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Celwinn

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Everything posted by Celwinn

  1. I have a feeling we might learn more about guild ships today. Alright. Maybe not a feeling but more of a wish xD
  2. But it's not a gift though. $15/month=500 CCs (+100 cc if you have the security key). If you stop paying the $15 per month, that "gift" of 500 ccs goes away.
  3. If you feel ready, run the new storyline (Tython and Korriban). You may get lucky and snag a drop in the FP and you get basic comms. Another thing, if you are guilded or have friends. (Or if your server is normally friendly), run Oricon's story quests (which opens the dailies). I believe they give you a set of 165 gear (not to mention Basic comms in which you can get gear).
  4. Playing a Bioware Game (Either TOR, Mass Effect, Dragon age etc) requires playing through both genders for the complete game experience
  5. Sweet. Thank you both for your responses. Just a quick confirmation: We can have as many prompts as we want in the short fic?
  6. Ord Mantell 6 ATC "Sir, they are retreating!" came the voice of his XO over the comlink. "Good work Dorne," replied the red-haired Captain. He let a rare smile escape his lips over the news. "How many are injured?" "15 non critical injuries Sir," responded Dorne. "Good to hear XO. We are en route to your position now," he replied. At the moment, he was sitting in an armored transport with a full squad. "Roger. Dorne out!" The comlink went dead after that. The transport finally made it to the destination. Captain opened the door, and led his squad to the captured objective, a small secluded village. "Secure the entrance. I want these building checked for anything we can use. If there are survivors, bring them to the transport. Not sure how long we have before the Seps regroup so make this fast. Move out!" ordered the Captain. He then turned his attention to the scene in front of him. As he briskly walked through the recent battleground, his eyes scanned the buildings around him. He finally found what he was looking for and hastened his steps towards a building. He entered it and saw Dorne treating the wounded. For a moment, he sat back and watched, letting another rare smile escape. He remembered the first day meeting Dorne. Her accent gave her away as being an Imperial. He found out she was a defector. Command had put her in with his squad. At first, he didn't trust her. He had Jorgan watching her, but mission after mission, operation after operation, Dorne proved herself. He came to not only trust her, but depended on her. "Sir?" her voice cut through his memories. He silently berated himself for losing focus. "How are the wounded?" he asked, walking forward. "They will be alright. They just need a good night's sleep Sir," she answered. "Welcome to the club," he replied, half joking. He went to the door and motioned 2 guards over. "Private Taylor, Private Jox come in and help these guys out. Get them to the transport." They both nodded and began helping the men to their feet. Private Taylor led the way while Private Jox brought up the rear. Dorne and The Captain watched them leave. Dorne turned to her CO. "I would rather call this raid a success Sir," she happily announced. She went and got her gear. Once she was ready to move, she exit the building and made her way towards the transport. The Captain gave the room a once over before he followed. As he neared the transport, he saw lights coming towards them. Swearing to himself, he sprang into action. He made sure his rifle was loaded, made sure his armor was correctly put on as he ran towards the transport. He began barking orders. "Dorne, Taylor, Jox, Faitale, and Jalex, go with the injured. Get them to the Fort immediately!" he commanded. He turned towards the 8 remaining troops. "The rest of us will buy them time!" "But Sir," Dorne tried to protest yet the Captain didn't let her finish. "Now XO. We can't afford any deaths. Even if they aren't critically injured, they are still hurt. I don't want any of them to bleed out. And I don't want any of these items retaken by the Seps," The Captain responded. "We will meet you back at the Fort shortly." Dorne nodded and boarded the transport. Shortly later they were moving slowly away. The Captain watched their progress. Soon the transport was out of sight. He turned back towards the remaining troops. "Bunker down in the village. We hold this position no matter what!"
  7. Just saw this thread and would love to be apart of this. Do I just post a story on here? (I clicked the link in the OP but I get thr 404 error)
  8. Would the economy be able to support that though? I personally love the idea.
  9. Me personally, I only send out blind invites if I have started a boss fight and notice a couple people standing around, waiting.
  10. We know that Courtney plays Horde now
  11. I'm sure alot of people have heard, but here goes: Heart Bleed Bug has been found, putting alot of websites at risk, including personal information (such as credit card info etc). I would suggest to change your passwords ASAP, but beyond that, there's not much you can do right now. If you need any more info: http://www.theepochtimes.com/n3/611676-heart-bleed-bug-what-you-need-to-know-including-for-yahoo-gmail-facebook/
  12. This probably won't happen, but role specific Ops activity. (Smuggler has to find a way past a blockade, or a Shadow/Scoundrel/Assassin/Operatives has to sneak a cross a bridge to unlock it etc) Class stories. Open world stuff Reasons to revisit old planets Mentor System (A Vet would take a rookie under his/her wing) Revisitable Class areas.
  13. Unless if they changed it, it only lasts today (Friday). Read the OP: just in time for hourly deals in the Cartel Market this Friday!
  14. Can the server handle that much people though? Heck, FPS (for alot of people) is crap now. If every server merged into 1 mega server, I would hate to see what the FPS will be like.
  15. I like the Officer Outfit, though not fond of the colour. Luckliy there are dye options
  16. I would totally own that. Every match, I tend to crash into 2-3 asteroids
  17. I am still waiting for my Sarlaac Enforcer >.>
  18. Incorrect about TEH. There is an active RP community (besides the erpers).
  19. My attempt: Since Huttball usually turns into deathmatches, why not create a ground death match map (Similar to the GSF mode). Here is the Map for it - Death Match Map A - Starting Zones for each team B - Buffs (Speed, healing, Damage, Damage Reduction) C - "Safe Zone" D - Acid Field (Similar to Huttball) E - Traps (Similar to Huttball) Details A - Self explanatory. B - Speed, damage, and healing buffs are already in game. Add in a new buff for damage reduction. If a player chooses to get that buff, he/she will trade in offense for defense. He/she will lose 50% damage output but will gain 50% damage reduction for 10 seconds. (Another idea I had was the player will lose 50% healing done to them for 50% damage reduction, but that seems a little extensive). Now, if you have a damage reduction buff, you can't pick up another buff for the duration of the time. If the numbers are too high, we can adjust. C - Safe Zone. A player can enter the safe zone whenever that player is low on health, but once in that safe zone, he/she can't heal, DPS, use a medpack. Basically, he/she will become a liability for their team. It will work the same as as the starting zone. He/She must leave it after X amount of seconds or be disqualified from the match. If a player decides to attack someone, and then fall back into the safe zone, he/she will lose 10% health every 5/10 seconds. D - Acid fields - Similar to Huttball fields E - Traps - Similar to Huttball traps. Rules Each team starts with 0 points. Player Kills = 1 Point Trap kills = 2 points Acid Kills = 3 points Timer is 12 mins. Whoever can collect the most points wins. 8v8 Done on a Tatooine Map.
  20. As soon as VR is a reality, goodbye PC, hello VR Realm
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