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Stop autoapplying Reputation Items (or let me choose not to)


Dovidov

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As my guild is focusing on conquest, and one of the easiest and effective way to gather conquest points is to increase your reputation with a faction (45 000 points daily) this is a great way to gain some good Points toward our Guilds point goal. As these reputations do cap out at some point, this source of Conquest points are not endless for me as a player.

Whenever I pick up an item that grants reputation, this item is immediately applied to the reputation and dissapears from my inventory. making spacing out the application once a day rather messy. I do remember a time when this was not the case and I would be interested in knowing why this change happened.

This fact has made my gaming stunted as I want to optimize my help to my guild gathering of conquest points, This has had the effect that I haven't played much of the newer content.

As it stands, I am hesitant to play Iokath for my Imperial characters, and anything beyond Onderon, Ruhnuk I have yet to even start the story as I do want to save these reputation Items so I can use them for the benefit of my guild!

As I said earlier I do understand that there was a change made to this function earlier, as I remember these items not always being "consumed at Pickup". So I do understand if you developers aren't interested in backtracking. I there is a valid reason for why they now are consumed as I pick them up, I would appreciate an option setting where I can decide myself.

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Or just plan differently.  Do the minimum necessary to acquire a rep item, then move off to do actual stuff.  Example: do one of the basic space railshooter "Operation XXXXX" missions, the lowest-level one that asks you to do Fondor Escort (Operation Midnight Freedom) or Jablim Escort (Operation Silent Roar), depending on faction.  You get one green rep item.  Slaughter beasts on Voss or Oricon until you get one rep item in loot.  That kind of thing.

The other problem with spreading them out is that you'll inevitably end up getting more the next day / the next week, and at some point you'd have to stop running the stuff on that planet, just so you don't fill your inventory with waiting rep items.

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5 hours ago, SteveTheCynic said:

Or just plan differently.

Nothing you said helps with not building reputation with a faction faster than the daily conquest mission allow you to earn points for the guild, which was the problem I have. as of now, I do one mission on Iokath each day, or stop when a random mod drops one of the green ones, Voss I already have max reputation with, so the Reputation Items are sold for credits.

If they did not autoapply, I could run the Weekly on the newer planets once to enjoy the story, then use one item each day for the guild point gain, and when my stock ran out, run the weekly again. I am fully aware of the risk of bogging down my inventory, (That would be what cargo bay is for BTW)

I thought this was the forum for Suggestion boxes, not "roast my ideas for how I could enjoy the game better"

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My idea was to reserve some reputation tracks for *slow* advancement, and, well, advance them as slowly as you can, and then write off the others.  The space railshooters are ideal for that.

And although I didn't say so, it was more in a spirit of "until then, try this...".  Sorry about not making that clear.

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I believe Bioware deliberately changed a bunch of them to auto apply to keep people from doing exactly what you are suggesting. They didn't want people to be able to stockpile reputation items to later use for the big Conquest objective (which they made be a lot of points to compensate for other things they removed from "solo" play). They probably won't change it back for that reason, but I guess it doesn't hurt to ask.

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I agree it is annoying, particularly when you are trying to get multiple characters over the 100k threshold to get the Conquest rewards. This is why the first two things I do when I login are the following: 

1) Choose the character I want to use the Reputation Token for (I have enough stored up from past seasons and I don't care about titles or achievements); and

2) Choose the character I want to raise Companion Influence on so I don't accidentally waste 17k Conquest points.

But, yes, I agree with your overall point that Reputation gains should be in the form of a token you use at your discretion.

:csw_jabba:

Dasty

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If you don't care about achievements or maxing the rep (which is pretty much useless unless you want the titles), then you can use the GS rep tokens for this.  Just buy them 1 at a time and stockpile.  Right now I have char still using the GS2 tokens, and one using the GS3 tokens.

You have to pay the 60CC unlock for the comp if you want the rep on more than one char though.

 

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On 4/10/2023 at 9:55 PM, Jdast said:

I agree it is annoying, particularly when you are trying to get multiple characters over the 100k threshold to get the Conquest rewards. This is why the first two things I do when I login are the following: 

1) Choose the character I want to use the Reputation Token for (I have enough stored up from past seasons and I don't care about titles or achievements); and

2) Choose the character I want to raise Companion Influence on so I don't accidentally waste 17k Conquest points.

But, yes, I agree with your overall point that Reputation gains should be in the form of a token you use at your discretion.

:csw_jabba:

Dasty

I do the exact same. great minds do think alike!

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On 4/10/2023 at 8:07 PM, DWho said:

I believe Bioware deliberately changed a bunch of them to auto apply to keep people from doing exactly what you are suggesting. They didn't want people to be able to stockpile reputation items to later use for the big Conquest objective (which they made be a lot of points to compensate for other things they removed from "solo" play). They probably won't change it back for that reason, but I guess it doesn't hurt to ask.

You may have a point there. however, the Conquest objective is daily, limiting the stockpiling issue. now it's just a stupid and wasteful setting.

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On 4/10/2023 at 11:19 PM, LD_Little_Dragon said:

 you can use the GS rep tokens for this.

 

Galactic season items are one of the few reputation factions that still have the "old system" like this, thankfully.

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On 4/10/2023 at 1:07 PM, DWho said:

I believe Bioware deliberately changed a bunch of them to auto apply to keep people from doing exactly what you are suggesting. They didn't want people to be able to stockpile reputation items to later use for the big Conquest objective (which they made be a lot of points to compensate for other things they removed from "solo" play). They probably won't change it back for that reason, but I guess it doesn't hurt to ask.

If biowre was against stockpiling, why are GS Rep tokens allowed to be stock piled into the hundreds? I am still eating GS2 Rep tokens every day.

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2 hours ago, Traceguy said:

If biowre was against stockpiling, why are GS Rep tokens allowed to be stock piled into the hundreds? I am still eating GS2 Rep tokens every day.

Because they are limited time for getting the achievement

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17 minutes ago, Traceguy said:

 GS2 is over, yet I am still getting rep due to saving them.

But you can't get the achievement for reaching the maximum reputation. Bioware allowed those items to continue to drop because people begged for it so they could complete their reputation tracks (not that the reputation levels are worth anything). It also helps out long term players that have maxed out rep on everything else so they can still get the Conquest points.

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Yes, assuming they do not change how GS rep awards work, that is the best way to string out the conquest daily. You get them for doing just about everything and unlock the comp to turn them in when (and for which alt) you need. But as the OP called out, you need to be sure if you can earn rep for another faction that you are ok with that alt getting it or wait until you turn in GS rep that day for a different alt.

I don't care about the achievement for GS, but know many do, so that is the drawback in saving them up.

Edited by HypSpec
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