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Harrasment

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Everything posted by Harrasment

  1. More than lag i have often in wz a vastly drop of my fps. I play on a high hardware pc and i always have very good fps, but sometimes and mostly against some imps guild on my server i experience some targetted fps drop (IE: im killing the lone guard in voidstar) than i start to go at like 4 fps until this guy finally die or the reinforcements arrive and all get restored. Some1 have never experienced this issue? if not i should start make a complete checkup of my hardware =/
  2. Devs should increase the brain of the player that make wzs.....or remove wzs. wz are boring and does not involve any pvp skill =/
  3. If u search good pvp dont come TOFN if u are not planning to make rwz.
  4. I actually feel sorry for the guy that attempted to win the wz giving some direction......too bad this game is full of headless chickens at least in pug warzone....
  5. I already joined the afk team, not that im proud of it. Why i need to fight a wz when im one of the few that are tryng to win it? I lost the count of how many time i defended alone a node for a whole wz without make a single fight and see that my teammates are not playng properly (like focusing healers or tryng to switch the attack). Lots of times i stealthed to sith line score just for see ppl running over the pit and loosing the ball instead of walking safely for pass, lots of times i tryed to take the ball for only see that im alone with no backup and all players are making random fights. I never quit or afk a loosing match if i see that my grp is making all for winning. And honestly in max 4 days some1 can get full WH and ugment it without playng hardcore. Daily quests just give u the amount of money u need for afford the kits + the augment. Ppl that dont try to up theyr experience or even try to help theyr grp to win deserves the quitters and the afkers.
  6. people are terrible coz they wanna stay terrible, or simply they dont wanna raise theyr experience. SWTOR warzone are rly easy to understand, simple fact is that there is a low % of ppl that actually using theyr brain for improve them selves and that is ruining the pvp experience to who wanna do serious wz. thats all, ppl that premade must premade and stomp those carebears. and note that i dont have any premade and never done ranked, so dont come here and say that im a premader
  7. Cant add more than what I'risa sayd. I only do pug wz, rarely i grp with some guildie, and what i see sometimes is something like "i have see things that u cant imagine". From time to time i just think that people are masochist and they enjoy loosing wz. Just why u need to try a 3cap while we alrdy have 2, why u cant write "s2 or l3" its simple -.- 1 letter 1 number. Why u cant buy a normal gear. why u stay behind the ball career just stomping your head on the keyboard tryng to get some kill while your career is getting stomped alone tryng to score. Why the hell u love so much mid.....we have the ball ppl stay in mid, sith are scoring and reps are all in mid...we have the 2 opposite turret in CW and rep go mid, we are defending heavy the east panel and ppl go mid. Its just incredible that leaves me without any logic comprhension. I just started to stay afk in those type of wz, i hate it but i hate more fighting with those type of genius.
  8. http://i48.tinypic.com/2nlqv4g.jpg yes we won but was fking annoyng. was like run with 3 fps every 1 sec of run 1 sec of root by the leaps =/
  9. Thx for the answer =) As i relogged now since february can i ask how i can make money for buy this armorings? i see now wz give less credits than the past.
  10. Hi all, im asking if theres a cap where stop stacking expertise and replace it with pve mods + how is the best way for optimizing my gear. I referring only for pvp, im not doing pve at all. Atm im in half BM/WH augmented (aug all end/will and 1 end/surge) Atm i have 1314 expertise endurance 1670 willpower 1668 power 353 crit chance 36.46% (with scoundrel buff) crit multiplier 77.31% Notice that i jump from upheaval infil spec to a tank/dd hybrid that i changed for fit my playstyle (27/1/13). Thx in advice
  11. We can say the same for imps lol......more mara/jugg in the wz. And is the 1st time i see some1 complain bout kinetik throw O.o
  12. Well as i sayd it can be prolly that when i start to wzones is a bad time frame and i counter only pro imps
  13. Any of u know if i will get ping increase if i change from EU server to US?
  14. Forgot to say thx for all ur answers =)
  15. Its not "some" is far the same story everyday, maybe is just when i log in that is a bad time frame and i counter only heavly geared and valid imps. tbh i would like to join a pvp guild when ill end my Wh aug gear but it will took ages with all that losses.
  16. jedi covenant is an US server, dont ping rise if i change from EU to US?
  17. Well dunno today up on 30 wz i managed to win 2, dont know what it wrong =/ but honestly is being a bit boring
  18. Hello, i come from TOFN rep side but im looking for a server where is an active and competitive pvp community. Any suggestions? ty in advice
  19. I prefer to say, wth is happening to TOFN reps. On the best day reps win 4 wz up to 14/15 . well i can prolly have bad luck and teamed up always with medalfarmer and non equipped players. but i dont believe in the bad luck everyday, most of the wz i see rep loose its becz no one know how to make em, like if i cap a node, 3 more try cap and no one going to stop imps. Huttballs everytime ends in a deathmatch while imps scores at every ball respawn. Another thing is that theres a low % that know the target priority, the majority just hit the 1st thing that have in theyr tab and usually are juggs/mara leaving the imp healer free to push up 500/600k healing and even more. But in the end the main factor is that imp know all how to play warzones, reps not.
  20. I honestly relogged after 5 month break and my original server got transfered here. In a day of wz during daytime in pug grp we (reps) win 1 match every 5/6 losses, but in nighttime we win 5 wz out of 6. And its not coz of imps premade more often, but i think mostly that the 3 factors that lead rep to the most losses are: - Most of time reps get outgeared heavy by imps - Most of rep pugs dont know how wz works (i.e. we have 2 cap at cw/nc and ppl start to tryng to 3cap instead of defend and ofc we loose) - Rarely i see players that know how to prioritize the killing, most of time i get left alone tryng to kill a healer (if we are lucky they have only 1) while other ppl just tryng kill random targets or focus the tanks. Its not a rant thread, i just stated what i have saw in the last week.
  21. Not on all server...like in mine. Its proved that "Understand" how to wz maps work is more complex than rocket science =) But on the other hand is full of LOL moment too.... like the rep guys that "guarding" the turret in alderaan...a sin sneak behind him and take the control while is is watching at the beautiful sky. Or like others reps that do the defender play style even if is the attack time in voidstar. Or when u score with an escort of 2 ppl and u see all reps player in center fightning and let the sith take the ball and score alone while u can only watching coz ur athe opposite side of the map =) Honestly no imp need to fear a merge with my server =)
  22. Ur a bit wrong.....they should make population cap like other games have done (like aion). 2nd they should make those damned merge. Its sad in the middle of the afternoon see this in a PvP server. http://imageshack.us/f/441/screenshot2012022817270.jpg/ Not to mentio that rep fleet pass 30 player at his max.
  23. Harrasment

    Remove Expertise

    Mmmhhh seems i got the point and proved that all ur statement is false and u like easy game???? Oh w8....u can be prolly only a bad troller =)
  24. Harrasment

    Remove Expertise

    First of all its impossibe to make judgment and generic assumption on daily/weekly completing issue. Thats why.... In a good populated server im pretty sure its faster to make daily/weekly done for both rep and imp, coz there are more ppl on both sides so even if u get a 30 man ops against a 50 man ops of sith u will do the daily in 1 hrs and for wz u will be grped queued with more ppl with better gear. The point is on underpopulated servers or the dead servers like mine u cant make the same assumption. I throw my server example and i hope u will understand it =) At peek hour we (rep) have like 30 ppl on fleet and max 9 ppl on ilum. with that scenario those are the cases u see everyday: Wz : start everytime in low number ops like 4 vs 8 and 5 vs 8 where 2 guys have more than 600 exp and the other barely pass 200. That scenario end obviusly in a 10/15 loss for win 3. Ilum : nearly 15+ imps in central and even if we try build a 10 man ops the gear difference + the outnumber force us to be roflstomped like 10 times for end the daily. Not to mention that when we nearly have theyr number and start to win some encounter they just call more ppl and outnumber us 4:1 =) Or u can go ilum at 3/4 am and do the craters but not all ppl have the possibility to do this. For sum it up theres some servers that is nearly impossible to end both daily done in a 4 hrs playtime, that frustrate more ppl everyday. Some reroll alts or move to other servers and others just quit. The only way BW have to fix this is to merge the dead servers and make server transfers. Sry for long post but i thought necessary for let all have a all round View on this =) PS. english is not my native language i hope u understand it =)
  25. Honestly, and i talk from a my PoV. If i play an huttball, i get the ball and try to score; got zerged and see that all my teammates are running in circle like ******* tryng to smash everythin that have a red name....thats make me wanna farm my 9 medals and than stay afk. Why should i try to help a team that clearly dont want to win? If i play a Voidstar and we have a huge inc of enemies to 1 door and all my team come to the door leaving the other unguarded and atfer some second u see the bomb alarm, u can think ok maybe he died and havent got the time to respawn. 2nd door same story. I can point u another case, this time i stay at the 2nd door for avoid what i wrote above.....3 sec and my team get the bomb planted there. Again i farm my medal than afk, coz i dont see why i need to try to win a match where my team doesnt want to. I can tell to u another one. U get 2 base in Civil war and after u die boring guardin the right turret alone u see whole ur team move to the 3rd base tryng to 3cap, loose the mid base and loose the wz. Again....farm medal than afk. At the end i think they should add something for let players leave a doomed wz with something inseatd of nothing, but on the other hand they shouldnt add it coz it will be abused. Simply theres no answer, is all on players hand....if u get in a team that dont wanna try to win ur condamed to farm medals than afk or leave =)
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