Metallistic Posted February 9, 2014 Share Posted February 9, 2014 (edited) How long do we sentinels have to tolerate this nonsense? How long until you actually fix this annoying delay/cast time for Blade Storm and make it instant like Force Scream. I mean these are absolute BASICS and you have not addressed this issue since RELEASE. PLEASE, review the two mentioned abilities and make it so that I don't have the urge to headbutt my monitor every time I'm playing combat and using Blade Storm. Make it instant, make it like Force Scream. I do not think I can make it any clearer than that. Edited February 9, 2014 by Metallistic Link to comment Share on other sites More sharing options...
Akrian Posted February 10, 2014 Share Posted February 10, 2014 I think you should reword that to, how long do Knights etcetera, etcetera, Blade Storm is not just a sentinel ability. Link to comment Share on other sites More sharing options...
Excise Posted February 10, 2014 Share Posted February 10, 2014 I've never noticed a delay on my Knight, but I don't play a Warrior. What's the difference? Link to comment Share on other sites More sharing options...
Glorthox Posted February 11, 2014 Share Posted February 11, 2014 I have seen blade storm delay a few times, whereas force scream 9 times out 10 always goes off without a delay. Link to comment Share on other sites More sharing options...
celsomergulhao Posted February 12, 2014 Share Posted February 12, 2014 I second that for guardians too. I play mainly as tank (which makes BS/FS top priority for the barrier) and in a situation when your target runs behind you, it's ridiculous how my juggernaut instantly casts and gets the barrier while my guardian oftenly gets the cast interrupted during the animation. Link to comment Share on other sites More sharing options...
Icebergy Posted February 12, 2014 Share Posted February 12, 2014 My main is a Guardian and I have a Sentinel, a Mara, and a Jugg alts. I have not noticed any difference or any ability lag with Blade Storm and Force Scream. Master Strike on the other hand... Link to comment Share on other sites More sharing options...
Glorthox Posted February 13, 2014 Share Posted February 13, 2014 Master strike says un-interruptable, and yet it is. Every time they are knocked back the damage stops and master strike is put on cooldown. But of course I see enemies that have an invincibilty button because I have seen elites and other mobs with 2k or less health hit by one of my abilities for 4k and they survive. Doesn't say absorb, miss, shield etc. It shows the damage, but doesn't kill the target and their health doesn't move. So there are other delays that aren't being addressed. Link to comment Share on other sites More sharing options...
Amonkiratainted Posted April 11, 2014 Share Posted April 11, 2014 Master strike says un-interruptable, and yet it is. Every time they are knocked back the damage stops and master strike is put on cooldown. But of course I see enemies that have an invincibilty button because I have seen elites and other mobs with 2k or less health hit by one of my abilities for 4k and they survive. Doesn't say absorb, miss, shield etc. It shows the damage, but doesn't kill the target and their health doesn't move. So there are other delays that aren't being addressed. We arent talking about master strike. We are talking about Blade Storm. And yes - there is a really annoying animation for the blade storm. Make it instant just as Force Scream! Link to comment Share on other sites More sharing options...
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