ArcAngelSeth Posted June 7, 2016 Share Posted June 7, 2016 Im quitting pvp till BW fixes the resolve system, and i encourage other players to do so as well. resolve is so broken right now it might as well not even be in the game. I get the concept and its cool and all, but it needs to be fixed. Link to comment Share on other sites More sharing options...
Technohic Posted June 7, 2016 Share Posted June 7, 2016 What part of it is broken? I pretty much never get stunned with a full bar and get stunned without so id like to know. Link to comment Share on other sites More sharing options...
Coloneli Posted June 7, 2016 Share Posted June 7, 2016 1 of the things in this game i find good. Link to comment Share on other sites More sharing options...
QuiveringPotato Posted June 7, 2016 Share Posted June 7, 2016 Resolve works as intended, save for a few bugs but those are just on certain abilities. Also, forgive me if I'm wrong, but isn't Electronet only supposed to do damage if you're whitebarred, and not apply the hindered effect? Had a huttball where I was repeatedly getting netted either while whitebarred or had net on me when I was whitebarred, and then I'd CC break, but I still couldn't roll or use holotraverse. Link to comment Share on other sites More sharing options...
Floplag Posted June 7, 2016 Share Posted June 7, 2016 Resolve is broken in the sense that a full bar does not fully prevent movement impairment. A full bar should prevent any form of movement impairment including not only hard stuns but mezzes, slows, etc... Currently, it does not work in this manner. Link to comment Share on other sites More sharing options...
Greezt Posted June 7, 2016 Share Posted June 7, 2016 Resolve works as intended, save for a few bugs but those are just on certain abilities. Also, forgive me if I'm wrong, but isn't Electronet only supposed to do damage if you're whitebarred, and not apply the hindered effect? Had a huttball where I was repeatedly getting netted either while whitebarred or had net on me when I was whitebarred, and then I'd CC break, but I still couldn't roll or use holotraverse. I think it's working as intended. Since electronet doesn't generate resolve or immobilize, it should still work through whitebar. Link to comment Share on other sites More sharing options...
Greezt Posted June 7, 2016 Share Posted June 7, 2016 Resolve is broken in the sense that a full bar does not fully prevent movement impairment. A full bar should prevent any form of movement impairment including not only hard stuns but mezzes, slows, etc... Currently, it does not work in this manner. Whitebar does prevent mezzes. It turns stuns/roots into slows, but what's wrong with that? Link to comment Share on other sites More sharing options...
Coloneli Posted June 7, 2016 Share Posted June 7, 2016 Resolve works as intended, save for a few bugs but those are just on certain abilities. Also, forgive me if I'm wrong, but isn't Electronet only supposed to do damage if you're whitebarred, and not apply the hindered effect? Had a huttball where I was repeatedly getting netted either while whitebarred or had net on me when I was whitebarred, and then I'd CC break, but I still couldn't roll or use holotraverse. Hindering effect is applied regardless of resolve bar. Only way to avoid it is to resist the net altogether. Link to comment Share on other sites More sharing options...
Coloneli Posted June 7, 2016 Share Posted June 7, 2016 Just a quick btw the root on engi snipers roll works on whitebar, only thing thats bugged. Link to comment Share on other sites More sharing options...
QuiveringPotato Posted June 7, 2016 Share Posted June 7, 2016 Hindering effect is applied regardless of resolve bar. Only way to avoid it is to resist the net altogether. Ah, good to know. I've usually just waited until someone else stuns me to whitebar me while I'm netted to CC break, don't often run into the situation where there's 3 mercs on the enemy team who all net you back-to-back. Link to comment Share on other sites More sharing options...
foxmob Posted June 7, 2016 Share Posted June 7, 2016 Im quitting pvp till BW fixes the resolve system, and i encourage other players to do so as well. resolve is so broken right now it might as well not even be in the game. I get the concept and its cool and all, but it needs to be fixed. let's say ppl do as you suggest and stop PVPing. do you think that would bother BW at all? they'd thank you. they wouldn't even need to pretend that they're concerned about PVP at that point. resolve is fine in arenas. it needs minor tweaks in WZs. (such as activating and dwindling away in spawn and out of combat). as it stands now, resolve makes it so that you can only be stunned/sapped once. the second one will usually fill resolve and can be broken. a couple CC abilities don't fill enough resolve for this to be the case. that's another minor tweak issue. Link to comment Share on other sites More sharing options...
foxmob Posted June 7, 2016 Share Posted June 7, 2016 Hindering effect is applied regardless of resolve bar. Only way to avoid it is to resist the net altogether. ^this. and you can also break it. but then it still does dmg. iirc. Link to comment Share on other sites More sharing options...
QuiveringPotato Posted June 7, 2016 Share Posted June 7, 2016 ^this. and you can also break it. but then it still does dmg. iirc. Yeah, the damage effect is defnitely non-removable, although abilities like Shield Probe and Shroud can negate the damage while they're up. Link to comment Share on other sites More sharing options...
reppaz Posted June 7, 2016 Share Posted June 7, 2016 (edited) Reslove is broken! Been knockbacked 4-5 times in a row from sage/sorcs and without having full resolve. Knockback should give 700 points of resolve. That means 2 knockbacks should give full bar. Edited June 7, 2016 by reppaz Link to comment Share on other sites More sharing options...
QuiveringPotato Posted June 7, 2016 Share Posted June 7, 2016 Reslove is broken! Been knockbacked 4-5 times in a row from sage/sorcs and without having full resolve. Knockback should give 700 points of resolve. That means 2 knockbacks should give full bar. Resolve functions as intended. But yeah, Overload really needs to give more resolve. 5s root on a knockback with a low CD and gives low resolve.. Link to comment Share on other sites More sharing options...
Floplag Posted June 7, 2016 Share Posted June 7, 2016 Whitebar does prevent mezzes. It turns stuns/roots into slows, but what's wrong with that? The fact that you can have some form of movement impairment indefinitely? I would think thats obvious Link to comment Share on other sites More sharing options...
Anzel Posted June 7, 2016 Share Posted June 7, 2016 Resolve is working as intended. Guess what? It still sucks. Being knocked back and rooted should fill resolve completely. Additionally, it should take at least double the time to drain. Playing in WZs is terrible compared to other games. There's a reason why everyone else is playing other games... Link to comment Share on other sites More sharing options...
Greezt Posted June 7, 2016 Share Posted June 7, 2016 The fact that you can have some form of movement impairment indefinitely? I would think thats obvious Slows are really not that much of a problem, especially with this mobility thing we have going right now. You can still use all your gap closers and mobility movements when whitebarred. Would you suggest that every slow add to resolve? That seems excessive to me, and it would make the life of sorcs and mercs a whole lot harder. Link to comment Share on other sites More sharing options...
Technohic Posted June 7, 2016 Share Posted June 7, 2016 Slows are really not that much of a problem, especially with this mobility thing we have going right now. You can still use all your gap closers and mobility movements when whitebarred. Would you suggest that every slow add to resolve? That seems excessive to me, and it would make the life of sorcs and mercs a whole lot harder. And sniper. 2 of 3 specs have constant damage effects that also slow they need to have up at all times. One even is applied via AOE. Link to comment Share on other sites More sharing options...
Floplag Posted June 7, 2016 Share Posted June 7, 2016 (edited) Slows are really not that much of a problem, especially with this mobility thing we have going right now. You can still use all your gap closers and mobility movements when whitebarred. Would you suggest that every slow add to resolve? That seems excessive to me, and it would make the life of sorcs and mercs a whole lot harder. Perhaps they are not an issue to you, but as a class that must kite to live, yeah, its an issue to me. To me white bar should give 100% immunity to all forms of stun, slow, or anything related to imparing my movement at full speed, that would make the game far better and far less stun wars Edited June 7, 2016 by Floplag Link to comment Share on other sites More sharing options...
Rantank Posted June 7, 2016 Share Posted June 7, 2016 (edited) On my healer Ops I have to kite as well... I'm not impressed that resolve isn't ever intended to help me stay out of reach. On the other hand I was pretty ignorant about this and I assumed white bar would prevent slow going on. It means I can be more generous using my slow on someone trying to run me down. Juggs must be laughing about this given they're all probably running around with Pooled Hatred saying yeah... slow me, I dare you. Edited June 7, 2016 by Rantank Link to comment Share on other sites More sharing options...
foxmob Posted June 7, 2016 Share Posted June 7, 2016 Juggs must be laughing about this given they're all probably running around with Pooled Hatred saying yeah... slow me, I dare you. doesn't matter. every AC in the game applies snares or roots actively or passively in every conceivable "rotation." point is, I laughed like that the second I looked at the masterful skills set. Link to comment Share on other sites More sharing options...
Greezt Posted June 7, 2016 Share Posted June 7, 2016 Perhaps they are not an issue to you, but as a class that must kite to live, yeah, its an issue to me. To me white bar should give 100% immunity to all forms of stun, slow, or anything related to imparing my movement at full speed, that would make the game far better and far less stun wars My main pvp toon is a serenity shadow... I need to kite just almost as much as any ranged class. My point was that making slows affect resolve would hurt classes that kite. Imagine as a merc, every time you use blazing bolts your opponent's resolve starts filling. Or as a sorc, every time you use force lightning... This would give you the exact opposite of kiting, because when you'll need your slow, you won't be able to use it. Sure, it seems nice that you should be able to run away without worrying about slows, but frankly melee suffer from them more than ranged. Link to comment Share on other sites More sharing options...
Kyuuu Posted June 7, 2016 Share Posted June 7, 2016 Resolve is broken in the sense that a full bar does not fully prevent movement impairment. A full bar should prevent any form of movement impairment including not only hard stuns but mezzes, slows, etc... Currently, it does not work in this manner. last i check you have to USE your CC breaker when you white barred, being white barred alone isnt supposed to stop anything Link to comment Share on other sites More sharing options...
ArcAngelSeth Posted June 8, 2016 Author Share Posted June 8, 2016 Sorry, i was a little tired when I posted this. But I played about 9 matches last night and had operatives chain mezzing me, and using sleep dart on me while My resolve was full. Their is also the issue of my resolve bar emptying while I'm stunned. Iv also noticed that certain stuns generate WAY more resolve then others. Electrocute almost fills the resolve bar while carbonite only builds like 1/4 of the bar. So PTs can sit their and chain lock a team in carbonite freezes, but if a sorc stuns then overloads, the bar is full? This just doesn't make sense to me. There is also the issue of resolve emptying before it fills, so stealth classes can reaply mezzes freely simply waiting for it to start emptying then locking you again. I like the resolve system, it just need to be fixed cause Im sick of being stunned while white barred. Link to comment Share on other sites More sharing options...
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