Ohmek Posted January 1, 2012 Share Posted January 1, 2012 I like the mix of st/ap and i was wondering if it's a good idea to mix up skill trees like that. Link to comment Share on other sites More sharing options...
DarthValkari Posted January 1, 2012 Share Posted January 1, 2012 This is what I'm doing currently, where you attempt to stack both benefits for the rail shot in Ap/Pyro I'll be looking to do something like 0/23/18 but its probably better for PVP or PVP servers in general id imagine. If your just trying to do some dps and impress your group with what a BH can do id imagine just focus on one tree is better probably AP. Link to comment Share on other sites More sharing options...
Adtsahtra Posted January 1, 2012 Share Posted January 1, 2012 My bh has 0/22/18 now coz he's 49 lvl (0/23/18 in future) and hell yes it's very good for pvp) For pve too but probably with end game gear AdvPro could show better results. Link to comment Share on other sites More sharing options...
brazthemad Posted January 2, 2012 Share Posted January 2, 2012 lol neither of those posts have to do with shield tech. I think the best ST/AP hybrid looks like this: http://www.torhead.com/skill-calc#301GkGbdRbogZMsMMo.1 Link to comment Share on other sites More sharing options...
Trungalung Posted January 2, 2012 Share Posted January 2, 2012 (edited) Hybrids are perfectly fined. I'm currently using the typical 21/2/18 ST/Pyro build for pvp with Eliminator set for the 15% crit chance on Rail Shot. Edited January 2, 2012 by Trungalung Link to comment Share on other sites More sharing options...
Methane Posted January 2, 2012 Share Posted January 2, 2012 lol neither of those posts have to do with shield tech. I think the best ST/AP hybrid looks like this: http://www.torhead.com/skill-calc#301GkGbdRbogZMsMMo.1 I like that from a PvP standpoint. I Might try testing out this from a PvE tank standpoint http://www.torhead.com/skill-calc#301G0GrdorogZMsr0o.1 Loose the 8heat dump from Heat Blast and the 8% bonus on rocket punch, but pickup Retractable Blade and 6% to Flame burst and Blade. Though since this is adding 1 more 16 heat ability to my rotation and removing a -8 heat one, may end up overloaded on longer fights. Link to comment Share on other sites More sharing options...
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