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Quarterly Producer Letter for Q2 2024 ×

Next Galactic Season, add in reasons to do objectives, use extra 'currency'


Taurax

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For the Objectives, once you get over 100 completed, and the achievement of 100 done, the only reason to do them is a guaranteed method getting the event currency.  After the achievement to get Legendary Reputation, there is no use for the currency, and it will stay in our inventory forever. For the next Galactic Seasons, can you add in options for players who have completed everything and can spend the currency on, or at the very least get 100 conquest points each for (to avoid adding in more credits)?

So, if a player gets 100 of the objectives completed, it will turn into getting 1000 conquest points.

So, if a player maxes out the reputation track, getting new currency converts to 10 conquest points.  

 

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Something like that would be nice since right now players are simultaneously encouraged and discouraged to complete reputation tracks. Encouraged by getting access to reputation-related items and gaining daily conquest points for increasing reputation. Discouraged by losing access to daily conquest points (once the track is complete) and having to rely on either different reputation track (which may or may not be available to all alts) or finding other means to complete conquest objectives.

Edited by VegaMist
Typo
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5 hours ago, VegaMist said:

Discouraged by losing access to daily conquest points (once the track is complete) and having to rely on either different reputation track (which may or may not be available to all alts) or finding other means to complete conquest objectives.

It would be nice if they just dropped the reputation item in your bag (like they do when you max out for the week).  It is nice to pace out the once daily 43K+ conquest points (one per day). 

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39 minutes ago, kgaydos said:

It would be nice if they just dropped the reputation item in your bag (like they do when you max out for the week).  It is nice to pace out the once daily 43K+ conquest points (one per day). 

Agreed.

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16 hours ago, Taurax said:

For the Objectives, once you get over 100 completed, and the achievement of 100 done, the only reason to do them is a guaranteed method getting the event currency.  After the achievement to get Legendary Reputation, there is no use for the currency, and it will stay in our inventory forever. For the next Galactic Seasons, can you add in options for players who have completed everything and can spend the currency on, or at the very least get 100 conquest points each for (to avoid adding in more credits)?

So, if a player gets 100 of the objectives completed, it will turn into getting 1000 conquest points.

So, if a player maxes out the reputation track, getting new currency converts to 10 conquest points.  

Once you get Legend reputation, you can go to the terminal or companion to get the rep tokens. Then sell the rep tokens for credits. It's not much credits, but you can get the currency to 0. I think the entry in the currency tab gets removed when it is 0, but it can be buggy. Sometimes it is 0 but still shows up while other times it's removed like it's supposed to.

Edited by ThanderSnB
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10 minutes ago, Taurax said:

Good point on the rep tokens, you can get some credits.  

How about making the event companion purchasable with GS tokens (I'd be a lot more likely to spend the tokens on a companion rather than a cheesy reskin or customization). That way if you don't want them you don't have to buy them. There's plenty of other stuff for those not wanting companions to buy.

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