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Kawiki

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Everything posted by Kawiki

  1. Not sure if this is a wide spread bug or not. I have also posted the bug in the appropriate forum. The bug: Out doing some solo PvP activities (heroics, chapters, whatever). Queue for a warzone. Get pop, play warzone. Almost every time my companion is missing once I load back to the PvE instance. I can't summon that companion back - they always have the icon to sell grey items. I can summon another companion unless I'm doing a chapter that requires a specific companion, in which case I need to zone out of the instance, summon another companion, log off, log on, then summon the original comp. This is getting annoying. Any work around? Thanks in advance.
  2. If you are not trolling, you can do great damage and focus on the objectives also. While you can win doing less damage it is much much easier to win when you can out damage your opponent. Not to sound like a douche but I am almost always in the top 3 in damage (regardless which class I'm playing) and I always play objectives. Huttball can be exception and just depends on that particular games dynamics. The number one piece of advice I can give you to get better at PvP is to stop clicking and key bind everything. Buy a gaming mouse, it will take a few weeks to get used but you will never look back. Here is a good cheap gaming mouse that I purchased myself. I think it is just as good as the Naga. https://www.amazon.com/gp/product/B00FNKMVUO/ref=oh_aui_detailpage_o08_s00?ie=UTF8&psc=1
  3. I have this problem constantly, it is especially annoying when on a chapter that needs a specific companion.
  4. A. Go for it if you want. B. Don't be surprised if you get banned. C. Don't whine about it if you do. D. Or spend <5 hours a week crafting and watch the credits roll in. Credits are easy to make in this game, no need to resort to cheating to acquire credits.
  5. I have been holding off with buying any gear (depending on my crate drops) so I was getting close to the 1,000 cap on components. I decided to upgrade my relic (gear rating 234). I never got the tier one or the tier 2 236 relic so I had to start from the 230 relic and upgrade 3 times for the 242 relic. In order to upgrade to 242 I needed to do. 1. Go to tier 1 vendor to buy an assembled relic. 2. Drive next door to turn in the UA Relic for the actual relic 3. Go back to original area to turn in 230 relic plus components for the 236 UA Relic. 4. Go back next door to turn 236 UA Relic for the actual relic. 5. Go back to original area to to turn in 236 relic for UA 242 relic. 6. Go back next door to turn in 242 UA Relic for the actual relic. This ran me ~350 components and far to much of my time to upgrade one stinking slot. I hate RNG. I hate GC. I hate stupid mechanics to upgrade. Stupidest gearing system ever.
  6. No I don't think so, I pulled 4 tier one set pieces without ever running a single chapter. Somewhere in tier 2 i did the first 9 chapters and my luck does seems a little better now but I don't think it is related.
  7. I largely agree, but the way it is implemented in this game, being able to group and play randoms, doesn't improve the quality of the PvP experience for everyone. And I will readily admit that there really is no solution at this point in this games life cycle. Personally if I play too long in a group I get bored as most matches are so easy, if I'm constantly going up against a premade I generally go do something else as I have an aversion to banging my head against a wall.
  8. 1. Grouping in MMOs should be encouraged. Agreed. 2. PvPing should be on a level playing field. Most true PvPers would agree with this. Most reasonable people would see how the PvP in this game is a bit off in it's implementation.
  9. In two plus months in 4.x I had 4-5 alts all fully geared an optimized in top tier PvP gear and a stash of comms that if i wanted to i could gear another 3 out pretty easily. I currently have 0 fully geared in 5.x.
  10. It would probably lead to Queue synching then dropping if they did not get on the same team.
  11. Yeah this is just another stupid design choice in a long list of stupid design choices. In command tier two I got a grand total of 2 236 pieces (I'm one of the lucky ones) and another handful of 234 pieces, both should be up gradable to 242. It's almost like they don't want you to get gear. It is simply another kick in the junk.
  12. LOL, the issue has nothing to with me. Facts are facts and a premade simply has a much better chance to win especially when using voice chat against a team that needs to type. So before you go assuming anything about me maybe take a step back and ask YOURSELF why you are defending premades. Maybe it is because of some shortcoming or lack of confidence you have in YOUR ability as you seem very defensive on the topic.
  13. Kawiki

    Q\A with cheater.

    Each character has unique numerical key or should. Tracing from one server to the next should be child's play for anyone with rudimentary SQL skills.
  14. This is the best reason I've ever read on maintaining class imbalance.
  15. So u mad bro because you get abuse for being in a premade but then go on to abuse the vast majority of people actually queuing for regs in your post? Smart.
  16. The better analogy is pitting the New England Patriots against a team of randomly selected players from all the other teams in the NFL and telling them to go play 1 minute from now. If you don't understand why the Pats would have a huge advantage and would almost certainly dominate I won't be able to help you. PvP has always been about equal competition and should be ability based. When one team has a gear or coordination advantage (or both) it is bad for PvP.
  17. The stats as a DPS you are looking for are somewhat personal preference but** 1,700 - 1,800 for crit. This is a hard rule for all DPS. Alacrity is a personal preference but I shoot for 8-10%. Some classes benefit more then others. Accuracy is still useless (debatable) so you can either go none or enough to get to 105%. After you have attained the numbers above you want to use Mastery Augs over power as they provide a slightly better benefit. **This information is largely based on wonderful work done by others pre 5.1 bolster change but I still believe applies.
  18. This is a symptom of the real problem in ranked since your rank is tied to winning and your (random) teammates. If there were enough players where your ELO actually put you with equally skilled players then you would see less of this type of behavior. Unfortunately either ignoring it or not playing it are currently your only two options.
  19. Players (and actually playing) put in context what the raw numbers are saying. I believe the reason why we have such class imbalance is because of "raw numbers". For instance, I have a much much much better win percentage on my Mara then I do on my DPS Jugg, even though my Jugg almost always is a scoreboard star and my Mara is often near the bottom (medals). Why? Is it because I've played the Mara longer? Nope just the opposite. They both do the same damage or the Jugg may do a bit more depending. The reason is meaningful damage. The Mara does more meaningful damage in a PvP environment and pure numbers alone would never tell there is a significant difference between the two classes. In other words some classes simply have more of an effect on the outcome of the match that numbers would not tell you on the surface.
  20. I believe most mandos are not even aware that they have defensive cool downs.
  21. Both the reflect and bubble can heal to full. The reflect is obvious, just stop attacking though the merc will get a few heals in most likely. The bubble is a little more problematic. If you can't kill the merc before the bubble wears off you shouldn't attack, if you can you run the risk of the merc just clicking it off when needed. The abilities are essentially leave me a alone buttons for 16 seconds all the while the merc is free to DPS or cast heals. On top of those the merc also has a JIC button that heals to 70%. Yes you can mez or stun but if you get longer then a 4 second reprieve that is a bad merc.
  22. Only 25 seconds of standing stiill being focused and your were dead. LOL
  23. I did not see anything in the patch notes so I presume they did not fix this issue?
  24. LOL nevermind. You are simply an arrogant troll that twists words to meet your agenda.
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