Qvasar Posted December 3, 2014 Share Posted December 3, 2014 (edited) Bugged Achievements Resetting on Logout/Login Depths of Manaan All Hard Mode achievements Rishi The Last StraughWhere's WuddA Break HouseThree Not So Little GrophetsSmell of the SeaX Marks the Spot Ticket #14577200 If you know of any more, please post below... Edited December 3, 2014 by Qvasar Link to comment Share on other sites More sharing options...
mbfhl Posted December 4, 2014 Share Posted December 4, 2014 Still bugged as at 04/12/14. Just checked. Link to comment Share on other sites More sharing options...
StefanInter Posted December 4, 2014 Share Posted December 4, 2014 They better grant us these back retrospectively...Totally unacceptable after waiting so long for them to spawn to have it disappear. Great to have closed pts...So many things missed... Link to comment Share on other sites More sharing options...
demotivator Posted December 4, 2014 Share Posted December 4, 2014 (edited) Same here, got the Wolf of Rishi achievement last night (I can still bear the Legacy title) and today they are all gone. Is the wrong timestamp related to the bug? Straugh is at 5:33:10, Wudd at 5:33:14 and Breck at 5:33:17 litterally a few seconds of eachothers but I have killed Straugh hours earlier. Three Not So Little Grophets is at 5:33:19. If you notice the clock in the top right corner it was 5:33 yet I took these screenshots in my stronghold a few minutes after the last kill, so it's like these timestamps were generated at the moment I opened up the window. Stripping us from our hard earned achievements (including the Nightlife event) is seriously getting out of hand and asking us to earn them again is a big fat NO. Edited December 4, 2014 by demotivator Link to comment Share on other sites More sharing options...
Qvasar Posted December 4, 2014 Author Share Posted December 4, 2014 (edited) Stripping us from our hard earned achievements (including the Nightlife event) is seriously getting out of hand and asking us to earn them again is a big fat NO. My Rishi achievements 230/230 on exploration were World firsts (afaik)... believe me, I'm pissed. Just in case this helps with any sort of investigation: <Smell of the Sea> @ 02/12/2014 - 14:54:33 GMT [14:54:33.215] [@K'ami] [@K'ami] [Examining Sea Pheromones {3517191668367360}] [ApplyEffect {836045448945477}: Incredible Smell {3517191668367641}] () <Where's Wudd> @ 02/12/2014 - 20:54:19 GMT [20:54:19.522] [@K'ami] [Wudd the Grophet {3515808688898048}:149015857705] [] [Event {836045448945472}: Death {836045448945493}] () <The Last Straugh> @ 02/12/2014 - 20:58:02 GMT [20:58:02.911] [@K'ami] [straugh the Grophet {3515804393930752}:393007866873] [] [Event {836045448945472}: Death {836045448945493}] () <A Break House> & <Three Not So Little Grophets> @ 02/12/2014 - 21:17:02 GMT [21:17:02.032] [@K'ami] [@K'ami] [] [Event {836045448945472}: ExitCombat {836045448945490}] () [21:17:02.071] [@K'ami] [breck the Grophet {3515812983865344}:496004842362] [Focused Slash {3478012976693248}] [RemoveEffect {836045448945478}: Beat Down (Physical) {3478012976693516}] () <X Marks the Spot> @ 02/12/2014 - 21:40:55 GMT [21:40:55.071] [@K'ami] [@K'ami] [investigating {3517689884573696}] [RemoveEffect {836045448945478}: Neural Location {3517689884573997}] () Edited December 4, 2014 by Qvasar Link to comment Share on other sites More sharing options...
KezJona Posted December 4, 2014 Share Posted December 4, 2014 Confirmed that the achievements are bugged. I got Wudd last night and lost the data packet so went back and got him a second time and the achievement disappeared when I logged back into the game. It stopped me wanting to farm the other 2 until it is fixed but I do hope they grant the achievement back to us. Also to note, don't "sell junk" via vendors or companions as it will also sell the data packet you loot and you will not be able to get it back. Ticket number: 14578163 Link to comment Share on other sites More sharing options...
mbfhl Posted December 4, 2014 Share Posted December 4, 2014 Developers y u no acknowledge this but acknowledge others? Why you purposely ignore these bugs? Link to comment Share on other sites More sharing options...
demotivator Posted December 5, 2014 Share Posted December 5, 2014 (edited) Developers y u no acknowledge this but acknowledge others? Why you purposely ignore these bugs? Because they are unable to truly fix achievements. Legacy of the Rakata had an issue with the 25 runs not updating, when it was "fixed" you still had to start from scratch, it never took into account the runs you completed earlier. Rest assured that even if you spent millions to get all the achievements for the Casino event you will have to complete them all over again. Edited December 5, 2014 by demotivator Link to comment Share on other sites More sharing options...
mbfhl Posted December 5, 2014 Share Posted December 5, 2014 I don't care about doing them again, I just want to be able to do them and have them stick. Link to comment Share on other sites More sharing options...
demotivator Posted December 5, 2014 Share Posted December 5, 2014 (edited) Another achievement that was reset: "Censure the Commandant" worth 50 points, on Yavin at the training grounds for killing the lvl 60 champion whose force choke deals massive damage. Killed him yesterday, achievement is now gone. Edited December 8, 2014 by demotivator Link to comment Share on other sites More sharing options...
Icebergy Posted December 5, 2014 Share Posted December 5, 2014 Confirmed I also have had "The Last Straugh", "Where's Wudd", and "A Breck House" all disappear after earning them. Link to comment Share on other sites More sharing options...
demotivator Posted December 9, 2014 Share Posted December 9, 2014 (edited) No fix that I see in the patch notes. And this is even not acknowledged in the known issues. Seriously? Spending hours to farm three rare spawns, being scrapped of these achievements rendering hours of waiting meaningless is not an issue? What is wrong with you? Edited December 9, 2014 by demotivator Link to comment Share on other sites More sharing options...
Vilda Posted December 9, 2014 Share Posted December 9, 2014 "Defeat Torch" from Blood Hunt flashpoint did not popped yet after 3 runs of that (2 solo, 1 group) Link to comment Share on other sites More sharing options...
Vilda Posted December 9, 2014 Share Posted December 9, 2014 (edited) And as this seems live topic so far, pre 3.0 bugged achievements: Alderaan Civil War: Punching bug - feels like somebody wrote a zero more making it a million dmg in check Data Mining - this one seems weird as i pops for some people, not for others even though they killed all droids. Makeb - Kill em with fire - no matter they way Makrins are set on fire, nothing counts towards this Edited December 12, 2014 by Vilda Link to comment Share on other sites More sharing options...
RandyL Posted December 12, 2014 Share Posted December 12, 2014 Because they are unable to truly fix achievements. Legacy of the Rakata had an issue with the 25 runs not updating, when it was "fixed" you still had to start from scratch, it never took into account the runs you completed earlier. Rest assured that even if you spent millions to get all the achievements for the Casino event you will have to complete them all over again. It's obvious achievement fixes are given very low priority in terms of bug fixes. Given that old and new ones alike keep breaking after many hours of work they need to stop adding new achievements if they're not going to fix them with a higher priority. And I mean actually fix, as in not reset. It's maddening. When I do leave this game and cancel my subscription it will be largely because of this issue. After all, if you've done the content repeatedly and you're now grinding some things like flashpoints 100x (seriously?! looking at you Tython/Korriban) for achievements and then you have your progress erased as if those many hours never happened what's the point in continuing to grind for achievements? Bioware, I really wish you would take this issue more seriously. Link to comment Share on other sites More sharing options...
DarthVengeant Posted December 12, 2014 Share Posted December 12, 2014 Same issue here. I guess it is too much to ask for a dev response on this. It is affecting alot of people. And with the new Datacron being buggy as well....but not one single dev reply about ANY of it. Link to comment Share on other sites More sharing options...
TaitWatson Posted December 12, 2014 Share Posted December 12, 2014 (edited) Achievements that reset on log out are being addressed in 3.0.1: • The following Rishi Achievements no longer reset on logout: The Last StraughWhere’s WuddA Breck HouseThree Not So Little GrophetsSmell of the SeaX Marks the Spot • The Hard Mode Depths of Manaan achievement no longer resets on log out. -Tait Edited December 12, 2014 by TaitWatson Link to comment Share on other sites More sharing options...
spreadsheet Posted December 12, 2014 Share Posted December 12, 2014 Will the lost achievments now be given to those that completed these quests?! Or do we need to sit around waiting and waiting for rare champion spawns to spawn all over again? Link to comment Share on other sites More sharing options...
StefanInter Posted December 12, 2014 Share Posted December 12, 2014 You better be granting these retrospectively for those affected.... Link to comment Share on other sites More sharing options...
Icebergy Posted December 12, 2014 Share Posted December 12, 2014 Achievements that reset on log out are being addressed in 3.0.1: • The following Rishi Achievements no longer reset on logout: The Last StraughWhere’s WuddA Breck HouseThree Not So Little GrophetsSmell of the SeaX Marks the Spot • The Hard Mode Depths of Manaan achievement no longer resets on log out. -Tait That's great news, but what about the codex and stats for the Rishi Datacrons? Link to comment Share on other sites More sharing options...
Pauly Posted December 12, 2014 Share Posted December 12, 2014 Hey I got one for the list: how about Nar Shaddaa Nightlife? Did you guys forget about that one? Entire section of achievements cleared itself patches ago with little redress. And yes, this had better retroactively be granted. Link to comment Share on other sites More sharing options...
Drudenfusz Posted December 12, 2014 Share Posted December 12, 2014 Achievements that reset on log out are being addressed in 3.0.1: • The following Rishi Achievements no longer reset on logout: The Last StraughWhere’s WuddA Breck HouseThree Not So Little GrophetsSmell of the SeaX Marks the Spot • The Hard Mode Depths of Manaan achievement no longer resets on log out. -Tait The unique rock formation cannot be activated at the moment (I have the required buffs), since it seems it suffers from the same issue the meat tree had, that it doesn't reset... and thus I will lose my progress there too. Anyway, what I try to say is, that I hope this will also be fixed. Link to comment Share on other sites More sharing options...
Pressbyter Posted December 12, 2014 Share Posted December 12, 2014 Yep, read that, but was not sure if we already have the datacron path all the way to the rock but not getting the codex entries beyond the chat, if we get the datacron buffs upon the fix... That was ALOT of time waiting on beasts as all of you know... Link to comment Share on other sites More sharing options...
PeterGun-SWE Posted December 12, 2014 Share Posted December 12, 2014 You better be granting these retrospectively for those affected.... This! Link to comment Share on other sites More sharing options...
Kalabakk Posted December 13, 2014 Share Posted December 13, 2014 As others have stated, I really hope they restore these achievements to those who previously had them, only to see them disappear. I hope they even have a way of knowing that! The thought of camping all those things again makes me shudder (don't even get me started on the whole grey loot aspect of it). I give kudos for coming up with something different to get the datacrons instead of the usual jump-fest, but to require hours upon hours of just standing around shooting placeholder trash mobs is anything but enjoyable. The whole camping thing is an incredibly outdated and cheap way to implement a mission. If you want to make it challenging, fine, no arguments there, but to have the majority of it be one huge time sink with a random chance brings the whole thing to a screeching halt. To then have the ending/reward of all that then be bugged is disgraceful. Link to comment Share on other sites More sharing options...
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