Arcagrian Posted December 28, 2013 Share Posted December 28, 2013 I am very conflicted on what to use on my Sting. I am using Burst Laser Cannons and basically it comes down to choosing between 10% more dmg with 35% fire rate and 8% crit or 15% crit, 25% surge and 10% accuracy. Which one do you use on your Sting? Link to comment Share on other sites More sharing options...
ToMyMa Posted December 28, 2013 Share Posted December 28, 2013 I am very conflicted on what to use on my Sting. I am using Burst Laser Cannons and basically it comes down to choosing between 10% more dmg with 35% fire rate and 8% crit or 15% crit, 25% surge and 10% accuracy. Which one do you use on your Sting? Overcharge, as that in company with bypass is pretty good, almost too good But I won't complain, as it's incredibly fun to blast a gunship to smitherines in a matter of seconds Link to comment Share on other sites More sharing options...
Arcagrian Posted December 28, 2013 Author Share Posted December 28, 2013 As crew skill I am using Concentrated Fire (the 35% crit chance) this is better than bypass for burst cannons in my opinion Link to comment Share on other sites More sharing options...
dailus Posted December 28, 2013 Share Posted December 28, 2013 I use blaster overcharge on my flashfire so I decided to use Targeting Telemetry for my sting, but after about a dozen matches or so I switched the sting to overcharge as well. I felt I was getting consistently higher dmg with over charge. I am using quad lasers and I do not have bypass slotted. ~ Dailus Link to comment Share on other sites More sharing options...
Armonddd Posted December 28, 2013 Share Posted December 28, 2013 As crew skill I am using Concentrated Fire (the 35% crit chance) this is better than bypass for burst cannons in my opinion Do you not like two-shotting gunships or something? I use Bypass and Blaster Overcharge, both of them guarantee me a kill against a clueless gunship and let me blow up someone stopped under a satellite before they can start moving (I'm not exaggerating at all, try it). I feel like Telemetry will get better when people start flying better and you can't just pump burst lasers into their very predictable flight path (or lack thereof). When people weave, increased fire rate becomes less useful as you have to be more careful with your shots. Link to comment Share on other sites More sharing options...
Lymain Posted December 28, 2013 Share Posted December 28, 2013 I had always thought that shield penetration didn't actually increase total damage but just applied a portion of the damage directly to the hull regardless of the target's shield power. Is the hull damage actually in addition to the normal shield damage? Really?! Link to comment Share on other sites More sharing options...
Armonddd Posted December 28, 2013 Share Posted December 28, 2013 I had always thought that shield penetration didn't actually increase total damage but just applied a portion of the damage directly to the hull regardless of the target's shield power. Is the hull damage actually in addition to the normal shield damage? Really?! Dunno, I'm on vacation. Ask Shadowfist if you really care. The correct answer, however, is that it doesn't matter - you can fairly often get kills where the dude has half shield and zero hull, down from full and full. Link to comment Share on other sites More sharing options...
Zoom_VI Posted December 28, 2013 Share Posted December 28, 2013 As crew skill I am using Concentrated Fire (the 35% crit chance) this is better than bypass for burst cannons in my opinion if your using concentrated I would go for tele b/c tele gives increased crit multiplier on top of increased accuracy and reduced target evasion. Link to comment Share on other sites More sharing options...
Arcagrian Posted December 28, 2013 Author Share Posted December 28, 2013 Against new guys who can't fly very good both can finish them in 2 sec. With concentrated fire on crit I do 1,400 dmg, they die in 2 hits. Bypass does not add more dmg to the hull it just directs portion of the dmg to the hull, so enemies die with 1/3 of their shields left, but with 1 crit i'm pretty sure i take more than 1/3 of their shields. Anyway my problem is when im in fight 2vs1 or 3vs1. It seems telemetry would be the better choice in that case Link to comment Share on other sites More sharing options...
Galtin Posted December 28, 2013 Share Posted December 28, 2013 Do you not like two-shotting gunships or something? I use Bypass and Blaster Overcharge, both of them guarantee me a kill against a clueless gunship and let me blow up someone stopped under a satellite before they can start moving (I'm not exaggerating at all, try it). IMO that is the most lethal combo for Sting/Flashfire. Link to comment Share on other sites More sharing options...
Bleeters Posted December 28, 2013 Share Posted December 28, 2013 Telemetry is decent enough but I feel like the main benefit to it is decloaking stealthed ships, which has no purpose right now. Link to comment Share on other sites More sharing options...
silvershadows Posted December 28, 2013 Share Posted December 28, 2013 Dunno, I'm on vacation. Ask Shadowfist if you really care. The correct answer, however, is that it doesn't matter - you can fairly often get kills where the dude has half shield and zero hull, down from full and full. Hmm. You'd think the co-founder of the WORLD'S BEST GSF GUILD would know how the game works. Link to comment Share on other sites More sharing options...
Armonddd Posted December 28, 2013 Share Posted December 28, 2013 Hmm. You'd think the co-founder of the WORLD'S BEST GSF GUILD would know how the game works. Unfortunately, between vacation and a busted left hand, I've been unable to pay much this month, which means I've been unable to make observations to puzzle out specifics of some of the more in-depth questions (instead of just assuming they work properly as advertised). Thus, I recommend you to one of Death Squadron's other co-founders, who probably has more flight time than I at this point and can confirm or deny that things with as they claim. Link to comment Share on other sites More sharing options...
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