andrewpb Posted April 14, 2016 Share Posted April 14, 2016 Firstly, Thank you so much for the new War Zone, it's great fun and a breath of fresh air. Secondly. STOP MAKING THIS WARZONE A 50/50 POP CHANCE! IT's REALLY NOT THAT GOOD! There are numerous players insta quitting because of the bias you are showing this new horrendous monstrosity of yours. Please PLEASE just put it into a normal rotation with all the others. THANKS! no, really, I mean it. Link to comment Share on other sites More sharing options...
JarenWelen Posted April 14, 2016 Share Posted April 14, 2016 I genuinely enjoy APG and the objective-based play it involves, but yeah: aside from arenas, I think I've had 4 non-APG matches in the past week. Link to comment Share on other sites More sharing options...
MuskyBoy Posted April 14, 2016 Share Posted April 14, 2016 It's not on rotation it is caused by faction imbalance on servers. If 10 imps queue and 6 repubs queue have a guess what will pop? They either need to make APG faction only or remove factions from all wz's. This will continue to happen until this is corrected. Link to comment Share on other sites More sharing options...
andrewpb Posted April 14, 2016 Author Share Posted April 14, 2016 To be fair it seems only to be a solo queue issue. It's either that or a 4v4 against a premade. It seems that thetas the only options, if you solo queue. Link to comment Share on other sites More sharing options...
Fellow-Canadian Posted April 14, 2016 Share Posted April 14, 2016 (edited) The map mechanics are complex and interesting but it doesn't make the warzone fun. Most maps I find myself getting a bonus and everybody then stands around to defend with nobody contesting the capture. The map is too big and there are hardly any choke points that force the teams to fight each other. I've had some warzones where I don't see a need to fight anyone. Most of the games I find are pretty peaceful with each team doing their own thing to get bonuses and capture points. Very little combat is involved and I don't find the slow pace of the warzone fun. Edited April 14, 2016 by Fellow-Canadian Link to comment Share on other sites More sharing options...
Lhancelot Posted April 14, 2016 Share Posted April 14, 2016 The map mechanics are complex and interesting but it doesn't make the warzone fun. Most maps I find myself getting a bonus and everybody then stands around to defend with nobody contesting the capture. The map is too big and there are hardly any choke points that force the teams to fight each other. I've had some warzones where I don't see a need to fight anyone. Most of the games I find are pretty peaceful with each team doing their own thing to get bonuses and capture points. Very little combat is involved and I don't find the slow pace of the warzone fun. My impression of it too. Link to comment Share on other sites More sharing options...
DenariusJay Posted April 14, 2016 Share Posted April 14, 2016 I like it. It seems less "zergy" then say Voidstars, which is just "die die die die die die" till timer is up, which get olds fast, specially if the teams are lopsided. Stealth is really fun in this WZ, you can really catch stragglers off guard and because the map is alittle more travel restrictive, you can have a proper 1v1 in a decent amount of time without the premade butt buddies coming to the rescue in 3 seconds. To each there own I suppose. Link to comment Share on other sites More sharing options...
Lundorff Posted April 14, 2016 Share Posted April 14, 2016 The map mechanics are complex and interesting but it doesn't make the warzone fun. Most maps I find myself getting a bonus and everybody then stands around to defend with nobody contesting the capture. The map is too big and there are hardly any choke points that force the teams to fight each other. I've had some warzones where I don't see a need to fight anyone. Most of the games I find are pretty peaceful with each team doing their own thing to get bonuses and capture points. Very little combat is involved and I don't find the slow pace of the warzone fun. Precisely. I have found that actively avoiding combat is the best way to win the match. I always try to pick up a buff and then either slice an inactive spot, or help with an existing one. I actually run away from the enemy, and that is why I think the design is flawed. They need to combine PVP with objective play like basically all other warzones. Oh and yes they need to make all warzones cross faction, or stop doing it with this one exclusively. Too many pops. Link to comment Share on other sites More sharing options...
JouerTue Posted April 14, 2016 Share Posted April 14, 2016 The map mechanics are complex and interesting but it doesn't make the warzone fun. Most maps I find myself getting a bonus and everybody then stands around to defend with nobody contesting the capture. The map is too big and there are hardly any choke points that force the teams to fight each other. I've had some warzones where I don't see a need to fight anyone. Most of the games I find are pretty peaceful with each team doing their own thing to get bonuses and capture points. Very little combat is involved and I don't find the slow pace of the warzone fun. this+a player able to pick the blue buff at will=win Link to comment Share on other sites More sharing options...
Banderal Posted April 14, 2016 Share Posted April 14, 2016 this+a player able to pick the blue buff at will=win Was in a game yesterday where someone on my team grabbed the red buff, and then just stayed with "the group". I guess to keep the other team from getting it, but I was tbinking, "Jeesh, go use the thing!" Also had a nice 1v1 fight between myself, and I had the green buff, and a guy on the other team with the red. Felt like a metaphor somehow. I managed to eek out a win, and so I found out that in that situation the red buff I won replaced the green buff I already had. I was kinda hoping to get both. And on topic, yes, pls find a way to mix the rest of the maps back in! Link to comment Share on other sites More sharing options...
Lalainnia Posted April 14, 2016 Share Posted April 14, 2016 It's a fun map objectives wise if anything I kinda think it would have been better as some kinda installment in the early Ilium days. The prob is like a previous poster stated its actually encourages staying out of combat to be ready to take points get mods and generally moving around faster sents/mara are huge on this map in terms of getting around. Link to comment Share on other sites More sharing options...
Lundorff Posted April 14, 2016 Share Posted April 14, 2016 but I was tbinking, "Jeesh, go use the thing!" I tried to say something similar to a team mate yesterday, and the game chat box came back with Player not same faction.... great. Perfect. Can't not whisper team mates of the opposite faction. Link to comment Share on other sites More sharing options...
Lhancelot Posted April 14, 2016 Share Posted April 14, 2016 Hey wait. I am confused, is it "Odessen Proving Grounds", or "Alliance Proving Grounds"? Or, is there two separate maps, called both? Link to comment Share on other sites More sharing options...
AutoCocker Posted April 14, 2016 Share Posted April 14, 2016 (edited) It's not on rotation it is caused by faction imbalance on servers. If 10 imps queue and 6 repubs queue have a guess what will pop? They either need to make APG faction only or remove factions from all wz's. This will continue to happen until this is corrected. ^^ Pretty much this. So sick of this WZ popping 9 times out of 10. Especially since it involves more running around between point A and B than actual PvP. Cool idea but terrible implementation. Edited April 14, 2016 by AutoCocker Link to comment Share on other sites More sharing options...
Volthammer Posted April 15, 2016 Share Posted April 15, 2016 Hey wait. I am confused, is it "Odessen Proving Grounds", or "Alliance Proving Grounds"? Or, is there two separate maps, called both? It's technically Alliance Proving Grounds. Link to comment Share on other sites More sharing options...
Banderal Posted April 15, 2016 Share Posted April 15, 2016 It's technically Alliance Proving Grounds. Yeah, but OPS works better, because that's basically "oops". Link to comment Share on other sites More sharing options...
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