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Mercenary PvP gearing in 3.1


Millem

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Hey mates!

 

Just a simple question: I know that we have to focus almost everything in Power and Surge when gearing, but, after the last patches, how much of Accuracy and Critical should we put?

 

Thanks!

 

P.S.: Bioware really made gearing a pain, with those crappy and useless stats on the PvP gear. Almost every piece has to be modified after you get it...

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i got all my gear with aim augments, (i run arsenal/heal spec so might be different) then i crank up my power and alacrity. I mostly heal now because being merc dps is tough no matter how good you are in ranked. you can swap surge with alactrity if you wish i somtimes swap those mods in order to be power and surge. Its up to you at that point still working on my complete ranked gear but i play my operative now mostly so dont know how long that will be.
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when i finish my stating, my Arsenal Commando will run with that stats in pvp:

 

- 3x accuracy

- 2x surge

- at least 500 crit

- all aim augments (power works fine too)

- rest is power

 

This build should hit hard :D

Edited by Shaokhan
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