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Imperial Agent Set Bonus Feedback


EricMusco

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Hey folks,

 

Below you will find a tentative list of set bonuses that will be available to all Imperial Agents. These bonuses will likely have the high end of piece requirements, such as requiring 4 or 6 pieces. The smaller piece bonuses will be more passive in nature (stat benefits, etc). Please take a look and let us know your thoughts! As a note, if you are a Smuggler player, you can expect to see these set bonuses mirrored for you as well, they are still in process.

 

You may see bonuses which refer to charges. We are introducing new tech in Onslaught which will allow abilites to have multiple charges, meaning you can use them more then once (per charge) and the cooldown will simply add a charge up to the maximum.

 

  • Counter Probe - Any enemy who attacks you during Adrenaline Probe is stunned for 2 seconds.
  • Mini Shield - Shield Probe creates a small shield around surrounding allies.
  • Escape Plan - Flash Bang now heals any allies nearby for a small amount and resets the cooldown of Countermeasures.
  • Freeze Grenade - Frag Grenade slows its primary target and all targets around it by 30% for 6 seconds.

 

These set bonuses will be available for playtesting on PTS when we launch phase 1.5 next week.

 

-eric

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None of these are as strong as two debilitate charges for dps operative. Perhaps offer something equally as strong so everyone doesn’t have the same thing?

 

My suggestion is an extra roll or 3 probes instead of two.

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Hey folks,

 

Below you will find a tentative list of set bonuses that will be available to all Imperial Agents. These bonuses will likely have the high end of piece requirements, such as requiring 4 or 6 pieces. The smaller piece bonuses will be more passive in nature (stat benefits, etc). Please take a look and let us know your thoughts! As a note, if you are a Smuggler player, you can expect to see these set bonuses mirrored for you as well, they are still in process.

 

You may see bonuses which refer to charges. We are introducing new tech in Onslaught which will allow abilites to have multiple charges, meaning you can use them more then once (per charge) and the cooldown will simply add a charge up to the maximum.

 

  • Counter Probe - Any enemy who attacks you during Adrenaline Probe is stunned for 2 seconds.
  • Mini Shield - Shield Probe creates a small shield around surrounding allies.
  • Escape Plan - Flash Bang now heals any allies nearby for a small amount and resets the cooldown of Countermeasures.
  • Freeze Grenade - Frag Grenade slows its primary target and all targets around it by 30% for 6 seconds.

 

These set bonuses will be available for playtesting on PTS when we launch phase 1.5 next week.

 

-eric

 

all of these look useless for any operative spec...whos' idea was on these weak bonuses?

Edited by omaan
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Set Bonuses

These bonuses will likely have the high end of piece requirements, such as requiring 4 or 6 pieces. The smaller piece bonuses will be more passive in nature (stat benefits, etc).

Noxious Cloud - Activating Noxious Knives reduces the cooldown of Toxic Haze by 3 seconds. Every enemy affected by Toxic Haze takes 20% more damage from Noxious Knives.

Debilitator - Debilitate gets two ability charges.

Healing Haze - Toxic Haze heals any allies standing inside it by a small amount.

Tactician - Tactical Advantage gets an additional stack. Having a Tactical Advantage increases your damage and healing by 1%.

 

Which one of these is meant to be the healer set bonus. Sorcs on the PTS had a set bonus that interacted with Resurgence. None of these interact with the Operatvie healers abilities. The only one that comes close is tactician but its for both heals and dps and doesnt seem like a big gain to have it for 1%

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Hey folks,

 

Below you will find a tentative list of set bonuses that will be available to all Imperial Agents. These bonuses will likely have the high end of piece requirements, such as requiring 4 or 6 pieces. The smaller piece bonuses will be more passive in nature (stat benefits, etc). Please take a look and let us know your thoughts! As a note, if you are a Smuggler player, you can expect to see these set bonuses mirrored for you as well, they are still in process.

 

You may see bonuses which refer to charges. We are introducing new tech in Onslaught which will allow abilites to have multiple charges, meaning you can use them more then once (per charge) and the cooldown will simply add a charge up to the maximum.

 

  • Counter Probe - Any enemy who attacks you during Adrenaline Probe is stunned for 2 seconds.
  • Mini Shield - Shield Probe creates a small shield around surrounding allies.
  • Escape Plan - Flash Bang now heals any allies nearby for a small amount and resets the cooldown of Countermeasures.
  • Freeze Grenade - Frag Grenade slows its primary target and all targets around it by 30% for 6 seconds.

 

These set bonuses will be available for playtesting on PTS when we launch phase 1.5 next week.

 

-eric

If they were utilities, or tactical I wouldn't say anything, but an entire set bonus, based on the unlikeliness of something attacking you while adrenaline probe ? for 2 second? Its a lot to ask us to grind a set specifically for that?

They all feel very situational ...

For me a set bonus should be crucial on how you want to play your class, doing more burst/sustain/AOE/hots-dots, and use abilities you tend to use in your rotation, like the old set bonuses.

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