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Summer of SWTOR Update


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Bruce, how can you guys implement a casino...but not put Pazaak in it? Noooooo.......

 

two things to consider.

 

1: A slot machine is easier to program as it's effectivly one event instead of a whole minigame.

2: Honestly if we're all piling into casinos to gamble I can't see BW not expanding on that in the future.

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... So tons of Cartel Market stuff in this... I'm not sure we're reading the same thing. New event (with no relation to CM), Pvp event (no relation to CM), Groupfinder overhaul making it easier to do operations if you are outside of a guild (nothing to do with CM), Nightmare mode Dread Palace release (nothing to do with CM), Two new starfighter ship varients not available on the CM (nothing to do with the CM)... Literally nothing in this post has to do with the Cartel Market. I can only assume you're just trolling here because the only alternative is that you haven't read it.

 

Omg, are you kidding me?! Look at CM updates at first. How often they come and how many things they contain. And then look at conent updates. If you think that some futures like 'double xp/cretids/comms' are content Im not surprised that BW do nothing. People like will eat everything. Where is new ctiry arc? 3 parts? And new part will come ONLY at august? Where is something for people who dont need NiMs? Where is any new content?! I only assume that such 'fans' like you could kill every good game.

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Personally I'm looking forward to the upgraded ops system. I've just been made guildless and rejoined my old guild which is severely suffering in numbers. This is a chance to teach noobs the ropes, get more people into endgame, and recruit.
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Huge disappointment. 2.8 is basically nothing and there is no new content until August. Probably no new ops in August as well making 3.0 only update to get a new ops. Weak, very weak.....
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two things to consider.

 

1: A slot machine is easier to program as it's effectivly one event instead of a whole minigame.

2: Honestly if we're all piling into casinos to gamble I can't see BW not expanding on that in the future.

 

Both KoTOR games had Pazaak; Said games were released almost ten(!) and eleven(!!!) years ago. You're making it sound like it's far more complicated than what it really is.

 

It's not time travel or anything.

Edited by Darth_Wicked
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Omg, are you kidding me?! Look at CM updates at first. How often they come and how many things they contain. And then look at conent updates. If you think that some futures like 'double xp/cretids/comms' are content Im not surprised that BW do nothing. People like will eat everything. Where is new ctiry arc? 3 parts? And new part will come ONLY at august? Where is something for people who dont need NiMs? Where is any new content?! I only assume that such 'fans' like you could kill every good game.

 

You expect too much too quickly. You don't understand the immense work it takes to create a game like this. Manage your expectations and this game delivers as much if not more than it should.

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two things to consider.

 

1: A slot machine is easier to program as it's effectivly one event instead of a whole minigame.

2: Honestly if we're all piling into casinos to gamble I can't see BW not expanding on that in the future.

 

1. Just because something is easier to program doesn't make it the right choice. Adding tic-tac-toe and snake would be pretty easy, but they're not really relevant. I don't think of slots when I think of star wars, I think of Pazaak.

 

2. Hopefully. But I guarantee more people would pile into the casions for Pazaak than they would for slots.

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must interesting thing was the change to group finder ofr for doing 16 man operations and having everyone bolstered to level 55.

 

Question though, what is the equivalent level 55 gear of the bolstered OP? is it 162 Arkanian level ? or the 148 crafted level? - I daresay making it arkanian will render the arkanaina drops rather obsolete, but hten i may be mis-understanding how bolster works, those in good gear need oto feel they're the effect of that, and daresay the advantage, or why bother?

 

are you bosltered further if you're level 55 to like 148 gear standard? or does the bosltering not apply then? does the bosltering only boslter your level and then matches the equivalent gear you have on to what the same piece would be like if it were level 55,, so if it were a purple level 53 item, it gets bosltered to a 160 artifact? pls dont make it 162 cos again that just negates the need to still have useful rewards given.

 

EDIT woah, i clicked ont eh post when only 9 replies were in, and now there are 6 pages worth.:

 

Question, what OPS are going to be available in SM mode via Group finder? ALL level 50+ ones?

Edited by Macetheace
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What's the mindset behind having the Casino feature being an "event" instead of just a permanent feature? It sounds like a cool and interesting/wanted feature, but unlike say the Gree or Bounty Hunter events, this doesn't really seem like an "event" per say, especially with it lasting for 2 months without a clear purpose or point of coming and going. Is it some sort of taste of Galactic Strongholds that will make it's permanent appearance then? If not, it seems a bit odd that it's a feature that will come and go.... It's almost like saying there will be player housing, but you can only access them every other month.... :confused:

 

I'll put two and two together for you.

 

Strongholds is coming in 2.9. It will have things to be unlocked for credits or cartel coins.

 

Slot machine "event" requires credits to buy tokens to play it. It functions to drain credits from the players before Strongholds arrives.

 

Folks are more likely to buy cartel coins for Stronghold unlocks and other housing-related, uh, "content," if the Slot machine credit drain is successful.

Edited by arunav
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Both KoTOR games had Pazaak; Said games were released almost ten(!) and ten eleven(!!!) ago. You're making it sound like it's far more complicated than what it really is.

 

It's not time travel or anything.

 

And you're making it sound much simpler than it is. Programming a mini game into a single player game is a heck of a lot simpler than programming a multiplayer minigame such as Pazaak into a pre-existing game, taking into account the entire system would have to be made to fit into an MMO context.

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Well, most of this is just flipping a switch to turn on recycled events or dbl commendations or whatever. The gree event? That's not content, that's artificially extended content from a year ago. And once again they say nothing about the "big" thing being released later in the year after the instanced player housing I probably won't ever even go into on any of my characters.

 

Bruce, when players are legitimately concerned about the slooooooow flow of content and the direction of the game (amidst a season of other MMOs being released) teasing about things that could convince people to stick around is a terrible and naive idea. At the very least you should be talking big picture details about this "big" thing to be released, and get more specific in the next few months. Because honestly, from what I've seen from Bioware in the past regarding SWTOR when you simply say "something big" being planned I have no faith whatsoever that it's going to be something in any way impressive or worth staying until the fall for.

 

So a resounding MEH from me.

Edited by DrewFromPhilly
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And you're making it sound much simpler than it is. Programming a mini game into a single player game is a heck of a lot simpler than programming a multiplayer minigame such as Pazaak into a pre-existing game, taking into account the entire system would have to be made to fit into an MMO context.

 

It's not like they've done it already, in a far smaller scale than Pazaak would be, right?

 

* looks at GSF *

 

Ohhhhh, right. It's actually far bigger, as scale is concerned. :rolleyes:

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Well, most of this is just flipping a switch to turn on recycled events or dbl commendations or whatever. The gree event? That's not content, that's artificially extended content from a year ago. And once again they say nothing about the "big" thing being released later in the year after the instanced player housing I probably won't ever even go into on any of my characters.

 

Bruce, when players are legitimately concerned about the slooooooow flow of content and the direction of the game (amidst a season of other MMOs being released) teasing about things that could convince people to stick around is a terrible and naive idea. At the very least you should be talking big picture details about this "big" thing released, and get more specific in the next few months. Because honestly, from what I've seen from Bioware in the past regarding SWTOR when you simply say "something big" being planned I have no faith whatsoever that it's going to be something in any way impressive or worth staying until the fall for.

 

So a resounding MEH from me.

 

Pathetic updates. They are in the maintenance mode, and I would not be surprised if the big announcement is closure of the game on behalf of another EA MMO

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Well, most of this is just flipping a switch to turn on recycled events or dbl commendations or whatever. The gree event? That's not content, that's artificially extended content from a year ago. And once again they say nothing about the "big" thing being released later in the year after the instanced player housing I probably won't ever even go into on any of my characters.

 

Bruce, when players are legitimately concerned about the slooooooow flow of content and the direction of the game (amidst a season of other MMOs being released) teasing about things that could convince people to stick around is a terrible and naive idea. At the very least you should be talking big picture details about this "big" thing released, and get more specific in the next few months. Because honestly, from what I've seen from Bioware in the past regarding SWTOR when you simply say "something big" being planned I have no faith whatsoever that it's going to be something in any way impressive or worth staying until the fall for.

 

So a resounding MEH from me.

 

Try like a year and a half(!) ago, going for two(!!!) in fact. :(

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Both KoTOR games had Pazaak; Said games were released almost ten(!) and eleven(!!!) years ago. You're making it sound like it's far more complicated than what it really is.

 

It's not time travel or anything.

 

One of the problems with implementing Pazaak in SWTOR as opposed to in KOTOR is that in SWTOR it would be expected to be multiplayer. That means having to create the infrastructure for two players to play in real time, and integrate that into the rest of the game.

 

Yeah, it might not seem very hard, and maybe it isn't, but single-player slot machines are much easier.

 

That said, Pazaak is such a hugely requested feature, and it would make so many players happy with a low amount of effort (compared to something like player housing or GSF) that it really seems like it makes since for Bioware to include it at this point.

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Yay! Another credit sink; and if there wasn't a definitive reason to avoid doing ops through group finder, there is now.

 

Unless they make it "Tactical Ops" where you do not need any tank or healer. KDY hurt this game more than anything else. Regular FPs are now full of people who has no clue what is going on, and they want to make sure Ops are like that as well.

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One of the problems with implementing Pazaak in SWTOR as opposed to in KOTOR is that in SWTOR it would be expected to be multiplayer. That means having to create the infrastructure for two players to play in real time, and integrate that into the rest of the game.

 

Yeah, it might not seem very hard, and maybe it isn't, but single-player slot machines are much easier.

 

That said, Pazaak is such a hugely requested feature, and it would make so many players happy with a low amount of effort (compared to something like player housing or GSF) that it really seems like it makes since for Bioware to include it at this point.

 

This is beyond nonsensical...

 

You have people fighting each other on PvP matches, GSF and people teaming up with one another for flashpoints, operations and the like, who's degree of complexity must be IMMENSE...

 

And you make it sound like Pazaak - which is akin to a browser game - would require a degree in Advanced Physics. The mind boggles quite frankly.

Edited by Darth_Wicked
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This is beyond nonsensical...

 

You have people fighting each other on PvP matches, GSF and people teaming up with one another for flashpoints, operations and the like, who's degree of complexity must be IMMENSE...

 

And you make it sound like Pazaak, which is akin to a browser game, requires a degree in Advanced Physics. The mind boggles quite frankly.

 

Of course it's not as complicated as PvP or GSF.... That's totally irrelevant.

 

We're comparing Pazaak and Slot Machines, not Pazaak and PvP, Operations, and GSF.

Edited by Swissbob
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You expect too much too quickly. You don't understand the immense work it takes to create a game like this. Manage your expectations and this game delivers as much if not more than it should.

 

Too much too quikly? Lol what? dec,2013 - early access to GSF and new arena. Feb, 2014 - KDY. Apr, 2014 - 2 new tacticakl(lol, again, only tacticals) fl + NiM DF + new map for GSF. June, 2014

nothing

NiM DP. Still too much too quikly? Look at updates at 2012 and then talk to me. But as i guess you would inderstand nothing from that. You wiould have the same 'too much too quikly'. As i said before - players like you could kill any good game.

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Of course it's not as complicated as PvP or GSF.... That's totally irrelevant.

 

We're comparing Pazaak and Slot Machines, not Pazaak and PvP, Operations, and GSF.

 

It becomes relevant from the moment you make it sound far more complicated than what it actually is, at least when next to stuff such as GSF, which was added AFTER the game was released or the complexity of multiple systems coming together that allow people to PvP and do Ops.

 

So yes, it is relevant. Much so.

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