Jump to content

Botho

Members
  • Posts

    222
  • Joined

Everything posted by Botho

  1. All of it's mission skills yea, except for the Colour Crystals.
  2. This is still the PTS so any of it could change, but for now it's accurate. Just a not so little list of crafting mats required to make furniture type stuff and also required in some cases to trade for reputation based items, while I was messing around I noticed that as per usual you can crit when making any of them resulting in x2. Fabricator Crystal Mats are spread across all tiers, all the crystals are the regular Green quality ones from Archaeology each craft seems to require different colours. Red, Blue or Green. The rest of the materials required are from Slicing grade 2-6 and 9 Blue only, no Purples. Blue = Cybertech and Artifice Green = Biochem and Synthweaver Red = Armstech and Armourmech MK-1 5 Opaque Crystal 5 Igneous Crystal 1 Augment Modification Enhancer 1 Augmentation Chip MK-2 5 Solid Crystal 5 Lucent Crystal 1 Energy Converter 1 Sonic Imprint Sensor MK-3 5 Polychromic Crystal 5 Diaphanous Crystal 1 Subelectronic Data Module 1 Bio-mechanical Interface Chip Fabricator Design Everything for Fabricator designs is Underworld Trading Luxury Fabrics. Tier 2 - 6.. All Crafting skills make these from the same materials. MK-1 5 Dramassian Silk 5 Lashaa Silk 1 Shimmersilk 1 Killik-silk MK-2 1 Saava Silk 1 Rodian Flame Silk 5 Vine-silk 5 Septsilk MK-3 1 Denebrillan Star Silk 1 Nanite Threaded Cloth 5 Hypercloth 5 Nanosilk Synthetic Prefab Biochem MK-1 1 Mechanical Symbiote 1 Bioelectric Toxin 5 Neuro-Stimulator 5 Molecular Programmer MK-2 1 Iridescent Goo 1 Miracle Fluid 5 Synthetic Blood 5 Experimental Serium MK-3 1 Radioactive Paste 1 Sterilization Kit 5 Smart Cells 5 Medical Injector All from Diplomacy Tiers 2 to 6 and 9. Synthweaver MK-1 1 Alusteel 1 Krayt Dragon Scale 5 Mullinine 5 Xoxolite MK-2 1 Neuranium 1 Promethium 5 Titanium 5 Quadranium MK-3 1 Mandalorian Iron 1 Beryllius 5 Ciridium 5 Frasium All from Underworld Trading Tiers 2 to 6 and 9. Artifice MK-1 1 Chrysopaz 1 Krayt Dragon Pearl 5 Marilite 5 Tatooine Flamegem MK-2 1 Ice-Jewel 1 Nova Crystal 5 Prismatic Crystal 5 Sunblaze MK-3 1 Mytag Crystal 1 Corusca Gem 5 Rainbow Gem 5 Lorridan Gemstone All from Treasure Hunting Tiers 2 to 6 and 9. Industrial Prefab Armourmech MK-1 1 Alusteel 1 Krayt Dragon Scale 5 Mullinine 5 Xoxolite MK-2 1 Neuranium 1 Promethium 5 Titanium 5 Quadranium MK-3 1 Mandalorian Iron 1 Beryllius 5 Ciridium 5 Frasium All from Underworld Trading Tiers 2 to 6 and 9. Armstech MK-1 1 Ceraglass 1 Polyfiber 5 Plastifiber 5 Flexiglass MK-2 1 Plexisteel 1 Laminasteel 5 Plexoid 5 Phirk MK-3 1 Permacrete 1 Ultrachrome 5 Dallorian Alloy 5 Reinforced Transparisteel All from Investigation Tier 2-6 and 9 Cybertech MK-1 1 Alusteel 1 Krayt Dragon Scale 5 Mullinine 5 Xoxolite MK-2 1 Neuranium 1 Promethium 5 Titanium 5 Quadranium MK-3 1 Mandalorian Iron 1 Beryllius 5 Ciridium 5 Frasium All from Underworld Trading Tiers 2 to 6 and 9. Universal Prefab 1 Fabrication Crystal 1 Fabrication Design 1 Synthetic Prefab 1 Industrial Prefab Made from combining the above, there are MK-1,2 and 3 versions, these require matching tier components to make.
  3. I can almost certain it will just be a Tactical FP nothing more. Don't get carried away with all this OMG new PLAN ET, it's not going happen. I would be surprised if it had a daily area never mind a planet or a level cap.
  4. I doubt it will be massively expensive, but what I really want to know is will it differ much from a regular stronghold, so far all that's been said really is that you can assign privilege to guild members based on rank for editing stuff, If it turns out to just be a regular sized house with nothing else different than that I cant see it being worth bothering with.
  5. The Lightsaber Crafting table you use at the end of Tython's story quest.
  6. Nope, taunt still doesn't require accuracy and is still a guaranteed effect. I'm not sure what your issue is, although they did change Guardian's and more recently Shadows AoE taunts into Threat drop skills if you are using a stance other than the Tanking one. I cant think of any other reason except for lag.
  7. Ok so just trying to make sense of this. I see the priority ect but as far as the regular static rotation goes is it lie this? FiB > FB > MA > MA > MA > SF > MC > MA------> repeat or FiB > MA > FB > MA > MA > MA > SF > MC > MA------> repeat or something else completely lol.
  8. It's not the table you mention, if your standing facing the centre console it's to your left and a bit behind
  9. UPDATE: 01.06.2014. Priority Tanks: MEDIUM Priority RDPS: HIGH Priority MDPS: HIGH Priority Healers: SUPER HIGH So come on, apply, we need healers more than ever! Be sure to contact us at: http://the12parsecs.com if you're interested. Head over to our Recruitment section and let us know you want to join!
  10. Botho

    Apm

    Not clicking helps and using keybinds instead, I got nothing against clickers but it is in truth faster once you learn how to for the majority.
  11. Yea it's from the Agent Storyline where you get frozen in carbonite to infiltrate Megasecurity ward 23. Scorpio still in AI form says "Born from a carbonite womb, you enter my world. Welcome to Megasecurity Ward 23."
  12. How about rather than making Phase walk buff players, make it debuff enemies, I dunno for arguments sake lets say, enemies standing within it's area of effect take 2 or 3 % more incoming damage or deal less damage ect ect.
  13. I always liked the the guy at the end of cademimu's line. I dont remember what he says exactly word for word, something like. I fought in the war you piece of trash, you think Im afraid of you!
  14. I would make it so the Vip cant fight, be healed or use abilities but has some kind of fat damage reduction aka VIp personal shield so they are hard to gank without killing the guarding team first, something like a flat 70% DR to everything or some figure and 100% immune to CC and slows ect but perhaps has a reduced movment speed themselfs, or some combination/ variation of that. As for the game itself, probably as you said like void star where it's 2 rounds and each team takes a turn, has to pass there Vip through check points on the way to the final goal. Dunno perhaps to complex lol.
  15. Ye, as Shadow is currently your friend way wrong. Cant speak for NiM DF just yet but I know guilds where killing stuff with shadows on PtS as for HM DF/DP it's fine, you dont even have to play the class perfectly (although you should try to ) to succeed and in many cases with the correct timing of Resilance and other Cd's it's way easy.
  16. But but but, my portal gun works just like the one in the games.
  17. Change it to good old Dirt in the Eyes, what if there's no dirt around you say, pocket fluff in the eyes or some metal shavings or sumthing!
  18. It can be weird coming back to a mmo after a long time, I know the feeling it's all alien. Just take yer time mate, most Tank builds are the same give or take a few points, just pick one and go with it till you figure out whats what, and re read the tooltips on the traits Depending how long you have been away not much has changed rotation wise, except we got improved power management due to the cost of skills being adjusted, so you dont have to do Saber Strike anymore normally. Your still basically using Project and Slowtime then trying to use Double Strike to reset Project faster to get your 3 stacks of Harnessed Shadows then channeling Telekinetic throw. Just it gives you DR instead of Heals now. Not gonna say much else since I dont wanna bog you down. It will come back after you play a bit. Gearing for Shadow, boils down to you getting the Shield rating you need all from just what comes on the enhancments and Implants/ear. The Mods always either carry Absorb or Defence The Enhancement you need will either Shield/Absorb or Shield/Defence. I will just say you want more Absorb than Defence like 2.5:1 or 3:1 ratio as a loose estimate.
  19. Aye, saw this. good stuff. As you said not what everyone was looking for but It helps make life a bit easier.
  20. There are times when you'll want to guard a healer but they are not that common, I'm quite lazy with my guard generally, stick it on a melee dps, guardians appreciate this if there good since their threat drop skill is so counter productive or if not any dangerous dps, not nessisarily melee tho since it's work well on ranged dps and if there giving you problems then ofc you should. You can always be a bit proactive and swap it as you need, but I find it can be a bit clunky to do, 1 example was TfB NiM kephess, I used to move my guard to the guy getting targetted for chest laser in Phase1, 5% is 5% afterall.
  21. Updated: 30/12/2013 Recruitment status currently: Tank : HIGH Ranged DPS :HIGH Melee DPS : HIGH Healer :HIGH Could use some more mix, a lot of sages currently but we will still consider more.
  22. Well, Master Looter is only as fair as the guy who's incharge of it. Quite honestly I dont see the problem with it. For many N/G/P is just easier and less time consuming but It also means that someone might get something that could have been more useful to someone else, but everyone has a different idea of what "useful" is.
×
×
  • Create New...