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We need more camera shaking and louder rocket shots


illgot

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I can barely hear my rockets shoot (or lock on for that matter) and when I am shot I never feel the attack visually.

 

The lock on sound should be a louder and pulse on the target when the rockets are able to be fired

 

Primary and Secondary weapons should be louder and secondary weapons (rockets, rail guns, etc) should shake the camera when fired

 

Attacks landing on the players ship should shake the ship and the camera a little so the player can feel the attacks as more than just red hit indicators

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This is not Blair Witch Online.

 

hahahahaah........and :mon_rolleyes:

 

of course we need more impact just noise though no shaking. You have to realize the only reason some of these ships (scout and gunship) are even viable is because no one knows whats going on before its to late. The game has no depth if you put depth into it such as advanced awareness sounds and feels you completely eliminate the ability for a scout to kill a good strike fighter pilot

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