sithlordknight Posted February 14, 2015 Share Posted February 14, 2015 I have spent hours and hours parsing and switching out gear and rotations on my Marauder to fine tune this amazing rotation and stat combo. The Fury discipline was a challenging spec to master because of 2 reasons. #1 Trying to figure out what I need to fit into the 6 second "Cascading power" window and #2 figuring out how much crit, alacrity and surge I need. I probably spent 1 million credits switching out enhancements and augments and I spent a good 10 hours working on a rotation and I am quite confident I have a winner here. "Cascading Power" window is a buff that increases all damage for 6 seconds after using the Raging Burst Ability and I what I have determined is that the most effective abilities to use in the 6 seconds are "Force Crush", "Ravage", "Furious Strike". But there's a problem. the only way you can get Furious Strike to fit in the window is if #1 you have 1 alacrity augment and #2 you hit Furious strike .3 seconds before Ravage finishes. Doing this allows the final hit of Ravage and Furious Strike to both make it into the window. I am parsing for 4300 DPS on an operation training dummy with the armor reduction module. I have the old 4 piece set bonus. Here are my stats 4108 Strength 1254.3 Melee Bonus Damage 100.05 Accuracy 25.05 Crit Chance 92.08 Crit Multiplier (Fury Tree gives you 15% bonus) .70 Alacrity 6 x Strength Augments 6 x Surge Augments 1 x Accuracy Augment 1 x Alacrity Augment Here is the rotation Opener: Frenzy Leap Rotation: (Repeatable over and over) Obliterate Berserk Raging Burst Force Crush Ravage Furious Strike (hit .3 sec before Ravage finishes) Force Scream Obliterate Raging Burst battering Assault Vicious Slash Furious Strike Vicious Slash If at some point you need some rage than substitute a vicious slash with an Assault. To make this rotation look easier it's best to view it in 2 sections where Obliterate would be the start of each. Link to comment Share on other sites More sharing options...
cs_zoltan Posted February 14, 2015 Share Posted February 14, 2015 Battering Assault under Cascading Power? It's a waste. Link to comment Share on other sites More sharing options...
Kyovarde Posted February 14, 2015 Share Posted February 14, 2015 That's not an "amazing" parse for that gear level. I've hit 4150~ with lower stats, stacking pure Alacrity. Link to comment Share on other sites More sharing options...
NalivenKensen Posted February 14, 2015 Share Posted February 14, 2015 Try this, you will do more DPS: Obliterate Berserk Raging Burst Force Crush Ravage Furious Strike (hit .3 sec before Ravage finishes) Obliterate battering Assault Raging Burst Vicious Slash Force Scream Furious Strike Vicious Slash Or simply put: Replace Battering Assault with Force Scream. Link to comment Share on other sites More sharing options...
Shatterstar Posted February 15, 2015 Share Posted February 15, 2015 Including your total ratings would help more than just listing what augments you are using. As you stated you spent a million credits swapping enhancements out also. Link to comment Share on other sites More sharing options...
TACeMossie Posted February 16, 2015 Share Posted February 16, 2015 (edited) Having that much surge is just ridiculous. You're running ~790 Surge rating. Diminishing returns starts hitting ridiculously hard at 300. You're wasting over 400 stats on something thats doing minimal stuff for you. You'd be better off with those 6 surge augments being alacrity ones. At least that way, you'd have 4.73% alacrity, which gives not only far more leeway with the Cascading Power window, but its a direct 3.997% DPS increase compared to what you are currently using (not including the reduced cooldown on relic procs for that either) The increase in surge your getting from going from 480 to 792 surge is only a 4.82% surge increase, which means your average critical hit rate would have to be 82.92% in order to make the surge augments better than alacrity ones. Anyway, I was tempted to write a guide for Concentration/Fury, however I couldn't be bothered gearing up my Sentinel and Oofalong is already working on it. But I will say the amount of wrong here is huge. Edited February 16, 2015 by TACeMossie Link to comment Share on other sites More sharing options...
Kyovarde Posted February 16, 2015 Share Posted February 16, 2015 Having that much surge is just ridiculous. You're running ~790 Surge rating. Diminishing returns starts hitting ridiculously hard at 300. You're wasting over 400 stats on something thats doing minimal stuff for you. You'd be better off with those 6 surge augments being alacrity ones. At least that way, you'd have 4.73% alacrity, which gives not only far more leeway with the Cascading Power window, but its a direct 3.997% DPS increase compared to what you are currently using (not including the reduced cooldown on relic procs for that either) The increase in surge your getting from going from 480 to 792 surge is only a 4.82% surge increase, which means your average critical hit rate would have to be 82.92% in order to make the surge augments better than alacrity ones. Anyway, I was tempted to write a guide for Concentration/Fury, however I couldn't be bothered gearing up my Sentinel and Oofalong is already working on it. But I will say the amount of wrong here is huge. It's not as bad as you make it out to be. At least 23-25% of Concentration's Damage comes from automatic critical strikes. He's probably only losing 3-5% DPS by stacking Surge and has better burst. Link to comment Share on other sites More sharing options...
TACeMossie Posted February 16, 2015 Share Posted February 16, 2015 (edited) It's not as bad as you make it out to be. At least 23-25% of Concentration's Damage comes from automatic critical strikes. He's probably only losing 3-5% DPS by stacking Surge and has better burst. At the DPS he's at, 3-5% DPS is 130-215dps. Thats a lot. That and his average critical hit rate will probably be half of what it needs for the extra surge to out-do alacrity. Plus, I didn't account for the base surge before as well, which massively tones down the benefits of the extra surge... Edited February 16, 2015 by TACeMossie Link to comment Share on other sites More sharing options...
g_mK Posted February 16, 2015 Share Posted February 16, 2015 I'm with Kwerty, you got too much surge Link to comment Share on other sites More sharing options...
sithlordknight Posted February 17, 2015 Author Share Posted February 17, 2015 Try this, you will do more DPS: Obliterate Berserk Raging Burst Force Crush Ravage Furious Strike (hit .3 sec before Ravage finishes) Obliterate battering Assault Raging Burst Vicious Slash Force Scream Furious Strike Vicious Slash Or simply put: Replace Battering Assault with Force Scream. Thank you for your rotation. This helped my numbers. Link to comment Share on other sites More sharing options...
Ld-Siris Posted February 17, 2015 Share Posted February 17, 2015 He does have a little 2 much surge but not a lot. Excluding the flat 15 from fury spec he has 77%. He shouldn't be above 75% (yes technically 70% is the soft cap but 75 is easy goal and still getting acc and alacrity) Link to comment Share on other sites More sharing options...
Kurkina Posted February 18, 2015 Share Posted February 18, 2015 I am parsing for 4300 DPS on an operation training dummy with the armor reduction module. I have the old 4 piece set bonus. With your weird stats, old gear and strange rotation I'm gonna call you out on this, I don't think you're even hitting 4000. Combat Log or it didn't happen. Link to comment Share on other sites More sharing options...
Avoxen Posted May 15, 2015 Share Posted May 15, 2015 Working on the rotation, this one seems to do the most dps for me: Obliterate/BeserkRaging BurstForce CrushRavageFurious StrikeBattering AssaultObliterateRaging BurstForce ScreamVicious SlashFurious StrikeDual Saber Throw This rotation seems to use obliterate/raging burst on cooldown while fitting all your hard hitters (force crush, ravage, furious strike, and battle-cry force scream) into the cascading power window. Any improvement that y'all can come up with would be neat.Thanks for reading! Link to comment Share on other sites More sharing options...
Atlanis Posted May 16, 2015 Share Posted May 16, 2015 You know try a Guardian DPS if you are Sentinelmaster you will become: THE ULTIMATE AVATAR OF DESTRUCTION Trademarkinfringement possible :-P Going by this, a random parse in a far worse equipped Guardian I am currently forced to use for Raids by Bioware parsed on 4,4k.....I'd say nice effort, still the only solution for someone maining a Sent to participate in compettive PvP and PvE is to switch to another AC. Link to comment Share on other sites More sharing options...
Momerath Posted November 25, 2015 Share Posted November 25, 2015 Is fury spec viable in 4.2? If so, why does nobody use it? I found it fun to level with. Never worried much about rotation or maxxing DPS. Never had to, but more is always better. Top parses are all Annihilation though with some carnage mixed in. No Fury anywhere. I think its a fun spec to play but is it only viable for story? Link to comment Share on other sites More sharing options...
Airam Posted December 2, 2015 Share Posted December 2, 2015 Is fury spec viable in 4.2? If so, why does nobody use it? I found it fun to level with. Never worried much about rotation or maxxing DPS. Never had to, but more is always better. Top parses are all Annihilation though with some carnage mixed in. No Fury anywhere. I think its a fun spec to play but is it only viable for story? I have mained PVE Fury/Concentration for, well, ever, with the caveat that I would switch to something else if necessary to clear fights. I haven't had to swap except on Op IX in NiM Dread Ops--not in 4.0, but when the cores were bugged and force sweep didn't hit them half the time--and I specced back to it for the second half of the fight. Fury is not in a good place right now, so most people stopped using it. So it's viable for more than story, but only if you do worry about your rotation/maximizing DPS. A good Fury marauder will still fall behind the other specs, though. It desperately needs a rework right now in terms of balance as Carnage has more burst and more single target, and Anni has way more single target. However, if you can run it in raids, more power to you. Link to comment Share on other sites More sharing options...
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