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Progression after class story.


Xionor

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Hey,

 

I've come back from a long break and completed my class story aswell as Ilum storyline and the 2 associated flashpoints with it now I'm wondering what is next in the story? I'm under the impression the story goes in order as follows -:

 

Class quest > Illum > Rise of the Hutt Cartel > Shadow of Raven > Knights of the Fallen Empire.

 

Is there any I've missed or is that the correct order in which to do the story?

 

Thanks.

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After Shadow of Revan comes the "Rise of the Emperor", though it`s considered to be the ending of Shadow of Revan. Between Rise of the Hutt Cartell and Shadow of Revan, there are two smaller expansion, CZ-198 and Oricon`s storylines though they are optional. CZ-198 is about Czerka and what happens to them and Oricon is the end to Dread Masters storyline. Hope this helps :)
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Thanks a lot! Quick question.. Is Voss worth doing? Is there any main storyline to that? I've seen it mentioned but nothing about it being in the main story.

 

EDIT: Where do i start the dread masters storyline?

Edited by Xionor
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Yep, Voss has a planetary story. If you've never done it before, it might worth doing to see it once. You should also have had a class quest on Voss.

 

The Dread Master storyline sort of starts on Imperial Belsavis (Imperial characters free them as part of the planetary questline). Section X is related to it but doesn't have any actual story beyond the quest for HK-51. The seeker droid quests are also related to it and have a little bit more story but you may find them to be more trouble than they're worth. Most of the Dread War stuff is actually on Oricon. There's a handful of quests there that are followed by two operations.

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Thanks a lot! Quick question.. Is Voss worth doing? Is there any main storyline to that? I've seen it mentioned but nothing about it being in the main story.

 

EDIT: Where do i start the dread masters storyline?

 

The imperial Voss storyline ties into the Ilum storyline a little bit.

 

The Dread Masters storyline starts as the imperial Belsavis storyline. The Oricon mission can be picked up from the mission terminal on your ship or from an astromech on the fleet.

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If you're in a rush, the core single-players stuff is Ilum -> Makeb (Rise of the Hutt Cartel) -> Forged Alliances Flashpoints (you can select solo-mode for all of them) -> Rishi / Yavin (Shadow of Revan) -> Ziost -> Knights of the Fallen Empire.

 

Oricon can reasonably be considered a 'core' story arc too, set between Makeb and Forged Alliances, but be aware it requires running two Operations (Dread Fortress & Dread Palace) to complete the quest line (basically, it works as a stand-alone story even if you make it your character's only involvement in the Dread War - but for full effect of that storyline you'll want to do EC, SecX, TfB, S&V and the Seeker Droid mission chain first).

 

If you want to see everything, here's a list of all the post-50 content in chronological order. Make sure you have the "Show Exploration Missions" option toggled On on your map screen or else there will be some missions that aren't available. (Some of the references to Operations being Level 55 or whatnot are now out of date since 4.0 changed how end-game Ops work - but the chronological order still stands.)

Here's a list of all the post-Class Story storylines, based on the chronological order that max-level content was released (which seems to track the in-universe progression).

 

The Cold War and the Start of the Second Great Galactic War

  • Class & Planetary Quests up through Corellia and the end of your Class Story plus Flashpoints as they become available (all Flashpoints have one-time quests that can be picked up on Fleet as soon as you hit the level for that Flashpoint and most of these quests can also be picked up on the level-appropriate planets)

 

Ilum and the New Empire

  • Ilum Planetary Quests (starts with quest you should receive automatically once you finish your Class Story)
  • Battle of Ilum Flashpoint (continuing the Ilum quest line) [now available in solo-mode]
  • The False Emperor Flashpoint (concluding the Ilum quest line) [now available in solo-mode]

 

The Return of the Infernal One

  • Eternity Vault Operation (one-time quest picked up on Fleet)

 

Prelude to the Hutt Cartel Conflict

  • Karagga's Palace Operation (one-time quest picked up on Fleet)

 

The Rakghoul Plague Outbreak

  • Kaon Under Siege Flashpoint (one-time quest picked up on Fleet)
  • The Lost Island Flashpoint (concluding the one-time quest that started with Kaon)

 

The Black Hole Crisis

  • Black Hole Daily Area (one-time quest picked up on Fleet starts the progression)

 

The Dread War Begins

  • Explosive Conflict Operation (one-time quest picked up on Fleet)
  • Terror From Beyond Operation (one-time quest picked up on Fleet) [because this Operation has been adjusted to level 55 it's worth noting that nothing is glaringly out of order if you do this after Makeb, but it should be done before Scum and Villainy]
  • Section X Daily Area (one-time quest picked up on Fleet starts the progression)
  • HK-51 Quest Line (starts with quest picked up in Section X)

 

Conflict with the Hutt Cartel

  • Scum and Villainy Operation (one-time quest picked up on Fleet) [because it is a level 55 operation, this is something you'll probably end up running after Makeb. Other than a single line of dialogue on the Republic one-time quest (response to "But their leader is dead!" dialogue option), nothing is badly out of place if you do this content after Makeb. This Operation also ties in to The Dread War storyline and should definitely be run if you want to experience that full story.]
  • Makeb Planetary Quest Line (starts with quest picked up on your ship's holo-terminal)
  • Shroud (Macrobinoculars) and Seeds of Rage (Seeker Droid) Quest Lines (each starts with a quest that can either be picked up on Makeb at around the halfway point of the planetary quest line, or on the Fleet once you hit level 52)[seeds of Rage questline also ties in to The Dread War storyline, should definitely be run if you want to experience that full story]

 

The Fall of Czerka

  • CZ-198 Daily Area (one-time quest picked up on Fleet starts the progression)
  • Czerka Corporate Labs Flashpoint (continuing the CZ-198 one-time quest)
  • Czerka Core Meltdown Flashpoint (concluding the CZ-198 one-time quest)

 

The Dread War Ends

  • Oricon Planetary Quest Chain (starts with quest that can be picked up either on Fleet or CZ-198)
  • Dread Fortress Operation (continuing the Oricon quest line)
  • Dread Palace Operation (concluding the Oricon quest line)

 

Forged Alliances

  • Assault on Tython and Korriban Incursion Flashpoints (order is determined based on your faction, one-time quest picked up on fleet)
  • Depths of Manaan Flashpoint (quest to continue the progression picked up on fleet from same droid who gave part I)
  • Rakata Prime Flashpoint (quest to continure the progression picked up on fleet from same droid who gave parts I and II)

 

Shadow of Revan

  • Rishi Planetary Quest Line (starts with quest picked up from Forged Alliances Droid on Fleet or from terminal on your Ship)
  • Blood Hunt Flashpoint (Rishi Quest Line directs you to it)
  • Battle of Rishi Flashpoint (Rishi Quest Line directs you to it)
  • Yavin IV Planetary Quest Line and Daily Area
  • Temple of Sacrifice Operation (one of two options for how to finish the Yavin IV Quest Line)
  • Ravagers Operation (one-time quest outside the Operation entrance on Rishi) [separate from main quest line with stand-alone plot, can be done anytime after you hit 60 and have been to Rishi]

 

Rise of the Emperor

  • Ziost Planetary Quest Line (starts with quest picked up on fleet)
  • Ziost Daily Area (planetary quest line leads into it)

 

Knights of the Fallen Empire

  • On-Going Quest Line [Chapters 1-13 currently available] (starts with quest picked up on your ship)
  • Star Fortress Flashpoints (on-going quest line leads into them)

 

With 4.0, the 'breadcrumb' missions to the Black Hole and to Section X seem to have been pruned out as part of the 'streamlining' they did. All the missions in both areas are still there though, so you can still complete those and can still get HK-51 in SecX, you just have to head to the areas directly instead of picking up the "go there" mission from the Fleet.

Edited by DarthDymond
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