SlayMain Posted June 6 Share Posted June 6 I've been playing SWTOR off and on for a very long time. Not long ago, I started playing it again. I had already completed my Legacy quests in the past, so I have full access to my Legacy. I mostly play republic side. For a long time, I have used HK-51 as one of my companions, whom you only can get via Legacy. I had bought his special armor for cosmetic looks, from the market console. He looks so cool. What I really like is his sayings, he has many, like (when he is in combat), "you are already dead, just lie down", or words to that effect. When I first started, I tried a sniper but left it. A couple of weeks ago, I decided to try a sniper again, wow!! So much has changed. I now prefer a sniper over a Commando. The sniper's AOE, Suppressive Fire, is so powerful! Also there use to be a penalty if a sniper used a blaster rifle instead of a sniper rifle, that penalty is gone! My alternate load character is an Operative. This is cool, because the Operative has stealth. My Sniper and Operative both use a blaster rifle and a Vibroknife. When I upgrade a weapon, they both get the upgrade, makes it so much easier. They also both share the same adaptive armor. Oh, I was advanced enough that I was able to create my sniper on the republic side, normally a sniper is on the imperial side. I hope this info helps some with making decisions. Link to comment Share on other sites More sharing options...
kgaydos Posted June 6 Share Posted June 6 7.0 separated the class story from the combat style. This is how you can make a sniper using the trooper class story. I believe the sniper rifle extends your range attacks to 35m while the blaster rifle is shorter. Also the damage is reduced IIRC. Link to comment Share on other sites More sharing options...
ThanderSnB Posted June 7 Share Posted June 7 (edited) You can have a sniper rifle equipped but use a blaster rifle in the outfitter. All of the benefit with no downside. Edited June 8 by ThanderSnB 1 Link to comment Share on other sites More sharing options...
The_Hightower Posted June 10 Share Posted June 10 (edited) Base damage of blaster rifle is lower compared with sniper rifle (cf. Key Stats ... Energy Damage): Quick parse shows the difference: Blaster Rifle: Sniper Rifle: Edited June 10 by The_Hightower Link to comment Share on other sites More sharing options...
The_Hightower Posted June 10 Share Posted June 10 (edited) On 6/8/2024 at 1:16 AM, ThanderSnB said: You can have a sniper rifle equipped but use a blaster rifle in the outfitter. All of the benefit with no downside. Yeah sniping with a shotgun it is: Edited June 10 by The_Hightower 1 Link to comment Share on other sites More sharing options...
Ajalkaar Posted August 17 Share Posted August 17 On 6/7/2024 at 1:09 AM, kgaydos said: 7.0 separated the class story from the combat style. This is how you can make a sniper using the trooper class story. I believe the sniper rifle extends your range attacks to 35m while the blaster rifle is shorter. Also the damage is reduced IIRC. That's not tied to the weapon but to a class passive for sniper/slinger which increased range abilities from 30m to 35m Link to comment Share on other sites More sharing options...
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