Aaoogaa Posted February 7, 2012 Share Posted February 7, 2012 This is a good post and should be stickied until all issues are balance between factions. This needs to be addressed in the next patch by the entire dev team. Everything else should be put on hold until all damage is applied at the same time for all skills on both sides. Stuff like this killed warhammer which was really a fun game. I would hate to see the huge loss of subs here as there. Link to comment Share on other sites More sharing options...
Carebear Posted February 7, 2012 Share Posted February 7, 2012 Unsubbed partly because of this. The fact that no developer has even mentioned this is shows a grim future for SWTOR. Link to comment Share on other sites More sharing options...
AndantePhist Posted February 7, 2012 Share Posted February 7, 2012 bump, fixing class balance should be pretty high on their priority list Link to comment Share on other sites More sharing options...
Kellindell Posted February 7, 2012 Author Share Posted February 7, 2012 Another thing I wanted to say.... Bioware has said and I quote "We want this to be as close to ,if not perfect, @ launch as possible cause you only get 1 launch". LOL That was also me http://www.swtor.com/community/showthread.php?t=194750 Link to comment Share on other sites More sharing options...
Kellindell Posted February 7, 2012 Author Share Posted February 7, 2012 And people wonder why the Empire outnumber the republic on most servers We dont wonder that =) Link to comment Share on other sites More sharing options...
Kellindell Posted February 7, 2012 Author Share Posted February 7, 2012 Should also be noted that the PURPLE crystal is not obtainable for Republic yet. Yes, the MAGENTA is, but not purple. What's even more upsetting is the fact that the only person known to have the Purple crystal was a Jedi. U_U Yeah, that is what bothers me. They cant chalk this up to lore, lore states that Sith just happened to have geographical access to red crystal caves, and after a while it stuck. Nothing mentioned about purple. Only Windu had the purple lightsaber, which is why its always rare in star wars games. Apparently Windu looted it off the long lost descendant of a sith PvPer. Link to comment Share on other sites More sharing options...
Kellindell Posted February 7, 2012 Author Share Posted February 7, 2012 Thats true. I kind of figured the trooper mirror ability would be the same, but I don't even know. Another thing to note on sorc vs sage is how highly visible everything the sorc does. Draws great attention compared to how subtle the sage spells are. I wanted to go republic when the game came out, still do, but my guild chose empire. Some of the supposed disadvantages listed, are in actuality, advantageous. Have I pointed out the fact that this stuff favors Empire? Yes. But the name of the post is still Make Mirrors actual Mirrors, and in the thread I have said I dont care if they nerf sith or buff republic to bring them in line. Its about making it equal, regardless of how they do it. Link to comment Share on other sites More sharing options...
Kellindell Posted February 7, 2012 Author Share Posted February 7, 2012 I can point you to the gunslinger forum if you want the math on why gunslinger is inferior to sniper. I would actually appreciate it if you did that. Link to comment Share on other sites More sharing options...
Kellindell Posted February 7, 2012 Author Share Posted February 7, 2012 This is a good post and should be stickied until all issues are balance between factions. This needs to be addressed in the next patch by the entire dev team. Everything else should be put on hold until all damage is applied at the same time for all skills on both sides. Stuff like this killed warhammer which was really a fun game. I would hate to see the huge loss of subs here as there. Im not sure how to get something stickied, but feel free to campaign for it. Since this post is essentially about alot of bad stuff bioware did, I doubt a BW representative will sticky it, but maybe ill be surprised. To be honest, at the rate they remove anti BW posts, I thought this was going to get deleted. Link to comment Share on other sites More sharing options...
Metalmac Posted February 7, 2012 Share Posted February 7, 2012 I for one would like some reply for the Dev's on this. It has been posted on the Blog and on SWTOR forums many times. Yet still not a word about the fix. This is not a UI fix or a clickable fix it is a core issue. Link to comment Share on other sites More sharing options...
Rabbitfoot Posted February 7, 2012 Share Posted February 7, 2012 Yea fix the classissues. Link to comment Share on other sites More sharing options...
Descends Posted February 7, 2012 Share Posted February 7, 2012 (edited) Im a shadow battlemaster, and i cant tell you how many times each day, I go to project and have the rocks stop in midair as they vanish. Id highly prefer an instant cast. They could fix this by making the ground rise up from underneath the sith hurting them instantly, but having the animation continue to do its thing after. One problem not listed here is the delay in the AOE stun for shadow vs the sith equivalent. Our AOE stun (force wave) requires an animation where we jump up and come down before casting and it takes a long time to cast it. Make this instant like the sith version and Id be happy there is no reason for the senselessly long animation, just have the force wave come right out....why do I need to jump and come down?... nonsense. I do allright though, but yeah...sith advantage is blatant and self serving to the devs... and all the people here complaining that the OP points this stuff out...its really stupid of them..these are legitimate imbalances... they ought to be fixed. Thats the end of the story. Edited February 7, 2012 by Descends Link to comment Share on other sites More sharing options...
Dirtfft Posted February 7, 2012 Share Posted February 7, 2012 now i understand why i always get knocked off of ledges first when i try to force wave sith. Link to comment Share on other sites More sharing options...
Vales Posted February 7, 2012 Share Posted February 7, 2012 And yet out of my last 20 Warzones on Republic side I won about 12 or 13. Clearly the imbalances are so great that Republic cannot win a single game. Link to comment Share on other sites More sharing options...
emeraldon Posted February 7, 2012 Share Posted February 7, 2012 And yet out of my last 20 Warzones on Republic side I won about 12 or 13. Clearly the imbalances are so great that Republic cannot win a single game. So you had a winning streak, which makes all other issues in this game moot? Link to comment Share on other sites More sharing options...
Vales Posted February 7, 2012 Share Posted February 7, 2012 (edited) So you had a winning streak, which makes all other issues in this game moot? No it means people exaggerate so much it isnt't even funny anymore. The best I see is the whines about Project and how people cannot interupt in time on bombs etc. Guess they never heard of TK Throw which ticks right away and therefore interupts right away. If it was as severe as the OP claims Republic wouldn't win anything. Edited February 7, 2012 by Vales Link to comment Share on other sites More sharing options...
Dirtfft Posted February 7, 2012 Share Posted February 7, 2012 And yet out of my last 20 Warzones on Republic side I won about 12 or 13. Clearly the imbalances are so great that Republic cannot win a single game. no, your just that good. Link to comment Share on other sites More sharing options...
Descends Posted February 7, 2012 Share Posted February 7, 2012 i win just fine, but theres no reason they shouldnt be absolutely equal. Link to comment Share on other sites More sharing options...
Vales Posted February 7, 2012 Share Posted February 7, 2012 no, your just that good. I am actually pretty bad. I know you weren't serious so no need to reply any further. Link to comment Share on other sites More sharing options...
Dirtfft Posted February 7, 2012 Share Posted February 7, 2012 i would like to knock them off the edge once in a while too with my force wave but it dont happen, well unless ofc theres is on cd, i did do it once. Link to comment Share on other sites More sharing options...
KPhor Posted February 7, 2012 Share Posted February 7, 2012 +1 for the OP. The fact that animations provide such a difference is just frustrating. Let instants be instants, let animations not force hinder movement, and let channeled animations (master strike) not hinder canceling them if you wanna move...can't count the times I got hit because I was master striking and could not move instantly on incoming damage that otherwise I could have avoided. - M Link to comment Share on other sites More sharing options...
gtdead Posted February 7, 2012 Share Posted February 7, 2012 If they make project animation to just get a rock of the ground and directing it to the player it would be so much more responsive. But no, first you have to raise the rock above the head, then hurl it on the enemy's head. These things are not smart. Now I'm not going to comment on the merc vs commando thing, both classes have bad design for pvp and if you ask me they should remake them. The animation problems are so big that anything else that they implement will be greeted with frustration. Link to comment Share on other sites More sharing options...
Iram Posted February 7, 2012 Share Posted February 7, 2012 I built a 50 Merc and a 50 Commando. It's nice to know that the problems I've seen aren't just in my head. Now if only BioWare would respond to let us know they are working on it... Link to comment Share on other sites More sharing options...
Harrasment Posted February 7, 2012 Share Posted February 7, 2012 Plz stop QQ about project animation, is the only advantage shadows have against imps. The power of buffed project in combo with FB is the main burst source of infiltration shadows. If they nerf the animation shadows will become the same as assassin just with a slow Force wave animation.I worked for take the most benefit of that "bug" like you all say, and i can admit that will never leave my delayed project; with that combo i can easly eat full PvP players with my crappy PvP gear. Fix project will kill republics shadows, not powering them.And if you dont believe it, just check Powerrs video on utube and you will see that the 100% of our burst is related to that combo. Honestly i dont wanna see my class killed because of a bunch of unskilled whiners >_>" Link to comment Share on other sites More sharing options...
Kellindell Posted February 7, 2012 Author Share Posted February 7, 2012 http://www.swtor.com/community/showthread.php?t=267762 I completely missed this thread. Seeing as its 171 pages, before I go sifting through it I was wondering if anyone who follows this thread brought up the factional imbalance or even possibly linked this thread into that one? Im really PO'd I didnt notice that thread. Link to comment Share on other sites More sharing options...
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