BuriDogshin Posted January 6, 2015 Share Posted January 6, 2015 One of my raid groups was wiping on Underlurker last night, and after about 5 pulls the bugs (such as instant red crosses and the boss not returning to the tank) were constant, occurring every time for 5 pulls in a row, causing a wipe in less than 1.5 minutes each time. For our last pull, on the theory that the game was not properly resetting the state of the boss at the end of each pull (a phenomena you see in many new boss fights, such as when adds persist into the next pull), we exited the instance, reset the phase, cleared all the trash, and pulled again. For that last pull, no bugs occurred. Has anyone else had a similar experience, where the buggyness increases with each successive pull and resetting the phase seems to help fix things? Link to comment Share on other sites More sharing options...
BuriDogshin Posted January 7, 2015 Author Share Posted January 7, 2015 So, no ones noticed any correlation (or non-correlation) between successive pulls and buggyness, or whether resetting the phase helps with it or not Link to comment Share on other sites More sharing options...
Grayseven Posted January 7, 2015 Share Posted January 7, 2015 Only reset I've noticed that is absolutely necessary is the last fight in Ravagers where your group has to exit the instance and reset the phase after the Master/Blaster fight in order to properly begin the last fight. Link to comment Share on other sites More sharing options...
lpope Posted January 7, 2015 Share Posted January 7, 2015 I thought it was fairly common knowledge that when bosses bug out, exiting and resetting phase returned them to a more consistent and less buggy phase. At least that has been my experience since the days of TfB / SnV. I don't recall any bugginess on bosses in EV / KP except ones like Soa that eventually were patched. I also attribute that to the relatively simple boss mechanics of EV / KP versus the later OPS. All the later OPS have more intricate mechanics so I expect them to have more ways to break. To your other point as the more pulls, the more buggy; no I haven't seen that. I've found that if one pull is buggy, depending on the fight it's guaranteed to be buggy the next or you have a 50% chance that it breaks. Like Coratanni, once it bugs and she doesn't transition, it sometimes works the next time. Other bosses, it's pretty much guaranteed to break the next pull. I can't think of one of the top of my head though. Link to comment Share on other sites More sharing options...
GopherLuV Posted January 7, 2015 Share Posted January 7, 2015 I've never tried to reset, we usually just keep going until it works... It may bug out for a few pulls but all we need is it to work semi-well for one.. Cooldowns and good healers let you get past some of the buggyness. Maybe if I see it again during the week i'll see if resetting does anything. Link to comment Share on other sites More sharing options...
Discriminating Posted January 7, 2015 Share Posted January 7, 2015 ...the bugs (such as instant red crosses and the boss not returning to the tank)... Not saying that there aren't bugs in this fight, but instant red crosses are easily avoidable if the tank knows what they are doing and so is boss not returning to the tank. Link to comment Share on other sites More sharing options...
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