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brazthemad

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    International Space Station
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    Freelance Writer
  1. This is also not true. Try tanking in pt with a generator. Not going to happen. Moreover, if this were the case, then there would only be 2 true dps classes in the game: sniper and marauder.
  2. I think you think that shielding is better than it is. Most damage you take in pvp is not mitigated by shields, thus making shields significantly less important in pvp. What is so significant about igc is the raw damage reduction that it offers.
  3. IMO buy a razer. Best gaming peripheral I've EVER bought. Keys may seem a bit counterintuitive, but they're based on which buttons I get to most easily. I also have abilities that I don't want to waste or that are more strategic based on cooldowns a bit harder to reach so I don't hit them accidentally. numpad 1-10 1: railshot macroed in front of rapid shots, never miss a railshot cd 2: flame burst 3: quell 4: rocket punch 5: all buffs macroed in front of incendiary missile 6: flame thrower 7: explosive dart 8: flame sweep 9: death from above 10: vanilla rapid shots (for heat management) 11: single taunt 12: aoe taunt alt+numpad8: oil slick alt: numpad4: unload r: jet charge g: carbonize f: grapple `: electro-dart x: throw huttball z: stealth scan t: vent heat 1: determination 2: energy shield 3: kolto overload 4: medpack I'm sure that sounds crazy, and maybe it is, but it works awesome. I typically get top medals, top protection and dps within the top 3 as st/pt hybrid. I think you guys call it something to do with parrots? Dunno, I've been running it since launch before it became a big thing on the forums.
  4. iron fist still likes a dps set, so I don't know what the concern is. Alternatively you could run a deep pyro spec and still benefit from the PPA rail shots boosted by the eliminator set bonus.
  5. /convinced Thanks My big issue was the reusables and trinkets for pvp, but if some of the more interesting schematics are available through pve, then I might enjoy seeking them out.
  6. Like the title says. Convince me why I shouldn't do this. I thought cyber was going to be more like enchanting, but it's definitely NOT. I will never be able to make a level 54 mod, but they come for free in tiered purples. Booo
  7. lol neither of those posts have to do with shield tech. I think the best ST/AP hybrid looks like this: http://www.torhead.com/skill-calc#301GkGbdRbogZMsMMo.1
  8. should swap it with oil slick and buff oil slick imo. The 31 point ability in a tank tree should be something TANKY. Make oil slick like 50% chance to miss and put it at 31, keep heat blast the way it is and put it at 11.
  9. pyro has the most ranged potential, but like the above poster said, you still have to get in close for rocket punch, since so many of PTs procs are based off of RP
  10. procs off of incendiary missile while you're running IGC, champ.
  11. Yeah I couldn't disagree more with OP. I'm playing an ST/pyro hybrid and I'm rolling face. So many awesome tactical options, crazy mitigation and heavy damage. I come out of most warzones with 9-12 medals.
  12. You're not missing anything. It's a trash ability. Better to hybrid into pyro for the 30% armor penetration rail shot that vents 8 heat and costs nothing.
  13. Ion, and you will want to balance shield proc chance with surge for those big crits and heat / rocket punch procs. More rocket punch = more railshot = more heat vented. It's all woven together, but it still rests on shields proccing.
  14. don't forget shooting them with a massive, magnet propelled round in the back of the head when they try to run away.
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