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Kekovian

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Everything posted by Kekovian

  1. Done The message you have entered is too short. Please lengthen your message to at least 5 characters.
  2. Unfortunately she cant be a continuing companion character for the trooper as some story choices prohibit it Although...
  3. Hopeless fail yet again. You are on a roll guys, seriously. You have had 2 and a bit months since the "Global" launch to get this sorted. Not giving out any of this information and intentionally misleading us from the beginning and implying we could play our characters on the oceanic servers in early march is BAD BAD BAD customer relations. Up until yesterday everyone assumed (yes this is the problem but still proves my point) there was going to be a week of live service before transfers began. How have you not learned anything from the last failed "Not available in your region" fiasco that you need to give this information BEFORE the event happens. NOT AFTER. Honestly, I am well over your terrible decision making. Work out *** you are doing and do it fast. The people who are currently left playing this game are the ones with an extreme tolerance to your consistent failures... because we really want to play your game. Unfortunately you are doing everything in your power to stop us enjoying any part of the process. So what is your intention for us to be doing until late April? Rush a fresh level 1 toon through Act 1 to secure the legacy name for a legacy level we don't even know we will keep? And once that is finished... go back to our US server until we can transfer the characters we actually want to play. What a flubbed up system. Is there nobody at your daily meetings in Bioware HQ saying "hang on a second... this is a crap decision" So disappointing.
  4. Yep, absolutely this works for people who are creating fresh characters and I fully understand that process. Delete the level 1 and the name is instantly available for you to create a new toon with that old name. However, in the case where Bioware are moving pre-made toons from multiple US servers name collisions are going to happen after registering your intent to move but before the toons arrive at the new server location. You may actually have to select a name for your name-conflicted toon before it appears on your oceanic server character list simply to initiate the transfer process at all. In this case, creating a lvl1 toon with your preferred name may cause the conflict without having the ability to delete the offending lvl1 toon. I have come to the stage were we cant assume anything standard when it comes to Bioware's process lol
  5. But we don't know yet that this might actually adversely affect the ability for your main toons to transfer to the new server with their current names if the names already exist on the AP servers. (Even if both sets of names are owned by yourself)
  6. Stephen... before launch we NEED to know some answers to these questions as they will directly affect our decisions and actions: 1) Will our character names be reserved? Do we need to rush onto the server and create a bunch of level 1 characters to preserve the names we have already on our US launch servers? And just as importantly... will creating lvl1 characters with the intention of removing them after transfers actually lock out the names so that our pre-mades are blocked from transferring with their names. 2) Will the legacy level and legacy last-name be reserved? Will we transfer with our legacy level intact or will we be starting from level 1 3) There are replies to the EU community regarding a shift in maintenance timing with multiple devs saying "we are looking into this". Will the Asia-Pacific servers also eventually have a designated down time outside prime-time or will it always be linked with the US? (future forecast appreciated) 4) PvP Warzone server cluster matching has been announced as a feature that is being looked at. Will Oceanic servers only be queued with other oceanic servers or will it be a GuildWars style system where your team comes from your server but can verse any team from US/EU 5) When server transfers are opened up for everyone... will Oceanic players be allowed to transfer back to US servers as part of a paid service structure? Or once we have transferred to the new servers those specific characters are now locked to that region? Im sure there are more questions and many of them will appear in this thread. Please take the time to inform us... I've still got the bitter taste in my mouth from the last launch and I thought Bioware had learned some lessons from past mistakes regarding lack of information. The Asia-Pacific launch train is almost 12 hours away and may depart the platform without any passengers. Having said that, this train is clearly The Ghan and for us that imported the game ourselves... we wont arrive at our destination for at least 3 days.
  7. Any word on whether Trooper/Bounty hunter healing trees will get an in-combat resurrection?
  8. In Combat res for the Combat Medic. (and BH) No idea why this isn't implemented. Totally ridiculous to have the class that cant heal everyone at the same time not have a backup when inevitably a weaker dps has to be sacrificed. When things are going pear-shaped we need to keep the priority party member alive knowing there will be collateral damage. Non-target AOE heals allow a much greater margin of chaos but to give them the battle res and not the single target healer the same ability seems ***-backwards to me. Also, never understood the reasoning behind the kolto bomb only hitting 3 people when the party size is usually 4. Fair enough if you want flavour for the Sage to have this all encompassing multi-group heal... but at least have the trooper's kolto bomb heal 4. /rant
  9. Why do Bounty Hunter and Trooper healing classes not get an in-combat resurrection? I cant count the number of times we watched a dev speak on the fact that all healing classes will be viable for end-game... yet to not have this one skill is game breaking for those classes.
  10. Great argument assuming of course you haven't realised that this next patch will actually be the 3rd patch in a week. 3 evenings worth of disrupted gameplay out of 7 (no wait its only Thursday so we even have a few days available for more downtime) is unacceptable. The problem is that they are not testing their patches sufficiently to the point where they don't need to have all these emergency patches to patch the patch. Do I want them to do emergency patches to fix exploits and bugs? Of course I do. Do I want them to test their content well enough to ensure only 1 8 hour (still extremely excessive) maintenance period is required a week... damn straight. OP has a point, while I would settle for a few days extra rather than a month.
  11. Could it be that generally the real-world military often are forced into a dark side decision even though in your heart of hearts believe it to be the right choice? bare in mind that dark side does NOT always mean the evil choice Sure you might be following orders and that is what you've been trained to do. And you could be an exemplary officer in that regard. But that does not mean that all your actions are always light side and pure. Military action/invasion and occupation is inherently the dark side option as it is often the result of a light side diplomatic approach failing. Having said that... I agree with you that some of the options seemed a little strange, but would that be solved by having "a vet" write the story? I hardly think so.
  12. Legacy lastname. You can create a lastname after you finish Chapter 1 on any character you have on the server.
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