Dev Post EricMusco Posted July 26, 2019 Dev Post Share Posted July 26, 2019 Hey folks, Below you will find a tentative list of set bonuses that will be available to all Imperial Agents. These bonuses will likely have the high end of piece requirements, such as requiring 4 or 6 pieces. The smaller piece bonuses will be more passive in nature (stat benefits, etc). Please take a look and let us know your thoughts! As a note, if you are a Smuggler player, you can expect to see these set bonuses mirrored for you as well, they are still in process. You may see bonuses which refer to charges. We are introducing new tech in Onslaught which will allow abilites to have multiple charges, meaning you can use them more then once (per charge) and the cooldown will simply add a charge up to the maximum. Counter Probe - Any enemy who attacks you during Adrenaline Probe is stunned for 2 seconds.Mini Shield - Shield Probe creates a small shield around surrounding allies.Escape Plan - Flash Bang now heals any allies nearby for a small amount and resets the cooldown of Countermeasures.Freeze Grenade - Frag Grenade slows its primary target and all targets around it by 30% for 6 seconds. These set bonuses will be available for playtesting on PTS when we launch phase 1.5 next week. -eric Link to comment Share on other sites More sharing options...
Delani Posted July 26, 2019 Share Posted July 26, 2019 None of these are as strong as two debilitate charges for dps operative. Perhaps offer something equally as strong so everyone doesn’t have the same thing? My suggestion is an extra roll or 3 probes instead of two. Link to comment Share on other sites More sharing options...
omaan Posted July 27, 2019 Share Posted July 27, 2019 (edited) Hey folks, Below you will find a tentative list of set bonuses that will be available to all Imperial Agents. These bonuses will likely have the high end of piece requirements, such as requiring 4 or 6 pieces. The smaller piece bonuses will be more passive in nature (stat benefits, etc). Please take a look and let us know your thoughts! As a note, if you are a Smuggler player, you can expect to see these set bonuses mirrored for you as well, they are still in process. You may see bonuses which refer to charges. We are introducing new tech in Onslaught which will allow abilites to have multiple charges, meaning you can use them more then once (per charge) and the cooldown will simply add a charge up to the maximum. Counter Probe - Any enemy who attacks you during Adrenaline Probe is stunned for 2 seconds.Mini Shield - Shield Probe creates a small shield around surrounding allies.Escape Plan - Flash Bang now heals any allies nearby for a small amount and resets the cooldown of Countermeasures.Freeze Grenade - Frag Grenade slows its primary target and all targets around it by 30% for 6 seconds. These set bonuses will be available for playtesting on PTS when we launch phase 1.5 next week. -eric all of these look useless for any operative spec...whos' idea was on these weak bonuses? Edited July 27, 2019 by omaan Link to comment Share on other sites More sharing options...
FlameYOL Posted July 27, 2019 Share Posted July 27, 2019 Most of these seem to be useful only in PVP, though Escape Plan could be potentially useful to get out of an enemy's AOE in certain boss fights. Mini Shield could potentially be useful in certain situations as well. Link to comment Share on other sites More sharing options...
JasonAlaran Posted July 29, 2019 Share Posted July 29, 2019 Set Bonuses These bonuses will likely have the high end of piece requirements, such as requiring 4 or 6 pieces. The smaller piece bonuses will be more passive in nature (stat benefits, etc). Noxious Cloud - Activating Noxious Knives reduces the cooldown of Toxic Haze by 3 seconds. Every enemy affected by Toxic Haze takes 20% more damage from Noxious Knives. Debilitator - Debilitate gets two ability charges. Healing Haze - Toxic Haze heals any allies standing inside it by a small amount. Tactician - Tactical Advantage gets an additional stack. Having a Tactical Advantage increases your damage and healing by 1%. Which one of these is meant to be the healer set bonus. Sorcs on the PTS had a set bonus that interacted with Resurgence. None of these interact with the Operatvie healers abilities. The only one that comes close is tactician but its for both heals and dps and doesnt seem like a big gain to have it for 1% Link to comment Share on other sites More sharing options...
Rion_Starkiller Posted July 29, 2019 Share Posted July 29, 2019 Mini Shield might be useful, but only for healers. Link to comment Share on other sites More sharing options...
jambalayabungee Posted July 30, 2019 Share Posted July 30, 2019 Hey folks, Below you will find a tentative list of set bonuses that will be available to all Imperial Agents. These bonuses will likely have the high end of piece requirements, such as requiring 4 or 6 pieces. The smaller piece bonuses will be more passive in nature (stat benefits, etc). Please take a look and let us know your thoughts! As a note, if you are a Smuggler player, you can expect to see these set bonuses mirrored for you as well, they are still in process. You may see bonuses which refer to charges. We are introducing new tech in Onslaught which will allow abilites to have multiple charges, meaning you can use them more then once (per charge) and the cooldown will simply add a charge up to the maximum. Counter Probe - Any enemy who attacks you during Adrenaline Probe is stunned for 2 seconds.Mini Shield - Shield Probe creates a small shield around surrounding allies.Escape Plan - Flash Bang now heals any allies nearby for a small amount and resets the cooldown of Countermeasures.Freeze Grenade - Frag Grenade slows its primary target and all targets around it by 30% for 6 seconds. These set bonuses will be available for playtesting on PTS when we launch phase 1.5 next week. -eric If they were utilities, or tactical I wouldn't say anything, but an entire set bonus, based on the unlikeliness of something attacking you while adrenaline probe ? for 2 second? Its a lot to ask us to grind a set specifically for that? They all feel very situational ... For me a set bonus should be crucial on how you want to play your class, doing more burst/sustain/AOE/hots-dots, and use abilities you tend to use in your rotation, like the old set bonuses. Link to comment Share on other sites More sharing options...
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