TrixxieTriss Posted April 17, 2019 Share Posted April 17, 2019 Hey folks, This is an issue that was introduced with 5.10.2. We have been actively addressing it on the server side as it pops up, if at any point you are still experiencing it let us know what server and what zone you are in. This will be 100% resolved with our next maintenance which are looking to do soon. -eric There is currently a bug in Void Star since 5.10.2 that allows the defenders to instant kill attackers by knocking them into the doors or screens. This would seem to be related to the anti hack system of going out of bounds (that instant kills you) and I’m wondering if this is also linked to the lag problem with the invisible screens? It would seem that the server isn’t reading people’s positioning correctly and that is why the invisible screens pop up. Can you please check to see if this Void Star Bug is linked to it. If so, please make sure it’s fixed at the same time. Also, the anti hack system seems to not be working anymore (maybe linked to this server problem). I’ve accidentally fallen out of bounds at the side node stairs in the Yavin WZ. I was trapped underneath them and could not move. Before when this happened, it would be an instant death for going out of bounds, but this isn’t happening now. I’ve also seen some people phasing through walls Yavin. Link to comment Share on other sites More sharing options...
KickKat Posted April 17, 2019 Share Posted April 17, 2019 I doubt this is related, but just in case: 18% - 30% packet loss at bioware-ic-147166-dln-b3.c.telia.net [80.239.192.78] Previous destination, (dln-b1-link.telia.net [62.115.119.243]) is 100% reachable. Hey folks, This is an issue that was introduced with 5.10.2. We have been actively addressing it on the server side as it pops up, if at any point you are still experiencing it let us know what server and what zone you are in. This will be 100% resolved with our next maintenance which are looking to do soon. -eric Link to comment Share on other sites More sharing options...
TrixxieTriss Posted April 17, 2019 Share Posted April 17, 2019 (edited) On going list of Lag affected areas. Star Forge Imp Side Balmorra is quite bad. (On a side note. I’ve just noticed a little bit of screen tearing on Balmorra too) CZ-198 Heroic Civil War PvP map. Rishi Stronghold training room on ship. Void Star pvp map - instant death from one hits - “Defeated name with Kill (0 damage)”. Not sure if it’s related, but this bug is being heavily exploited in Void Star Corellia Square Arena pvp map Edited April 17, 2019 by TrixxieTriss Link to comment Share on other sites More sharing options...
Esproc Posted April 17, 2019 Share Posted April 17, 2019 Still killing it on Star Forge with not being able to click on ship, 3 - 16 second delay of abilities, LAAAAAG with 30 ping, and quit as I was attempting to do Big Guns Planet Quest #1 and no Generators were resetting so all Generators were destroyed for over half an hour and put a FULL STOP to all questing on Balmora. Link to comment Share on other sites More sharing options...
Thayya Posted April 17, 2019 Share Posted April 17, 2019 (edited) Whole ops group had huuuge lags yesterday in Gftm hc on Tulak Hord. Though some tries were running more or less smooth (only short lag spikes), in others action froze for over 10s for some of us (server lag at >20,000 in my case). Edited April 17, 2019 by Thayya Link to comment Share on other sites More sharing options...
Uxther Posted April 17, 2019 Share Posted April 17, 2019 Been having lag spikes that have been knocking me offline the past week. On Darth Malgus and in each and every zone. Thanks for the heads up! Link to comment Share on other sites More sharing options...
Ako_and_Riko Posted April 17, 2019 Share Posted April 17, 2019 So after analysing the lag spike situation I've come to a conclusion that this game's servers cannot handle the amount of players it currently maintains. Assuming same amount of players on both sides go to a single planet and assuming a single instance holds up to 200 players per side (Because I NEVER seen more than 150 at a single time) per instance. We can safely assume the developers AXED the server capacity again which in turn is causing this insurmountable amount of lag. I mean, really ? You announce a new Expansion, and you AXE server capacity at the same time ? BioWare is gone, my sub is done, good day to everyone. Smiles and Rainbows. Link to comment Share on other sites More sharing options...
serenitty Posted April 17, 2019 Share Posted April 17, 2019 (edited) Hey folks, This is an issue that was introduced with 5.10.2. We have been actively addressing it on the server side as it pops up, if at any point you are still experiencing it let us know what server and what zone you are in. This will be 100% resolved with our next maintenance which are looking to do soon. -eric Just had it on Ord Mantell on Darth Malgus. Delayed abilities, delayed anything clicked on and server lag going between 37-80 off and on. Edited April 17, 2019 by serenitty Link to comment Share on other sites More sharing options...
TrixxieTriss Posted April 17, 2019 Share Posted April 17, 2019 Guys, it’s not server hardware lag. It’s software created lag. This only started to occur after 5.10.2 was released. We have not had an influx of players and none of the hardware changed (too my knowledge). It’s why they need to patch it and do a server restart. If it was hardware, they wouldn’t need to patch the software, The only conclusion is they changed some system or injected some extra code that is causing this affect that looks like server lag. From reading everyone’s responses in other threads, as well as my own experiences and also reports on other bugs, I have a theory on what’s happened. The game has had a lot of Desync since 5.0. I believe Bioware has been trying to fix that and it might be what’s causing these problems because desync is what happens when the server can’t determine a players position properly. On top of that, Bioware added an anti hack protocol last year to instant kill people “hacking”, ie, phasing into or through walls. Basically going out of bounds would instant kill you. Since 5.10.2 was released, we have this “lag” problem, an instant death bug in Void Star if you get pushed into a door and the Anti Hack stuff doesn’t seem to instant kill you anymore in the Yavin map. Plus I should add, we had all stronghold decorations moved around at the start. All of these things seem to be related with player and item positioning. This is why I think they have changed some code or system. The only reason I can see that they would do that is to try and fix the desync in the game. I hope they get this patch out before the weekend or double xp will be ruined for a heap of people. Link to comment Share on other sites More sharing options...
LizInJP Posted April 18, 2019 Share Posted April 18, 2019 Lag was pretty bad on Yavin 4 tonight (Star Forge). I hope tomorrow's maintenance fixes it! Link to comment Share on other sites More sharing options...
Falconfury Posted April 18, 2019 Share Posted April 18, 2019 Today's maintenance did not fix my problem *le sigh* Link to comment Share on other sites More sharing options...
TrixxieTriss Posted April 19, 2019 Share Posted April 19, 2019 Since the restart there are massive lag spikes in pvp and the strong hold and stuttering in the game. Ping meter jumps 200-300ms above normal. Tried diagnosing the issue from my end using ping Plotter, tracert and the looking glass server near the data centre. There are zero problems between me and the server. This indicates that the problem is behind the Bioware firewall. Link to comment Share on other sites More sharing options...
michaelcshow Posted April 19, 2019 Share Posted April 19, 2019 (edited) Star Forge - EC story mode last night (after server side fix), 4 of the 8 man group hung completely for almost 10 seconds at the same time. Pings were <20ms. No movement, no updates, no abilities, just hung and then back to normal. The rest of the group continued on during. Edited April 19, 2019 by michaelcshow Link to comment Share on other sites More sharing options...
Falconfury Posted April 23, 2019 Share Posted April 23, 2019 Lag spikes still here 2x maintenance after it was supposed to be fixed. Just had a 30 second spike.....yay Link to comment Share on other sites More sharing options...
Ziggymaster Posted April 23, 2019 Share Posted April 23, 2019 Game is unplayable other than standing on fleet or guild ship since last patch - on Star Forge. Link to comment Share on other sites More sharing options...
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