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Game has died, Nowhere to go


MadCuzBad

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You know, you all could save yourselves a lot of time and effort by just chucking some TrollChow at him and letting him snarf it up, like the attention he wants.

 

Or, you could just stop feeding him and he'd shrivel up and disappear. Sure, he'd be noisy and escalate before that happened but folk like him need attention be it positive or negative.

 

1450 replies on this thread and yet here you are still posting. You have a strange way of not "feeding trolls" if that's what you honestly believe. OR maybe your a troll on a thread and topic that actually means something to a lot of players. I mean if MCB was a troll like you want people to believe, at 1450 replies he is the elite among elite trolls. And if MCB is a troll, he ownzzzzzz u something terribly.

 

Reading the opening statement I see nothing at all that smells trollish to me. I think it is a legitimate thread to me. I just think the problem comes in when people on these forums do not like what this thread is all about and do everything they can to lock it down and destroy it.

 

Just my opinion. That's my story and I'm sticking to it.

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...Just my opinion. That's my story and I'm sticking to it.

 

Might as well. Don't have anything factual or actual to "stick to". :)

 

I "plonked" your other avatar and now this one gets to join it. Just think, you can talk to yourself about how the mean old lady picked on you.

 

Toodles.

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Might as well. Don't have anything factual or actual to "stick to". :)

 

I "plonked" your other avatar and now this one gets to join it. Just think, you can talk to yourself about how the mean old lady picked on you.

 

Toodles.

 

I'd just like to say that I'm heartened that 30-year-old USENET terminology is still in current usage.

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I was on USENET back in the day... a lot.

 

Spent a lot of time talking to some of the people who came up with some of those terms.

 

Owned a company back in the day that produced automated reader s'ware for the USENET. Gawd, that's eons ago now. Was a wild and crazy place in its day.

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Owned a company back in the day that produced automated reader s'ware for the USENET. Gawd, that's eons ago now. Was a wild and crazy place in its day.

 

I was on USENET back in the day... a lot.

 

Spent a lot of time talking to some of the people who came up with some of those terms.

 

I miss USENET a little myself.

 

All together now:

 

"You kids, get offa our lawns!"

 

 

:D

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I miss USENET a little myself.

 

All together now:

 

"You kids, get offa our lawns!"

 

 

:D

 

I miss the pre-monetized Internet, when it wasn't all about clicks and data-mining and monetizing every little second and every company everywhere desperately trying anything they can think of to track where you go and what you do.

Edited by Max_Killjoy
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Ah, back in the day, when you could open a webpage faster than you can now - thanks to all that lovely advertising border, pop-ups, and those auto-starting videos that creep you out, cause you can hear the voice, but not see where the video is to shut it off.
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Ah, back in the day, when you could open a webpage faster than you can now - thanks to all that lovely advertising border, pop-ups, and those auto-starting videos that creep you out, cause you can hear the voice, but not see where the video is to shut it off.

 

One thing that seems to have gone the way of the dodo (thank the gods) is the blinking flashing trend. That was so horrible. Oh and the BLARING music. Both over-used when the tech first came along to allow for it.

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One thing that seems to have gone the way of the dodo (thank the gods) is the blinking flashing trend. That was so horrible. Oh and the BLARING music. Both over-used when the tech first came along to allow for it.

 

Modern browsers just don't honor the <blink> tag any more.

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Ah, back in the day, when you could open a webpage faster than you can now - thanks to all that lovely advertising border, pop-ups, and those auto-starting videos that creep you out, cause you can hear the voice, but not see where the video is to shut it off.

 

Ad blocker, flash blocker, and a browser that indicates what tab is playing sound.

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TLDR: Harbringer is heading down the same road as POT5 and has an eroding population. Only difference is this time for me is that when Harbringer dies off (and it is rapidly heading that way) there is no "GO TO" server like there was in the past. Harbinger dies, where do people run to? As I see it, there is nowhere to run anymore. We have reached the end of the rope.

 

You could always check out the Hello Kitty Online Adventure. I hear PVP there is awesome...

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I miss the pre-monetized Internet, when it wasn't all about clicks and data-mining and monetizing every little second and every company everywhere desperately trying anything they can think of to track where you go and what you do.

 

This, exactly. When I first got out on the web in '94, there was like nothing there. The internet up to that point had consisted of IRC, FTP, and Telnet. Windows 3.1 had no socket layer, so you needed to buy a license from an Australian company for a thing called Winsock, and then you needed a UNIX shell account. But the web, back in the day of Mosaic, was like a new subdivision at the stage when the streets are laid out and paved, but the lots for the houses are still bare except for surveyor's flags. And there was no e-commerce because commercial activity, including all advertising, was banned.

 

Then came Winblows 95, and the commercialisation of the Web, and suddenly everybody's idiot cousin and their dog was "surfing the internet".

 

Where am I going with this? I don't know, I'm a senile old man. HEY! You damn kids get off my lawn!

Edited by ElZaguero
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You could always check out the Hello Kitty Online Adventure. I hear PVP there is awesome...

 

Not sure what your saying. Hello Kitty have better PVP then here? Wow the trolls are out in force today. Nice try troll but you failed. Go troll somewhere else. I hear Hello Kitty forums love trolls.

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I miss the pre-monetized Internet, when it wasn't all about clicks and data-mining and monetizing every little second and every company everywhere desperately trying anything they can think of to track where you go and what you do.

 

So the nerd convention is held in April I take it?

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no offense. take your game dying complaints directly to bioware, bioware controls changes and content. we control the money. if bioware still doesn't listen and still stupidly ignores players that bring in the most money, look for other choices/alternatives and decide.

 

They read the forums.

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I miss the pre-monetized Internet, when it wasn't all about clicks and data-mining and monetizing every little second and every company everywhere desperately trying anything they can think of to track where you go and what you do.

 

Enh. I'm not thrilled by all that, but it pays for a lot of the content I consume and the means by which I consume it. A lot of that content is produced by individuals working for themselves, too.

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Over the last few years, the number of people playing mmos has declined. This is due to a number of factors but the variety of new game platforms like browser games seems to be the reason most given. It seems publishers are content to squeeze what profit they can out of existing games and avoid making new ones. Even Blizzard backed off from producing a new mmo after already having invested 10s of millions of dollars developing one. (Project Titan).

 

It's always been a problem for developers to produce content as fast as their players consume it. Bioware's new strategy seems to be that they don' care if people play regularly, as long as they come back regularly enough so that they can collect a subscription and maybe some micro sales.

 

I think the days are long over when SWTOR players can expect to find enough content to keep them engaged on a regular basis. The new style of game play seems to be log in for a week every couple of months. If you want to play games on a daily basis, I think the only option is to have a variety of games to choose from. No one game will be able to offer enough to be wholly engaging for very long.

Edited by MotorCityMan
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I haven't even touched KotFE with any of my characters (and probably never will), and yet I'm logged in almost every day doing something.

 

Only about 10 of mine have started it, roughly half, and of those only 3 will do the whole thing. The rest will park at Chapt X because it's better to go to Odessen than the fleet, or flying all over the galaxy for heroics. I may, once it's completely done, run a LS and a DS all the way through to do it all at once, instead of in bits and pieces, but by and large, I only need the 3 Alliances for my purposes.

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Only about 10 of mine have started it, roughly half, and of those only 3 will do the whole thing. The rest will park at Chapt X because it's better to go to Odessen than the fleet, or flying all over the galaxy for heroics. I may, once it's completely done, run a LS and a DS all the way through to do it all at once, instead of in bits and pieces, but by and large, I only need the 3 Alliances for my purposes.

 

I ran 1 toon thru the entire thing. I have 30 other lvl 65s that will never start it. Its absolutely ridicules that anyone needs to run that more than 1 time. They should give you the option to unlock all your toons if you run it thru 1 time.

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Over the last few years, the number of people playing mmos has declined. This is due to a number of factors but the variety of new game platforms like browser games seems to be the reason most given. It seems publishers are content to squeeze what profit they can out of existing games and avoid making new ones. Even Blizzard backed off from producing a new mmo after already having invested 10s of millions of dollars developing one. (Project Titan).

 

It's always been a problem for developers to produce content as fast as their players consume it. Bioware's new strategy seems to be that they don' care if people play regularly, as long as they come back regularly enough so that they can collect a subscription and maybe some micro sales.

 

I think the days are long over when SWTOR players can expect to find enough content to keep them engaged on a regular basis. The new style of game play seems to be log in for a week every couple of months. If you want to play games on a daily basis, I think the only option is to have a variety of games to choose from. No one game will be able to offer enough to be wholly engaging for very long.

 

Building this theme park with server to server ques would have made the difference of night and day in this game. They messed up predictably. What your saying might very well be correct, but the demise of this game was predictable based on a couple of key issues they dropped the ball on. And I'm talking major game changing mistakes, not just simply big ones.

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