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Resilience Failure Rate


Aelanis

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So, I'm pretty sure it's been shown that Resilience has a 5% fail rate, correct? If not, please, let me know, so I know to stop thinking it's useful any more. I say this because tonight, when tanking Tyrans HM, I watched it fail completely 3 times. One whole attempt at the boss was full of nothing but complete failure on its part to do anything. Here's the log, second to last fight:

 

http://www.torparse.com/a/526024/11/0/Log

 

Note: this log is not my complete night of raiding. Just a couple of our attempts at Tyrans with a slightly new raid group. An example from the log where Resilience failed:

 

22:46:24.575 Ellendra activates Resilience.

22:46:24.575 Ellendra gains Resilience.

...

22:46:27.734 Dread Master Tyrans's Shock glances Ellendra for 1502 energy damage, causing 1502 threat.

22:46:27.735 Dread Master Tyrans's Shock glances Ellendra for 1502 energy damage, causing 1502 threat.

22:46:27.735 Dread Master Tyrans's Shock glances Ellendra for 1502 energy damage, causing 1502 threat.

22:46:27.735 Dread Master Tyrans's Shock glances Ellendra for 1502 energy damage, causing 1502 threat.

22:46:27.874 [REDACTED]'s Salvation heals Ellendra for 673, causing 303 threat.

22:46:28.233 Ellendra's Telekinetic Throw hits Dread Master Tyrans for 0 damage, causing 1 threat.

22:46:28.461 [REDACTED]'s Kolto Cloud heals Ellendra for 787, causing 354 threat.

22:46:28.897 Ellendra gains Focused Defense.

22:46:28.901 Ellendra gains 6 Force.

22:46:28.913 [REDACTED's Salvation critcally heals Ellendra for 1145*, causing 515 threat!

22:46:29.281 Ellendra's Telekinetic Throw hits Dread Master Tyrans for 1254 kinetic damage, causing 2509 threat.

22:46:29.282 Ellendra loses Harnessed Shadows.

22:46:29.283 Ellendra loses Unshakable.

22:46:29.363 Dread Master Tyrans's Shock glances Ellendra for 1387 energy damage, causing 1387 threat.

22:46:29.363 Dread Master Tyrans's Shock glances Ellendra for 1387 energy damage, causing 1387 threat.

22:46:29.363 Dread Master Tyrans's Shock hits Ellendra for 2854 energy damage, causing 2854 threat.

22:46:29.363 Dread Master Tyrans's Shock glances Ellendra for 1387 energy damage, causing 1387 threat.

22:46:29.457 [REDACTED]'s Kolto Cloud heals Ellendra for 787, causing 354 threat.

22:46:29.657 Ellendra loses Resilience.

 

Now, sure, this wasn't all that bad in the grand scheme of things. I shielded 7/8 parts of the two shocks, so it didn't really hit very hard. But it didn't prevent a single point of damage, and proceeded to do the same for the next two uses in this attempt. Now, correct me if I'm wrong, but Shock is still Force Energy damage, yes? If so, then the chance of Resilience failing here would be 0.00000000390625%, just on the portion of my log I copied into this post. I'm pretty sure I'm not that unlucky.

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I dont believe shock.os a force attack honestly.I think its considered melle, I might be crazy to though. Easy way to find out is dig through your parse and find a part where resiliance DID resist shock.

 

Shock is melee. Thundering Blast is force. It's definitely odd, but that's the way it is.

 

And yes, resilience does appear to have a roughly 5% failure rate. It's the thing I hate most about this game.

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Shock is melee. Thundering Blast is force. It's definitely odd, but that's the way it is.

 

And yes, resilience does appear to have a roughly 5% failure rate. It's the thing I hate most about this game.

 

....it's really melee? That's just dumb. Okay, well, that would explain it. At least Deflection still works against it. And yes, I agree, Resilience shouldn't fail 5% of the time if they say that it prevents all Force/Tech damage. I guess I just got unlucky with Thundering Blast that time and Resilience failed twice against it. I'm glad my healers were on the ball, but I feel like it wouldn't have been a wipe if I hadn't taken quite so much damage, as the healers would have been able to save the other tank.

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"sigh" when players compare equally named boss abilities to player abilities. Just because it has the same name doesn't mean it works the same way.

 

No one compared anything to a player ability except you. Or at least, I assumed you were doing that since you "corrected" the classification of Shock as a melee/ranged ability. If you were actually referring to Tyrans, you were just wrong.

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