orangenee Posted September 25, 2017 Share Posted September 25, 2017 I really notice it on Ziost doing that quest with the droid. Assuming it doesn't do the underground thing it ends up trailing behind doing the exact same route I just took several seconds ago. Link to comment Share on other sites More sharing options...
DeVanagloris Posted September 25, 2017 Share Posted September 25, 2017 I've been noticing this since i came back, but i thought maybe the bug was only for me, or maybe i didnt see the companion running next to me but he was actually there. You just run and they stay behind, but if you stop and turn the camera, they come quite fast to you. In some missions, if i aggro a group of mobs, the companion seems to dissapear underground somewhere, with the mobs pointing their guns at the floor and shooting there. Usually after the fight ends, the companion just appears there. Link to comment Share on other sites More sharing options...
grania Posted September 25, 2017 Share Posted September 25, 2017 It would be nice if this was looked into. I've noticed that some other bugs I was experiencing earlier this year seem to have been addressed (which is very much appreciated) so I'm hopeful about this one too. Link to comment Share on other sites More sharing options...
Tsillah Posted September 25, 2017 Share Posted September 25, 2017 Yeah I've noticed this as well. I dunno what they're doing back there, but clearly there's something my comps are doing they don't want me to see. Seriously though, the issue definitely is there and it is annoying. Link to comment Share on other sites More sharing options...
Lammia Posted September 25, 2017 Share Posted September 25, 2017 Falling under the floor especially annoying if your comp is DPS and you're a healer. They attack mobs, mobs attack them, but you can't target them to heal them. They die. Link to comment Share on other sites More sharing options...
SteveTheCynic Posted September 25, 2017 Share Posted September 25, 2017 Falling under the floor especially annoying if your comp is DPS and you're a healer. They attack mobs, mobs attack them, but you can't target them to heal them. They die. F1 to target yourself, then F1 to target the companion. Of course the floor is opaque so you'll get the "Cannot see target" message. To resolve that, you'll have to rely on AoE heals if yours are good enough, or put the companion on passive and run the ---- away. (Eventually you'll get far enough away that the mobs lose interest and go back, AND you'll also go far enough that your companion will "pop" up to floor level. Not necessarily in that order. Don't forget to put the companion back OFF passive.) Link to comment Share on other sites More sharing options...
Rasinator Posted September 25, 2017 Share Posted September 25, 2017 I couldn't agree more. This is a horrible bug. Not only do they lag behind but sometimes disappear. Dismissing them sometimes helps but, it's still aggravating to say the least. Bioware please address and fix! thanks! Happy SWTOR player Link to comment Share on other sites More sharing options...
Lammia Posted September 25, 2017 Share Posted September 25, 2017 F1 to target yourself, then F1 to target the companion. Of course the floor is opaque so you'll get the "Cannot see target" message. To resolve that, you'll have to rely on AoE heals if yours are good enough, or put the companion on passive and run the ---- away. (Eventually you'll get far enough away that the mobs lose interest and go back, AND you'll also go far enough that your companion will "pop" up to floor level. Not necessarily in that order. Don't forget to put the companion back OFF passive.) You assume everyone's F1 is keyed to the same ability. Mine isn't. I appreciate your willing to help, but it's not about me working around the bug but the bug to be removed. I found some ways to fight it, but it's not the point here. The point is the bug should be addressed and removed, since it causes a lot of various problems in many situations. Link to comment Share on other sites More sharing options...
Eshvara Posted September 25, 2017 Share Posted September 25, 2017 (edited) Yeah, this should be a priority fix! Also companions taking forever to attack. All the te that I've yelled "Arcann tf you standing there for?" Here inside my home! It isn't his fault, fix it BW! You're creating problems in my relationship with my husbando.🎅 He better make it up to me....good. I'm such a pig. 🐷 Edited September 25, 2017 by Eshvara Link to comment Share on other sites More sharing options...
BorisKarloffe Posted September 25, 2017 Share Posted September 25, 2017 Obviously, the companions are out of shape and angry that they have to run this much. Bioware told them the first string comps would be back by now, but alas...even more running awaits. Link to comment Share on other sites More sharing options...
MingusPho Posted September 26, 2017 Share Posted September 26, 2017 Yes! This is consistently getting worse. Lag behind distance is getting longer. I also noticed behavioral lag as well. I have a comp at 49 influence who seems to forget we're in combat and takes breaks in the middle of a fight. Link to comment Share on other sites More sharing options...
TheRobDaCool Posted September 26, 2017 Share Posted September 26, 2017 Yes, I honestly don't know what annoys me more; my companions lagging behind or the fact I am not a Sith Lord but an errand boy. Since this thread or over 9 months old I am guessing this will get fixed when they introduce new classes to the game. Link to comment Share on other sites More sharing options...
Lammia Posted September 26, 2017 Share Posted September 26, 2017 Nah, they're fixing it by taking our companions away from us. No comps = no lagging. Link to comment Share on other sites More sharing options...
SteveTheCynic Posted September 28, 2017 Share Posted September 28, 2017 You assume everyone's F1 is keyed to the same ability. Mine isn't. I appreciate your willing to help, but it's not about me working around the bug but the bug to be removed. I found some ways to fight it, but it's not the point here. The point is the bug should be addressed and removed, since it causes a lot of various problems in many situations. I agree that it should be removed, but in the meantime you can reduce its negative effects in the way I suggested, albeit with a different keybind. Link to comment Share on other sites More sharing options...
LordFell Posted October 1, 2017 Share Posted October 1, 2017 This has definitely been worse in the last while. I've reported it as a bug in game. Link to comment Share on other sites More sharing options...
JercGhyron Posted October 1, 2018 Share Posted October 1, 2018 Nearly two years later still no fix? How lame. Link to comment Share on other sites More sharing options...
Keta Posted October 1, 2018 Share Posted October 1, 2018 Nearly two years later still no fix? How lame. 1. They've been lollygagging since 2011. 2. Holy Necro, start a new thread. Link to comment Share on other sites More sharing options...
Ardrossan Posted October 1, 2018 Share Posted October 1, 2018 No, it started doing this around the time the OP mentioned it. It wasn't as noticeable before. And imo this thread is a good reminder that the bug is nearly two years old. Link to comment Share on other sites More sharing options...
wilkiealbert Posted October 1, 2018 Share Posted October 1, 2018 yes I told them over 2 years ago and they steel have not fix it yet Link to comment Share on other sites More sharing options...
SourOrange Posted October 1, 2018 Share Posted October 1, 2018 (edited) 1. They've been lollygagging since 2011. 2. Holy Necro, start a new thread. There's no reason to start a new thread when one already exists for a problem that's still a problem. The only time a necro is actually a bad thing is if someone is drudging up old topics that are no longer relevant, or bringing light to issues that have already been solved. Seeing as this is still an issue that needs to be fixed, this thread qualifies as neither. Edited October 1, 2018 by SourOrange Link to comment Share on other sites More sharing options...
Andryah Posted October 1, 2018 Share Posted October 1, 2018 (edited) No, it started doing this around the time the OP mentioned it. It wasn't as noticeable before. And imo this thread is a good reminder that the bug is nearly two years old. True. Thing is.. I have rarely found it to be an actual problem for me. Yeah.. they tend to lolly-gag and stop and smell the SW roses... but I have found that unless they get stuck on a terrain feature somehow (which is rare).... they quickly speed port to you when you engage in combat. So the only annoyance is if you are out gathering resources and need your companion to do it for you... but if the companion is out of range.. the character will start the harvest instead OR the companion will also do it's little speed port to the target. I'm more bugged personally by my companions constantly "eye-balling" me when they are standing next to me. Makes me want to /slap them every now and then. So I don't consider it a mission critical bug to be fixed. It could in fact be an artifact of the many changes they made for companions since 4.0 released. should it be fixed? Yes. Is it a giant tragedy of playability if they don't? No. Edited October 1, 2018 by Andryah Link to comment Share on other sites More sharing options...
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