GhostSentinal Posted December 6, 2013 Share Posted December 6, 2013 pubs we need to roll imps this is crap Link to comment Share on other sites More sharing options...
BattleGracefully Posted December 6, 2013 Share Posted December 6, 2013 already do, anything pvp reps roll imps on this server Link to comment Share on other sites More sharing options...
Darksyde Posted December 6, 2013 Share Posted December 6, 2013 Not sure what matches you are playing Link to comment Share on other sites More sharing options...
BattleGracefully Posted December 7, 2013 Share Posted December 7, 2013 feel sorry for both of you then, i havn't lost many matches, maybe 5 of the 40 games ive played Link to comment Share on other sites More sharing options...
GhostSentinal Posted December 7, 2013 Author Share Posted December 7, 2013 everyone rolls pub after they find out how terrible imps are for SF and WZ's Link to comment Share on other sites More sharing options...
Telos Posted December 7, 2013 Share Posted December 7, 2013 don't know what you're talking about... I have more wins than losses (imp player). seems pretty balanced to me. Link to comment Share on other sites More sharing options...
Vember Posted December 8, 2013 Share Posted December 8, 2013 Not sure what matches you are playing Really? I've been in two winning matches since 2.5 went live....two out of about 30, not even exaggerating. Link to comment Share on other sites More sharing options...
JackNader Posted December 8, 2013 Share Posted December 8, 2013 In GS you need literally 2 people with a clue to win matches. You want to win more matches? roll a scout, spec it for speed. Get to the turret first and then hug the turret for the rest of the game. Link to comment Share on other sites More sharing options...
BattleGracefully Posted December 8, 2013 Share Posted December 8, 2013 In GS you need literally 2 people with a clue to win matches. You want to win more matches? roll a scout, spec it for speed. Get to the turret first and then hug the turret for the rest of the game. please do this more and i mean everyone, i love bending over these types of people who think thats a good idea and im not even a good player, so please do sit under the turret circeling in my target range 2 seconds before i blow you the **** up. Link to comment Share on other sites More sharing options...
JackNader Posted December 8, 2013 Share Posted December 8, 2013 I play on shaniah, come at me bro. Link to comment Share on other sites More sharing options...
adventurethis Posted December 9, 2013 Share Posted December 9, 2013 Imps on this server are retarded, that is all there is to it really. Link to comment Share on other sites More sharing options...
Vember Posted December 9, 2013 Share Posted December 9, 2013 Imps on this server are retarded, that is all there is to it really. I've come to that conclusion as well. I got tired of getting stomped on my main, so I got on one of my old pub toons and played the default loadout scout with no upgrades....suddenly i was breaking all kinds of personal damage and kill records and scoring achievements left and right. Imp pilots tend to tunnel vision and fly in a straight line. The better pilots are definitely on the republic side. Link to comment Share on other sites More sharing options...
Haystak Posted December 9, 2013 Share Posted December 9, 2013 If kamikazi attacks worked imps would be smoking the pubs. As it stands now Node B in the shipyard is the imps biggest threat. I have seen countless imps burst headlong into that thing. Link to comment Share on other sites More sharing options...
Mallorik Posted December 11, 2013 Share Posted December 11, 2013 Total blow outs are never fun for either side, I wish I had just a little desire to play imps but I don't, never could bring myself to play horde in wow either. Maybe it will be better imp side when the f2p crowd can join next month. Link to comment Share on other sites More sharing options...
Xalbus Posted December 11, 2013 Share Posted December 11, 2013 I've pretty much only been doing the daily each day, but fairly sure I've won more than I've lost. I know I've won at least half, imps aren't that bad. Link to comment Share on other sites More sharing options...
paowee Posted December 15, 2013 Share Posted December 15, 2013 (edited) delete Edited December 15, 2013 by paowee Link to comment Share on other sites More sharing options...
paowee Posted December 15, 2013 Share Posted December 15, 2013 (edited) paskun, rypere, glycol those are good GSF imp players. dulfy too. edit: rypere normally plays scout so you can leave him as is. when paskun glycol and dulfy play gunship besure to support them so they don't get chased away. f if you support your team's gunships they can do a lot more damage compared to when they constantly have to run away from the Pub's scouts/fighters. Also keep on attacking nodes and mines. If pubs are losing one satellite they go to the enemy satellite on the other end of the map to try and cap that. always kill turrets since that is bound to attract the enemy and hopefully the rest of your team can ninja other nodes while the enemy is busy reinforcing their satellite. i see imp players fight above or several thousand meters away from the satellite. that's not good. Fight underneath/above/close to the node. its the only way to cap satellites and win. Edited December 15, 2013 by paowee Link to comment Share on other sites More sharing options...
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