Lhancelot Posted January 21, 2019 Share Posted January 21, 2019 I always viewed overpriced markets on MMOs as an even easier way to make credits tbh. When things sell for lots, that means you can make lots. Link to comment Share on other sites More sharing options...
PiiTarr Posted January 21, 2019 Share Posted January 21, 2019 Every time I see a thread like this, I feel the need to recommend Basic Economics: A Common Sense Guide to the Economy by Thomas Sowell. Careful, or you'll get flamed by those who insist supply and demand isn't really a thing, etc. Link to comment Share on other sites More sharing options...
Ardrossan Posted January 21, 2019 Share Posted January 21, 2019 This was okay, but I personally prefer the thread that claimed the GTN was a rip-off. That was a swtor classic, you should have necro'd that one instead. Link to comment Share on other sites More sharing options...
AlrikFassbauer Posted January 27, 2019 Share Posted January 27, 2019 Every time I see a thread like this, I feel the need to recommend Basic Economics: A Common Sense Guide to the Economy by Thomas Sowell. Microsoft being an quasi-monopolist tells me everything I need to know about economy. Plus the concept of "Corporate Welfare". Link to comment Share on other sites More sharing options...
RTCBrad Posted January 27, 2019 Share Posted January 27, 2019 The real problem is credit sellers, the best fix is for bioware to make every item purchasable on the GTN. They would completely kill the credit selling market if everything you could get from credit sellers you could get from bioware for the same money it would correct itself within a few months. Link to comment Share on other sites More sharing options...
BRKMSN Posted January 27, 2019 Share Posted January 27, 2019 I always viewed overpriced markets on MMOs as an even easier way to make credits tbh. When things sell for lots, that means you can make lots. Right. A player (obviously a subbed player) that doesn't have a ton of time to play can make credits super easy by flipping things on the GTN. It just takes a few minutes each day. It's weird that people complain about not having things, yet admit to not investing time or effort to obtain those things. Link to comment Share on other sites More sharing options...
Lhancelot Posted January 27, 2019 Share Posted January 27, 2019 (edited) Right. A player (obviously a subbed player) that doesn't have a ton of time to play can make credits super easy by flipping things on the GTN. It just takes a few minutes each day. It's weird that people complain about not having things, yet admit to not investing time or effort to obtain those things. Yeah. Just as anything on a MMO, if you want credits you do have to put a little thought and effort/planning into it. It's not difficult though, when some really easy to get things are highly inflated on a game like SWTOR, you can actually start very early building credits. Once you build a nice cache, the GTN can be used sort of like a stock market. You watch for items selling for cheap, then simply sell them for what they normally go for, making nice profit. That's one part of SWTOR I always enjoyed, I always found playing the GTN fun. I did that on all games in the past too, though. I guess maybe some people just don't find that part of the game fun. It requires the least amount of time to invest too, flipping items. In the end I found the way I made credits best was a combination of crafting and flipping GTN items. Edited January 27, 2019 by Lhancelot Link to comment Share on other sites More sharing options...
Andrellma Posted January 28, 2019 Share Posted January 28, 2019 Please watch this entire series on youtube, and gain a basic understanding of economics. Link to comment Share on other sites More sharing options...
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