Allmightyprom Posted December 28, 2011 Share Posted December 28, 2011 So over the last few days, ive done probably 50 warzones. In probably 20 of them, the imperial side manages to get 10-12 players into their team. I dont know how they do this, but when our team has a max of 8 players...usually less, then this is so stupidly overpowered and broken that it needs immediate fixing. Voidstar becomes totally unwinnable because they can stick 6 people on either door. Huttball....the ball carrier gets instantly demolished by 10 people attacking him Alderaan same problem as voidstar. Please bioware let us know that you are aware of this problem and are working at a very speedy resolution to it. getting into a game where you are outnumbered allmost 2-1 is extremely unfun to say the least. Link to comment Share on other sites More sharing options...
Allmightyprom Posted December 28, 2011 Author Share Posted December 28, 2011 noone else noticing this? Link to comment Share on other sites More sharing options...
Schett Posted December 28, 2011 Share Posted December 28, 2011 Yeah, I've noticed this bug but it happens like 1 of 100 of the warzones. Link to comment Share on other sites More sharing options...
Zuladel Posted December 28, 2011 Share Posted December 28, 2011 I don't know I have been outnumbered in every single warzone I have ran granted that isnt many after getting stomped 3 times in a row by teams with more people than you. I kinda just stopped playing them. Link to comment Share on other sites More sharing options...
mrkab Posted December 28, 2011 Share Posted December 28, 2011 It happens both ways, but it happens a lot more in favor of the Imperial team. That's probably because of the population and queue numbers more than anything. And yes, it needs fixed immediately. I don't think 12v8 ever happens for any period of time because it will shutdown the warzone. 10v8 happens a lot though and it's basically unwinnable as the other team has 25% more players. We'll see 5 people at two different objectives. Even if all 8 hit it they can outnumber you 9v8 and still leave one at the other. It's usually worse than that though, because after about 30 seconds the smaller team is more spread out due to deaths making it a complete and total wash. Link to comment Share on other sites More sharing options...
MrTerrito Posted December 28, 2011 Share Posted December 28, 2011 Basically the handicap when I'm playing for the winnning team. Link to comment Share on other sites More sharing options...
Allmightyprom Posted December 28, 2011 Author Share Posted December 28, 2011 Bioware, please notice this and fix!!! Link to comment Share on other sites More sharing options...
Allmightyprom Posted December 28, 2011 Author Share Posted December 28, 2011 fix please, rediculous bug is rediculous. Link to comment Share on other sites More sharing options...
sokarx Posted February 4, 2012 Share Posted February 4, 2012 We have a guild on our server called Fist of the Empire and its gotten to the point where they are in 9 out of 10 warzones and will ALWAYS do this. Bioware has yet to do anything. Link to comment Share on other sites More sharing options...
XyriusSES Posted February 4, 2012 Share Posted February 4, 2012 Good times for all Link to comment Share on other sites More sharing options...
Anelitt Posted February 4, 2012 Share Posted February 4, 2012 I have the same problem but in the opposite way. think like 90% of warzones start with between 5-7 people on my side... Link to comment Share on other sites More sharing options...
BurnsTwoThree Posted February 4, 2012 Share Posted February 4, 2012 You're obviously lying. If they had that many players the game would end. Are you sure you're not counting the players that left the game early which stay on the scoreboard at the end? Link to comment Share on other sites More sharing options...
Sharkvadar Posted February 4, 2012 Share Posted February 4, 2012 Bioware dont fix anything pvp related. ONly thing they gave us is brackets. PVP on this game is a joke. Pretty much only 3 warzones. rest all broken. Dont expect a fix soon, trust me. Link to comment Share on other sites More sharing options...
qwestknyte Posted February 4, 2012 Share Posted February 4, 2012 It seems that there is a minimum number of players required on each side but once that minimum is met the WZ doesn't end. For two days on my server the imperials have been outnumbered every time and have been unable to win a match. Finally tonight for my last WZ match we had a full team for hutt ball and smacked the republic down. Just feels to me like they threw pvp & WZ's together without giving it much thought. They figure "hey, if we give everyone the same abilities then no class will have an advantage". Stuns/CC are pretty much out of control. This needs to be addressed. Outnumbered teams need to get a handicap buff and reduced stun/cc duration so they atleast have a fighting chance. Then again they could always merge servers into battlegroups and create actual brackets instead of throwing everyone in one bracket then putting 50's in there own. Link to comment Share on other sites More sharing options...
tsupra Posted February 4, 2012 Share Posted February 4, 2012 or if you dont fix it please put it in patch notes Link to comment Share on other sites More sharing options...
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