FourTwent Posted December 31, 2011 Share Posted December 31, 2011 Anyone else trying this rotation and seeing Zealous Strike's animation start, but then it never hits them or adds focus? Seems if I keep mashing Zealous Strike, it will follow through with the animation(with some stutters) but not if I'm trying to queue something up after Zealous Strike Link to comment Share on other sites More sharing options...
FobManX Posted December 31, 2011 Share Posted December 31, 2011 Yeah I do the same thing you do and have had the same thing happen to me. There is some kinda bug that messes with off GCD abilities. Happens with Force Kick too. Link to comment Share on other sites More sharing options...
Rankith Posted December 31, 2011 Share Posted December 31, 2011 Currently, spamming abilities, and abilities off gcd can cause this. ITS REALLY ANNOYING. Link to comment Share on other sites More sharing options...
FourTwent Posted December 31, 2011 Author Share Posted December 31, 2011 ty for the info i've been looking this up lately and saw this video with a potential work-around he suggests right clicking(maybe the mob or just the screen) before the zealous strike. which kinda makes sense. I've noticed when I move after a overloaded saber(in the air) I'll actually get that zealous strike to connect(when moving around I usually hold right click to turn and run around the mob) very sad to learn about this though. im wondering if they fix it to help us. . .or fix it in a restricted way(like not letting us overload saber while in the air) Link to comment Share on other sites More sharing options...
Gathius Posted December 31, 2011 Share Posted December 31, 2011 (edited) Very annoying bug, could bioware actualy fix this, since we are losing so much damage, and it doesnt make any sense to use overload in air before the zealous strike, and the ability clearly isn't working as intended. And there is a bug that messes with other instant abbilities aswell. I've noticed it when using zen coupled with other instant defensive cds and an overload saber all together. Some abbilities just have to be spammed like 3 times to make them work despite the fact that they are instants and are meant to be off global cd. Edited December 31, 2011 by Gathius Link to comment Share on other sites More sharing options...
Griftter Posted December 31, 2011 Share Posted December 31, 2011 Yep, this has made me pretty much stop playing my sentinel altogether. I love my Sent and had none of the other problems people QQ about in this forum. But the skill lag, whatever you want to call it, as a melee is a deal breaker for me. Link to comment Share on other sites More sharing options...
FourTwent Posted January 1, 2012 Author Share Posted January 1, 2012 So after doing some more testing. I've also noticed if I hold right click the entire time, then move after I do overloaded saber in the air(I like to move around to the other side, turning them away from my companion). . .Ill get the Zealous Strike to land. It will start the animation and if I dont move, it seems like it'll stop the animation without it landing. But when I move around to the other side, the start of the animation 'stutters' or whatever for a couple seconds, but it does follow through and land by the time I walk around the guy. Link to comment Share on other sites More sharing options...
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