its location to make sure they got it right.
  2. This idea ruins both my image of Yoda and my image of the game. Please don't.
  3. It's a DIFFERENT BUG. Do your research. I've posted guide/faqs about this (other) bug and the Kira one and how to tell the difference between them and whether you're bugged, and I really don't have the energy to repeat it all a 458th time. The mission icon for conversation (when no conversation is ready) is a DIFFERENT BUG that has NOTHING TO DO with the (fixed) Kira bug. There was nothing in the patch notes about fixing this (completely unrelated) other bug.
  4. Every single person I rescued was someone for whom the Dark Side option was just to kill him/her. Hence my confusion.
  5. Did you read my original post? It cannot be the same thing if So, back to....uh...my...original...question...what happens instead? Do you rescue other people? Are those quests just SKIPPED for less exp/missions overall? Are there DS people you help instead?
  6. Unfortunately, that's the part I already knew...and was in my post already as the part I already knew. Can you please answer my question of what happens on Corelia, and (if it's any different) elsewhere?
  7. I have 10,000 affection with Doc, 9,400 affection with Kira. I'm level 50 and have completed all of the class quests. Kira is fixed. Doc's "Crazy Talk" quest is still broken.
  8. Thanks for additional confirmation about Debilitation. I'm with you, while I have some interest in PvP (seemed like as good a place as any to dump two talent points) I'm running PvE dailies far more and I miss that stun versus trash. Disappointing to have a "talent" make the ability worse.
  9. I reported what? That a title I didn't earn (I was LS if you read ANY of my post) that BW never promised didn't show up on my character? What exactly are you asking me to report? Let's bring it back a moment. Ignore the nonexistent "General" title. (Yes, I said NONEXISTENT.) The point of this thread is to find out what happens story-wise if you play a Darksided Jedi Knight all the way through the game. Not "I suppose" and "probably", but an actual account from someone who did it. That is all. Nothing about titles Bioware never promised me for stuff I didn't do, nothing about mistyping a planet's name. All of that is irrelevant to my question. Judging by the responses here, I could get a second knight to level 50 and answer my own question before one of you will bother.
  10. Yes, for all of your companions, there are class quest "gateways" before certain companion interactions are unlocked. You need BOTH plot progression AND affection to unlock dialog. For example's sake, consider the "welcome to the ship" dialog with Kira. Suppose it unlocked at 200 affection whether or not you got your ship...well, she would talk to you before boarding your ship, which wouldn't make a lot of sense. I'm guessing that one has no affection requirement, but most companion dialog requires you to advance the plot AND have sufficient affection.
  11. Um...yes. Thanks for the corrections. It's been awhile so I actually couldn't remember which planet. And I actually just ran into , hence why she's on the brain. But yes.
  12. It is a bug unrelated to the Kira bug. I addressed this in my Kira bug guide/FAQ which has fallen off the page. This can happen for ANY companion. It means nothing. (It possibly means your affection has outleveled your plot progression. Unconfirmed.) All you need to do is right-click your companion and hear her response. If she gives normal responses, she doesn't have a mission/dialog for you. So ignore the mission indicator. If she says, "We need to talk" then take her to a ship/cantina.
  13. I finished the LS Knight's plot. I found most of the overall plot to be alignment-agnostic. For example, the part where works whether you are light or dark. At least, I assume it's quite similar either way. But if you've gone Light Side, So what I'm curious about is if I go Dark Side, what happens instead? The only thing I know for sure is that
  14. It's fine for that. What the other poster meant -- and I agree -- is that as a secondary resource, it's rather boring. It uses the exact same mechanic as Focus (but with different builders). It builds and then is spent. So basically you have two rage bars. One goes to 12 and has a variety of costs for different abilities; it requires ACTIVE abilities to generate. The other goes to 30 and requires PASSIVE abilities to generate, however, there is only one way to spend it: At 30 stacks you activate one of several buffs. There is zero use having 10 or 15 Centering, so as resource "currency", it is nothing but a counter. You can't execute a moderate buff at 15 and a stellar buff at 30. It's all or nothing every time. If interesting gaming is about making difficult choices, the Centering mechanic offers very little. It's one more thing to keep track of, and let's face it, you're going to Transcendance or Zen every time unless you're PvPing, and then you're going to use that one every time. It degenerates into one more button to mash. If it was more of a stance thing...sacrifice slight DPS to build Centering, or sacrifice Defense, or whatever...that'd be interesting. If it worked different from "build in combat / spend in combat" it would be more interesting than a second version of Focus. For example, if the buffs had to be activated out of combat (and lasted longer), they'd require a bit more thought than another button in combat. For example, if Centering only generated out of combat, like a mana bar, it'd be more interesting to manage. Do you go without it for several fights while you PWN PWN PWN, and then meditate up for the big boss? Does your group respect your need for building an additional resource IF they want the buff? If Zen cost 30 but Transcendence cost 90, the decision how long to stay out of combat would be interesting. It would be a game of choices. As it is, Centering works much the same way as Focus: You must be in combat. It is a waste to generate past a certain amount. As a secondary resource, it's boring because it doesn't offer a different mechanic than our primary resource. And since there are very few ways to spend it, and they all have identical costs (and very similar results), it's even more boring than Focus.
  15. They haven't said anything despite numerous threads like yours. I think the problem is that all the threads are everywhere instead of one huge popular thread like Kira's. And until Kira is fixed, this is a relatively minor issue. Also, since Doc gives a lot of dialog before Crazy Talk, we feel like we got "our money's worth" from him even if we can't do this mission. Unlike the Kira bug, NOBODY has posted a solution/workaround/alternate ending to this mission. So far as I can tell from the replies, everyone gets this bug once they get far enough with Doc.
  16. Valis is easy. You just need Doc.... .....................oh wait....
  17. There is a PvP talent in the Combat tree called Debilitation which IMMOBILIZES targets of Master Strike. So it forces your PvPer to be "dumb enough to stay in one place". Unfortunately, a bug causes the stun portion of MS to no longer work in PvE. So choose which you'd rather have; the stun is great for trash during dailies. The Immobilize is great for PvP.
  18. It's a good one-shot versus trash that stuns them (as long as you aren't bugged by the Debilitation talent). I use it to bridge the gap if I'm focus-starved and Zealous Strike and Force Stasis are both on cooldown. It's more damage than just Striking and you can get better bang-for-buck by hitting Master Strike and then Zealous Strike afterwards as it comes off cooldown.
  19. It is possible to love and enjoy playing a Sentinel (I do) and still admit the class has some challenges (I do). They aren't the end of the galaxy, but I'd like to see the ones that are bugs fixed, the ones that are oddities examined. Doesn't mean I can't have fun meanwhile. Having fun meanwhile doesn't mean I can't point out disparity where I see it.
  20. Agreed. I'm Combat; it really doesn't matter to me that I can autocrit Blade Storm, for several reasons. 1. I can barely read the little buff icon for it and haven't detected a visual cue for Combat Meditation (or whatever the buff is that causes Blade Storm to crit) 2. There are times to use Blade Storm in my "rotation" regardless whether it crits; for instance, as an interrupt. Or to set up Pommel Strike versus trash. The crit, if it happens, is a bonus. 3. It's nice that my CD-laden Blade Storm is guaranteed to crit, but my staple abilities, mashed several times EVERY fight, are Blade Rush, Zealous Strike, Precision Strike. Blade Rush gets boosted crits, but no guarantees. Upping my crit can only help boost it from 30% to 50%. 4. I'm a light-and-fast combatant as a Sentinel. If I can make half my hits hit twice as hard (Crit) and then make them hit 1.8 times as hard instead (Surge) that's a lot of extra damage. Possibly comparable to what I could get from stacking power. Nobody really knows for sure. I like big hard hits, so I stack crit/surge and I have no trouble with trash. I have yet to try much PvP or end game. I can also outDPS my Watchman friends in the short term. A note about Watchman: Not sure about SWTOR mechanics, but in every other MMO, crit is usually a poor stat for dots because traditionally, dots couldn't crit. Since there's a talent that actually makes burns crit (the main hit or the actual ticks?) this might not be true. But if your ticks aren't critting, a good portion of your investment is wasted.
  21. Apparently we WON'T find out today since 1.1 didn't drop. My disappointment increases.
  22. It would not require new animations. Some earlier robes are hoodless but quite clearly have a *DOWN* hood behind the head. It's just a folded up hood that's static. At that point, I wondered why I had no "HOOD UP" option to raise the hood on those pieces. That was before I realized I would get sick of hoods and want to go the other way later. That static folded hood look is all that's needed, and it's already in game. The most possible labor to be done on it artwork-wise is a palette swap to match different colored chestpieces. Bioware, this SWTOR fanboy will give you lots of money to continue to subscribe. I want to be a powerful Jedi who controls the Force and combat with expert precision. I want to inspire awe in my enemies and be able to manipulate time and space...and take down my hood.
  23. Even though I'm near the fanboi end of the fanboi/h8r spectrum, I must respond to this with a big fat /SIGNED Bioware, there is a fundamental truth to all MMO players: WE WANT TO LOOK COOL. Spellcasters want to look like cool spellcasters and warriors want to look like cool warriors. Since this is an obvious truth, perhaps you already knew it, and the fault lies in not knowing a second fact: THIS SET DOES NOT LOOK COOL. Far from it, and same for other sets I've seen. Never in my greatest Jedi dreams did I want to look like a cross between C3P0, a scuba diver and a Samurai.
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