LaniAkavir Posted October 5, 2013 Share Posted October 5, 2013 (edited) Thread last updated October 1st, 2014 Begeren Colony Progression Thread [aname=top]Progression Index[/aname] [jumpto=DP]Dread Palace[/jumpto][jumpto=DF]Dread Fortress[/jumpto][jumpto=SnV]Scum and Villainy[/jumpto][jumpto=TfB]Terror from Beyond[/jumpto][jumpto=TC]Toborro's Courtyard[/jumpto][jumpto=HE]Hateful Entity[/jumpto][jumpto=DE]Dreadful Entity[/jumpto] Introduction Howdy folks, This is Kenji from Dead on Arrival. Given the 2.4 update comes two new exciting operations and the transition of this thread. Those who took their time and dedication for this thread before me will be recognized, so shall I quote Z:I need to recognize those who have come before me, Maris, Zinaire and Arashi, for maintaining this thread and for Magnius for gathering past info. Thank you for your time and dedication. Previous Thread Caretakers [Pre-2.0] Unknown Dates - Zinaire aka "Kridara" [2.1] 10.02.2012 - SojournerNC aka "Arashi" [2.2] 06.26.2013 - Tmanarl aka "Maris" [2.3] 09.09.2013 - Underground_Man aka "Z" [2.4] 10.05.2013 - LaniAkavir aka "Kenji" [2.5] Present - TBA Special Thanks to Jedi_Magnius aka "Magnius" who backed up the records when the progression threads were deleted. Progression Rules (Last Revised Jun. 14th, 2013) Story Mode Operations Upon completion of a new kill or full clear in a story mode operation, please post your guild name, raid size, and a screenshot (or video) of the last boss that was cleared. Hard/Nightmare Mode Operations Upon completion of a new kill or full clear in a hard/nightmare mode operation, please post your guild name, raid size, difficulty, and a screenshot (or video) of each successive clear. Guild Progression Each boss must be cleared in the order they are encountered in the operation. Boss skipping is not progression and will not count towards a guild's progression. In order to count a boss clear towards a guild's progression, there must be more than 75% of the operation size consisting of guild members. This means there must be 6+ out of 8 or 12+ out of 16 members having the same guild tag depending on operation size. If the minimum requirement isn't met, it can only be counted towards an operation group (see below). Operation Groups Every time an operation group progresses, the progression clear must consist of 50% of the original members from the previous clear. This means the operation groups are allowed to substitute 4 out of 8 members or 8 out of 16 members depending on the operation size each time an operation boss is cleared. The naming of the Operation Groups cannot be the exact same as another guild regardless of faction. Acceptable Screenshots Required:Screenshot of the kill is taken inside the instance.Each ops member's name is visible in some form. Size/Difficulty Indicators: (As long as one of these requirements are met)[Example] Ops Leader's frame showing operation size and difficulty inside the instance.[Example] "Achievement Unlocked" which details operation size and difficulty of boss kill.[Example] Screenshot of the corresponding boss loot. Server Ranked (Only available for Hard/Nightmare Mode) Progression rankings will be based on Achievement time for each individual boss and title run, which is the most accurate basis we have for the time being. Screenshots (Or videos) will be required to show one of the following while still abiding the Required rules from above:[Example] Clear time on the achievements (Server Time, which is PST/PDT)[Example] UTC time of the clear I will be personally inspecting the achievements themselves for validity should the need arises or two guilds have relatively close clear time, unless the achievements are known as bugged. Last but not least, if a guild happens to have an earlier clear time than the current rankings, simply post the screenshots and achievement times. The server ranked will be adjusted accordingly. Progression Format (Last Revised Jun. 14th, 2013) ☐ : Incomplete ☑ : Complete ☒ : Complete (Unconfirmed) Server Ranked (Only available for Hard Mode and Nightmare Mode) ☑ : Server First (Gold) ☑ : Server Second (Silver) ☑ : Server Third (Bronze) The progression placement order will be based on the following: Nightmare TitleFurthest clearOperation sizeServer rankedSubmission Post Order Guild Directory If you would like for your guild to be tracked in this thread (and it's not already listed below), please post the guild name, faction and provide a link to the guild website as well. Empire -------------------- Ashen Order Black Sun Rising Contra Sanctus Dark Hunters Dendarii Mercenary Fleet Grim Determination Malevolence Imperial Northwestern Front Quorum Shades of the Eternal Void Sigma Squad Solatium Sovereign Sponsored by DWBI* Tomb of Sorrows Republic -------------------- Ascension (Formerly ASB) Aeternum Ascension Dead on Arrival Doomed Lemmings Doomed on Arrival* Don't Worry 'Bout It Epic Hit and Run Infamous Intrepidation Kobra Kai's Model Minority* Organized Chaos REIGN The Order of El Elyon The Order of Sixty-Six The Revas Order *Operation group. Not a guild. ==[ Level 55 Content ]== -------------------------------------------------- [aname=DP]Dread Palace[/aname] -------------------------------------------------- ☐: Incomplete | ☑: Complete | ☒: Complete (Unconfirmed) | ☑: Server 1st | ☑: Server 2nd | ☑: Server 3rd Server's Progression [story Mode] [Hard Mode] [Nightmare Mode] [ ⑧ player ] | [ ⑯ player ] [5. Council] [4. Raptus] [3. Calphayus] [2. Tyrans] [1. Bestia] | [1. Bestia] [2. Tyrans] [3. Calphayus] [4. Raptus] [5. Council] Nightmare Mode [ ⑧ player ] | [ ⑯ player ] *Sponsored by DWBI ☐☑☑☑☑ | ☐☐☐☐☐ Sponsored by DWBI* Don't Worry About It ☐☐☑☑☑ | ☐☐☐☐☐ Don't Worry About It * Operation group, not actual guild Hard Mode [ ⑧ player ] | [ ⑯ player ] Quorum ☐☐☐☐☐ | ☑☑☑☑☑ Quorum Organized Chaos ☑☑☑☑☑ | ☑☑☑☑☑ Organized Chaos Intrepidation ☑☑☑☒☑ | ☑☑☑☑☐ Intrepidation Dead on Arrival ☑☑☑☑☑ | ☐☐☐☐☐ Dead on Arrival Malevolence ☑☑☑☑☑ | ☐☐☐☐☐ Malevolence REIGN ☑☑☑☑☑ | ☐☐☐☐☐ REIGN Infamous ☑☑☑☑☑ | ☐☐☐☐☐ Infamous Kobra Kai's ☑☑☑☑☑ | ☐☐☐☐☐ Kobra Kai's Tomb of Sorrows ☑☑☑☑☑ | ☐☐☐☐☐ Tomb of Sorrows Dendarii Mercenary Fleet ☑☑☑☑☑ | ☐☐☐☐☐ Dendarii Mercenary Fleet Contra Sanctus ☐☑☑☑☑ | ☐☐☐☐☐ Contra Sanctus The Order of Sixty-Six ☐☐☑☑☑ | ☐☐☐☐☐ The Order of Sixty-Six Story Mode [ ⑧ player ] | [ ⑯ player ] Contra Sanctus ☐☐☐☐☐ | ☑☑☑☑☑ Contra Sanctus REIGN ☑☑☑☑☑ | ☐☐☐☐☐ REIGN The Order of Sixty-Six ☑☑☑☑☑ | ☐☐☐☐☐ The Order of Sixty-Six Solatium ☐☑☑☑☑ | ☐☐☐☐☐ Solatium *Doomed on Arrival ☐☐☐☐☐ | ☑☑☑☐☐ Doomed on Arrival* * Operation group, not actual guild [jumpto=top]Progression Index[/jumpto] -------------------------------------------------- [aname=DF]Dread Fortress[/aname] -------------------------------------------------- ☐: Incomplete | ☑: Complete | ☒: Complete (Unconfirmed) | ☑: Server 1st | ☑: Server 2nd | ☑: Server 3rd Server's Progression [story Mode] [Hard Mode] [Nightmare Mode] [ ⑧ player ] | [ ⑯ player ] [5. Brontes] [4. Corruptor Zero] [3. Grob'thok] [2. Draxus] [1. Nefra] | [1. Nefra] [2. Draxus] [3. Grob'thok] [4. Corruptor Zero] [5. Brontes] Nightmare Mode [ ⑧ player ] | [ ⑯ player ] *Sponsored by DWBI [Gate Crasher]☑☑☑☑☑ | ☐☐☐☐☐[Gate Crasher] Sponsored by DWBI* Don't Worry Bout It [Gate Crasher]☑☑☑☑☑ | ☐☐☐☐☐[Gate Crasher] Don't Worry Bout It Ascension ☐☑☑☑☑ | ☐☐☐☐☐ Ascension Dead on Arrival ☐☑☑☑☑ | ☐☐☐☐☐ Dead on Arrival Organized Chaos ☐☑☑☑☑ | ☑☑☑☐☐ Organized Chaos Tomb of Sorrows ☐☑☑☑☑ | ☐☐☐☐☐ Tomb of Sorrows Dark Hunters ☐☑☑☑☒ | ☐☐☐☐☐ Dark Hunters *REIGN & DWBI ☐☐☐☐☐ | ☒☑☐☐☐ REIGN & DWBI* Intrepidation ☐☐☐☐☑ | ☐☐☐☐☐ Intrepidation * Operation group, not actual guild Hard Mode [ ⑧ player ] | [ ⑯ player ] Malevolence ☐☐☐☐☐ | ☑☑☑☑☑ Malevolence Quorum ☐☐☐☐☐ | ☑☑☑☑☑ Quorum Dead on Arrival ☑☑☑☑☑ | ☐☐☐☐☐ Dead on Arrival Organized Chaos ☑☑☑☑☑ | ☑☑☑☑☑ Organized Chaos Ascension ☑☑☑☑☑ | ☐☐☐☐☐ Ascension Infamous ☑☑☑☑☑ | ☐☐☐☐☐ Infamous Kobra Kai's ☑☑☑☑☑ | ☐☐☐☐☐ Kobra Kai's Tomb of Sorrows ☑☑☑☑☑ | ☐☐☐☐☐ Tomb of Sorrows Intrepidation ☑☑☑☑☒ | ☑☑☑☐☐ Intrepidation *Doomed on Arrival ☐☐☐☐☐ | ☑☑☑☑☐ Doomed on Arrival* Contra Sanctus ☐☑☒☑☒ | ☐☐☐☐☐ Contra Sanctus Imperial Northwestern Front ☐☑☒☒☒ | ☐☐☐☐☐ Imperial Northwestern Front REIGN ☐☐☐☐☑ | ☒☑☑☐☐ REIGN Solatium ☐☐☑☑☑ | ☐☐☐☐☐ Solatium The Order of Sixty-Six ☐☐☑☑☑ | ☐☐☐☐☐ The Order of Sixty-Six * Operation group, not actual guild Story Mode [ ⑧ player ] | [ ⑯ player ] Dead on Arrival ☑☑☑☑☑ | ☑☑☑☑☑ Dead on Arrival Contra Sanctus ☐☐☐☐☐ | ☑☑☑☑☑ Contra Sanctus Solatium ☑☑☑☑☑ | ☐☐☐☐☐ Solatium The Order of Sixty-Six ☑☑☑☑☑ | ☐☐☐☐☐ The Order of Sixty-Six [jumpto=top]Progression Index[/jumpto] -------------------------------------------------- [aname=SnV]Scum and Villainy[/aname] -------------------------------------------------- ☐: Incomplete | ☑: Complete | ☒: Complete (Unconfirmed) | ☑: Server 1st | ☑: Server 2nd | ☑: Server 3rd Server's Progression [story Mode] [Hard Mode] [Nightmare Mode] [ ⑧ player ] | [ ⑯ player ] [3. Thrasher] [2. Titan 6] [1. Dash'Roode] | [1. Dash'Roode] [2. Titan 6] [3. Thrasher] [7. Styrak] [6. Warlords] [5. Olok] [4. Ops Chief] | [4. Ops Chief] [5. Olok] [6. Warlords] [7. Styrak] Nightmare Mode [ ⑧ player ] | [ ⑯ player ] Ascension [Dragonslayer]☑☑☑☑☑☑☑ | ☐☐☐☐☐☐☐[Dragonslayer] Ascension Dead On Arrival [Dragonslayer]☑☑☑☑☑☑☑ | ☐☐☐☐☐☐☐[Dragonslayer] Dead On Arrival *Sponsored by DWBI [Dragonslayer]☑☑☑☑☑☑☑ | ☐☐☐☐☐☐☐[Dragonslayer] Sponsored by DWBI* Dark Hunters ☐☑☑☑☑☒☒ | ☐☐☐☐☐☐☐ Dark Hunters Quorum ☐☐☐☐☐☐☐ | ☑☑☐☐☐☐☐ Quorum Epic ☐☐☐☐☐☑☑ | ☐☐☐☐☐☐☐ Epic Tomb of Sorrows ☐☐☐☐☐☑☒ | ☐☐☐☐☐☐☐ Tomb of Sorrows * Operation group, not actual guild Hard Mode [ ⑧ player ] | [ ⑯ player ] Shades of the Eternal Void ☑☑☑☑☑☑☑ | ☑☑☑☑☑☑☑ Shades of the Eternal Void *Doomed on Arrival ☐☐☐☐☐☐☐ | ☑☑☑☑☑☑☑ Doomed on Arrival* Ashen Order ☑☑☑☑☑☑☑ | ☐☐☐☐☐☐☐ Ashen Order Sovereign ☑☑☑☑☑☑☑ | ☐☐☐☐☐☐☐ Sovereign Malevolence ☑☑☑☑☑☑☑ | ☐☐☐☐☐☐☐ Malevolence Solatium ☑☑☑☑☑☑☑ | ☐☐☐☐☐☐☐ Solatium Grim Determination ☑☑☑☑☑☑☑ | ☐☐☐☐☐☐☐ Grim Determination Ascension ☑☑☑☑☑☑☑ | ☐☐☐☐☐☐☐ Ascension Dead on Arrival ☑☑☑☑☑☑☑ | ☐☐☐☐☐☐☐ Dead on Arrival The Order of El Elyon ☑☑☑☑☑☑☑ | ☐☐☐☐☐☐☐ The Order of El Elyon Hit and Run ☑☑☑☑☑☑☑ | ☐☐☐☐☐☐☐ Hit and Run Don't Worry About It ☑☑☑☑☑☑☑ | ☐☐☐☐☐☐☐ Don't Worry About It Doomed Lemmings ☑☑☑☑☑☑☑ | ☐☐☐☐☐☐☐ Doomed Lemmings Epic ☑☑☑☑☑☑☑ | ☐☐☐☐☐☐☐ Epic The Order of Sixty-Six ☑☑☑☑☑☑☑ | ☐☐☐☐☐☐☐ The Order of Sixty-Six REIGN ☑☑☑☑☑☑☑ | ☐☐☐☐☐☐☐ REIGN Intrepidation ☑☑☑☑☑☑☑ | ☑☑☑☐☐☐☐ Intrepidation Contra Sanctus ☑☒☒☒☒☒☒ | ☐☐☐☐☐☐☐ Contra Sanctus * Operation group, not actual guild Story Mode [ ⑧ player ] | [ ⑯ player ] Ashen Order ☑☑☑☑☑☑☑ | ☑☑☑☑☑☑☑ Ashen Order Shades of the Eternal Void ☑☑☑☑☑☑☑ | ☑☑☑☑☑☑☑ Shades of the Eternal Void The Order of El Elyon ☑☑☑☑☑☑☑ | ☑☑☑☑☑☑☑ The Order of El Elyon Dead on Arrival ☑☑☑☑☑☑☑ | ☑☑☑☑☑☑☑ Dead on Arrival Hit and Run ☑☑☑☑☑☑☑ | ☑☑☑☑☑☑☑ Hit and Run REIGN ☑☑☑☑☑☑☑ | ☑☑☑☑☑☑☑ REIGN Black Sun Rising ☑☑☑☑☑☑☑ | ☐☐☐☐☐☐☐ Black Sun Rising Imperial Northwestern Front ☑☑☑☑☑☑☑ | ☐☐☐☐☐☐☐ Imperial Northwestern Front Orobird Flu ☑☑☑☑☑☑☑ | ☐☐☐☐☐☐☐ Orobird Flu Faceroll Syndicate ☑☑☑☑☑☑☑ | ☐☐☐☐☐☐☐ Faceroll Syndicate Dendarii Mercenary Fleet ☑☑☑☑☑☑☑ | ☐☐☐☐☐☐☐ Dendarii Mercenary Fleet Sigma Squad ☑☑☑☑☑☑☑ | ☐☐☐☐☐☐☐ Sigma Squad Aeternum Ascension ☑☑☑☑☑☑☑ | ☐☐☐☐☐☐☐ Aeternum Ascension The Revas Order ☑☑☑☑☑☑☑ | ☐☐☐☐☐☐☐ The Revas Order The Order of Sixty-Six ☑☑☑☑☑☑☑ | ☐☐☐☐☐☐☐ The Order of Sixty-Six [jumpto=top]Progression Index[/jumpto] -------------------------------------------------- [aname=TfB]Terror From Beyond[/aname] -------------------------------------------------- ☐: Incomplete | ☑: Complete | ☒: Complete (Unconfirmed) | ☑: Server 1st | ☑: Server 2nd | ☑: Server 3rd Server's Progression [story Mode] [Hard Mode] [Nightmare Mode] [ ⑧ player ] | [ ⑯ player ] [3. Operator IX] [2. Dread Guards] [1. Writhing Horror] | [1. Writhing Horror] [2. Dread Guards] [3. Operator IX] [5. Terror from Beyond] [4. Kephess] | [4. Kephess] [5. Terror from Beyond] Nightmare Mode [ ⑧ player ] | [ ⑯ player ] Epic [From Beyond]☑☑☑☑☑ | ☐☐☐☐☐[From Beyond] Epic Don't Worry 'Bout It [From Beyond]☑☑☑☑☑ | ☐☐☐☐☐[From Beyond] Don't Worry 'Bout It Dead on Arrival [From Beyond]☑☑☑☑☑ | ☐☐☐☐☐[From Beyond] Dead on Arrival Ascension [From Beyond]☑☑☑☑☑ | ☐☐☐☐☐[From Beyond] Ascension *Model Minority ☐☑☑☑☑ | ☐☐☐☐☐ Model Minority* Hit and Run ☐☐☑☑☑ | ☐☐☐☐☐ Hit and Run Malevolence ☐☐☐☑☑ | ☐☐☐☐☐ Malevolence Dark Hunters ☐☐☐☑☑ | ☐☐☐☐☐ Dark Hunters Intrepidation ☐☐☐☑☑ | ☐☐☐☐☐ Intrepidation Quorum ☐☐☐☐☐ | ☑☐☐☐☐ Quorum Don't Worry About It ☐☐☐☐☑ | ☐☐☐☐☐ Don't Worry About It Doomed Lemmings ☐☐☐☐☑ | ☐☐☐☐☐ Doomed Lemmings The Order of El Elyon ☐☐☐☐☑ | ☐☐☐☐☐ The Order of El Elyon REIGN ☐☐☐☐☑ | ☐☐☐☐☐ REIGN * Operation group, not actual guild Hard Mode [ ⑧ player ] | [ ⑯ player ] *Doomed on Arrival ☑☑☑☑☑ | ☑☑☑☑☑ Doomed on Arrival* Shades of the Eternal Void ☑☑☑☑☑ | ☑☑☑☑☐ Shades of the Eternal Void Ashen Order ☑☑☑☑☑ | ☐☐☐☐☐ Ashen Order Sovereign ☑☑☑☑☑ | ☐☐☐☐☐ Sovereign Grim Determination ☑☑☑☑☑ | ☐☐☐☐☐ Grim Determination Dendarii Mercenary Fleet ☑☑☑☑☑ | ☐☐☐☐☐ Dendarii Mercenary Fleet Solatium ☑☑☑☑☑ | ☐☐☐☐☐ Solatium Malevolence ☑☑☑☑☑ | ☐☐☐☐☐ Malevolence Dead on Arrival ☑☑☑☑☑ | ☐☐☐☐☐ Dead on Arrival Ascension ☑☑☑☑☑ | ☐☐☐☐☐ Ascension Hit and Run ☑☑☑☑☑ | ☐☐☐☐☐ Hit and Run The Order of El Elyon ☑☑☑☑☑ | ☐☐☐☐☐ The Order of El Elyon Doomed Lemmings ☑☑☑☑☑ | ☐☐☐☐☐ Doomed Lemmings The Order of Sixty-Six ☑☑☑☑☑ | ☐☐☐☐☐ The Order of Sixty-Six Intrepidation ☑☑☑☑☑ | ☐☐☐☐☐ Intrepidation REIGN ☐☑☑☑☑ | ☐☐☐☐☐ REIGN Contra Sanctus ☐☑☑☑☑ | ☐☐☐☐☐ Contra Sanctus Sigma Squad ☐☐☐☑☑ | ☐☐☐☐☐ Sigma Squad The Revas Order ☐☐☐☐☑ | ☐☐☐☐☐ The Revas Order * Operation group, not actual guild Story Mode [ ⑧ player ] | [ ⑯ player ] Grim Determination ☑☑☑☑☑ | ☑☑☑☑☑ Grim Determination Shades of the Eternal Void ☑☑☑☑☑ | ☑☑☑☑☑ Shades of the Eternal Void Hit and Run ☑☑☑☑☑ | ☑☑☑☑☑ Hit and Run Dead on Arrival ☑☑☑☑☑ | ☑☑☑☑☑ Dead on Arrival REIGN ☑☑☑☑☑ | ☑☑☑☑☑ REIGN Black Sun Rising ☑☑☑☑☑ | ☐☐☐☐☐ Black Sun Rising Imperial Northwestern Front ☑☑☑☑☑ | ☐☐☐☐☐ Imperial Northwestern Front The Revas Order ☑☑☑☑☑ | ☐☐☐☐☐ The Revas Order Aeternum Ascension ☑☑☑☑☑ | ☐☐☐☐☐ Aeternum Ascension Faceroll Syndicate ☐☑☑☑☑ | ☐☐☐☐☐ Faceroll Syndicate [jumpto=top]Progression Index[/jumpto] -------------------------------------------------- [aname=TC]Toborro's Courtyard[/aname] -------------------------------------------------- [ ⑧ player ] | [ ⑯ player ] [HM][SM]|[SM][HM] *Doomed on Arrival ☑ ☑ | ☑ ☑ Doomed on Arrival* Epic ☑ ☑ | ☑ ☑ Epic Dead on Arrival ☑ ☑ | ☑ ☑ Dead on Arrival *The Heathens ☑ ☑ | ☑ ☑ The Heathens* Ashen Order ☑ ☑ | ☑ ☐ Ashen Order Shades of the Eternal Void ☑ ☑ | ☑ ☐ Shades of the Eternal Void Sovereign ☑ ☑ | ☐ ☐ Sovereign Contra Sanctus ☑ ☑ | ☐ ☐ Contra Sanctus The Order of El Elyon ☑ ☑ | ☐ ☐ The Order of El Elyon Don't Worry About It ☑ ☑ | ☐ ☐ Don't Worry About It Hit and Run ☑ ☑ | ☐ ☐ Hit and Run The Order of Sixty-Six ☑ ☑ | ☐ ☐ The Order of Sixty-Six Grim Determination ☐ ☑ | ☐ ☐ Grim Determination Black Sun Rising ☐ ☑ | ☐ ☐ Black Sun Rising Solatium ☐ ☑ | ☐ ☐ Solatium Faceroll Syndicate ☐ ☑ | ☐ ☐ Faceroll Syndicate Orobird Flu ☐ ☑ | ☐ ☐ Orobird Flu Sigma Squad ☐ ☑ | ☐ ☐ Sigma Squad Dendarii Mercenary Fleet ☐ ☑ | ☐ ☐ Dendarii Mercenary Fleet Hit and Run ☐ ☑ | ☐ ☐ Hit and Run The Order of El Elyon ☐ ☑ | ☐ ☐ The Order of El Elyon Aeternum Ascension ☐ ☑ | ☐ ☐ Aeternum Ascension The Revas Order ☐ ☑ | ☐ ☐ The Revas Order REIGN ☐ ☑ | ☐ ☐ REIGN * Operation group, not actual guild [jumpto=top]Progression Index[/jumpto] -------------------------------------------------- [aname=HE]Hateful Entity[/aname] -------------------------------------------------- Server First: ➊ | Server Second: ➋ | Server Third: ➌ ➊ *Hardmode Heroes* ➊ * Operation group, not actual guild [jumpto=top]Progression Index[/jumpto] -------------------------------------------------- [aname=DE]Dreadful Entity[/aname] -------------------------------------------------- Epic Contra Sanctus Malevolence Intrepidation [jumpto=top]Progression Index[/jumpto] Edited October 4, 2014 by LaniAkavir It is no longer patch 2.7, I plan to remain on BC for a while until I leave the game Link to comment Share on other sites More sharing options...
LaniAkavir Posted October 5, 2013 Author Share Posted October 5, 2013 (edited) Begeren Colony Progression Archives =[ Legacy Level 50 Content ]= -------------------------------------------------- Terror From Beyond -------------------------------------------------- Hard Mode Sovereign 5/5 Grim Determination 5/5 Ashen Order 5/5 Shades of the Eternal Void 2/5 Solatium 1/5 Ascension Strikes Back 5/5 8man + 5/5 16 man (Server first 16 man 5/5, 8 man 1 , 2 , 4 , 5) + (Dreadful Entity) Doomed Lemmings 5/5 8 man + 4/5 16 man ( 8 man first on 3) Dead on Arrival 5/5 8 man + 1/5 16 man Shortbus Operations 5/5 The Order of El Elyon 5/5 Bad Motivator 5/5 Cheese and Crackers 5/5 Hit and Run 5/5 The Order of Sixty-Six 2/5 Aeternum Ascension 2/5 The Initiative 1/5 Story Mode Shades of the Eternal Void 5/5 16 man Ashen Order 5/5 16 man Contra Sanctus 5/5 Sigma Squad 4/5 Black Sun Rising 3/5 Doomed Lemmings 5/5 16 man (Server first) The Order of El Elyon 5/5 16 man Aeternum Ascension 5/5 -------------------------------------------------- Explosive Conflict -------------------------------------------------- Nightmare Mode Sovereign 4/4 (Warstalker - First Imp) Ashen Order 1/4 Ascension Strikes Back 4/4 (Server first 1+2+4) (Warstalker - First Rep) Dead on Arrival 4/4 Cheese and Crackers 4/4 Doomed Lemmings 4/4 (Server first 3) The Order of El Elyon 3/4 Shortbus Operations 3/4 Bad Motivator 1/4 Hard Mode Sith Syndicate 4/4 Sovereign 4/4 Shades of the Eternal Void 4/4 Contra Sanctus 4/4 Grim Determination 4/4 Sigma Squad 1/4 Solatium 1/4 Ascension Strikes Back 4/4 16 man + 4/4 8 man Dead on Arrival 4/4 16 man + 4/4 8 man Doomed Lemmings 1/4 16 man + 4/4 8 man The Order of El Elyon 1/4 16 man + 4/4 8man The Order of Sixty-Six 4/4 Hit and Run 4/4 Aliit Ori'shya Tal'din 3/4 Aeternum Ascension 2/4 Hope's Light 1/4 The Initiative 1/4 Story Mode Shades of the Eternal Void 4/4 16 man Ashen Order 4/4 16 man Warriors of the Shadow 4/4 Grim Determination 4/4 Solatium 4/4 Notorious 4/4 Black Sun Rising 3/4 The Order of El Elyon 4/4 16 man The Initiative 4/4 16 man Aeternum Ascension 4/4 The Order 4/4 The Jedi Order 4/4 -------------------------------------------------- Eternity Vault -------------------------------------------------- Nightmare Mode Shades of the Eternal Void 5/5 16 man (Infernal) Ashen Order 5/5 16 man (Infernal) Warriors of the Shadow 5/5 (Infernal) Sith Syndicate 5/5 (Infernal) Contra Sanctus 5/5 (Infernal) Grim Determination 5/5 (Infernal) Sigma Squad 5/5 (Infernal) Sovereign 5/5 Black Sun Rising 5/5 Solatium 5/5 Notorious 5/5 Ascension Strikes Back 5/5 16 man (Infernal) Aeternum Ascension 5/5 16 man (Infernal) Doomed Lemmings 5/5 16 man (Infernal) Dead on Arrival 5/5 16 man (Infernal) The Order of El Elyon 5/5 16 man (Infernal) Bad Motivator 5/5 (Infernal) The Initiative 5/5 (Infernal) The Order of Sixty-Six 5/5 (Infernal) Aeternum Ascension 5/5 (Infernal) Hit and Run 5/5 Hope's Light 5/5 The Order 5/5 Hard Mode Disciples of Darkness 5/5 Grim Determination 5/5 The-Damned 5/5 Solatium 5/5 The Jedi Order 5/5 Story Mode -------------------------------------------------- Karagga's Palace -------------------------------------------------- Nightmare Mode Shades of the Eternal Void 5/5 16 man (Unyielding) Ashen Order 5/5 16 man (Unyielding) Contra Sanctus 5/5 (Unyielding) Grim Determination 5/5 (Unyielding) Sigma Squad 5/5 (Unyielding) Aeternum Ascension 5/5 Warriors of the Shadow 5/5 Sovereign 5/5 Black Sun Rising 5/5 Solatium 5/5 Notorious 5/5 Ascension Strikes Back 5/5 16 man (Unyielding) Dead on Arrival 5/5 16 man (Unyielding) The Order of El Elyon 5/5 16 man (Unyielding) The Initiative 5/5 (Unyielding) Bad Motivator 5/5 (Unyielding) The Order of Sixty-Six 5/5 (Unyielding) Aeternum Ascension 5/5 Doomed Lemmings 3/5 Hit and Run 3/5 Hard Mode Sith Syndicate 5/5 Grim Determination 5/5 The-Damned 5/5 Disciples of Darkness 3/5 Doomed Lemmings 5/5 16 man The Initiative 5/5 16 man Hit and Run 5/5 16 man Hope's Light 5/5 The Order 5/5 The Jedi Order 5/5 Story Mode -------------------------------------------------- Nightmare Pilgrim -------------------------------------------------- Sovereign Sin After Sin Ascension Strikes Back The Order of El Elyon Doomed Lemmings Dead on Arrival The Order of Sixty-Six -------------------------------------------------- Dreadtooth -------------------------------------------------- Sovereign (3 Stack) Ashen Order (1 Stack) Ascension Strikes Back (10 stack) Doomed Lemmings (3 Stack) Aeternum Ascension (2 Stack) The Order of Sixty-Six (1 Stack) Edited May 27, 2014 by LaniAkavir Link to comment Share on other sites More sharing options...
LaniAkavir Posted October 5, 2013 Author Share Posted October 5, 2013 (edited) [Placeholder] Edited April 21, 2014 by LaniAkavir Link to comment Share on other sites More sharing options...
raidmac Posted October 5, 2013 Share Posted October 5, 2013 I asked this the last thread, and was not answered but what constitutes a sister guild? Link to comment Share on other sites More sharing options...
Diachi Posted October 6, 2013 Share Posted October 6, 2013 I asked this the last thread, and was not answered but what constitutes a sister guild? They need to be genetically linked All seriousness, I've done digging through SWTOR and even WoW forums about the idea of "sister guild" (Both games have completely different concepts BTW). But in SWTOR most "sister/brother" guilds are faction oriented. Guild A is on the Imp side while they "merge" with Guild B on the pub side and vice versa. Therefore both Guild A & B become a sister guild to one another. If it's same faction, however, I don't see why they just can't recreate the guild into a larger guild. Thereby sharing a /guild chat, XP/Rep boost, Guild Bank, and all of the other perks of being in one unified guild. Though, some may argue that the guild bank is a reason why not a lot of mergers happen. My solution: dailies Link to comment Share on other sites More sharing options...
LaniAkavir Posted October 6, 2013 Author Share Posted October 6, 2013 (edited) Regarding this portion of the rule: If a group pulls in 2-3 people from another Ops group in order to first time clear content, it won't counted here but grats on the loot and kill. I would allow and count such clear towards a guild clear for now as long as the pugged members are given due credit. I understand some may disagree with this, so please go ahead and discuss the said rule before the final rules are set. Also, the new contents are full of surprises and fun [as intended by the devs] Here are some 16man SM DoA guild clear and Doomed on Arrival ops group clear DoA clears, Dread Fortress 16man SM: First Boss - Anton has the screenshot, will acquire it from him 2nd Boss 3rd Boss 4th Boss 5th Boss (Forgot to take screenshot, so here's my achievement, apologies for the fail) Doomed on Arrival clears, Dread Palace 1st, 2nd, 3rd boss in achievement (didn't take screenshots on boss kill again) 3rd Boss The undermanned 16man was fun and challenging at some point, but we prevailed We also give thanks to Jordo/Corun from Infamous for joining us in the Doomed on Arrival 16man Dread Palace clears I asked this the last thread, and was not answered but what constitutes a sister guild? Good question, I doubt there's a uniformed definition of what a sister guild is, but in the case of DoA and DL, they are two individual guilds that joined together to enjoy contents in SWTOR. The make up of their members are different, the ideals of the guilds are different, but they do share a similar goal in clearing PvE End-game content, 8man or 16man. Take note that whatever the circumstances are or how we call ourselves "sister guilds" (Which is irrelevant to the thread, to be honest), the progression made by the ops group when the two joined together, we claimed it as neither DoA's nor DL's, but Doomed on Arrival's. Edited April 21, 2014 by LaniAkavir Link to comment Share on other sites More sharing options...
LaniAkavir Posted October 6, 2013 Author Share Posted October 6, 2013 (edited) Howdy folks, DoA just cleared 4/5 Dread Fortress 8man HM Enjoy the screenshots! 1st boss - Nefra 2nd boss - Gate Commander Draxus 3rd boss - Grob'thok 4th boss - Corrupter Zero Will edit this post if more are cleared. Also, Server First Corrupter Sword I give my sincere thanks to Orazio who generously donated the sword to Kenta. Edited October 6, 2013 by LaniAkavir Link to comment Share on other sites More sharing options...
raidmac Posted October 6, 2013 Share Posted October 6, 2013 Good question, I doubt there's a uniformed definition of what a sister guild is, but in the case of DoA and DL, they are two individual guilds that joined together to enjoy contents in SWTOR. The make up of their members are different, the ideals of the guilds are different, but they do share a similar goal in clearing PvE End-game content, 8man or 16man. Take note that whatever the circumstances are or how we call ourselves "sister guilds" (Which is irrelevant to the thread, to be honest), the progression made by the ops group when the two joined together, we claimed it as neither DoA's nor DL's, but Doomed on Arrival's. I think Z copied a lot of those rules from the harbinger thread and because of the ambiguity of these rules, large debates have erupted in those progression threads. For example, " Also, going forward one person can only be counted in one progression team" does this lock the specific toon or player? I think if you have these rules you have to come up with set definitions of what they mean. Another example is, since my guild has a number of alts in other guilds would that make us sister guilds? Also for this server, I dont think everyone should have to share a guild tag in order for a kill to be considered a guild kill. On every team in Hit and Run we have people with different guild tags because we want to foster a great community within our server. We invite people from many of the smaller guilds to come raid with us and to join our raid teams. We do this because of the small community of our server, we want to take advantage of the fact that there is at most only two instances of fleet, compared to the harbinger which normally has 6-7. Link to comment Share on other sites More sharing options...
Helmholtzz Posted October 6, 2013 Share Posted October 6, 2013 If you have people from other guild in your progression raid to promote solidarity among the community, is it not contradictory when you claim the kill as your own guild's kill which can be seen as a selfish move as the members from the other guild is not getting any credit? Give credit to everyone if you want to promote solidarity and claim the kill for the raid group not your own guild. Link to comment Share on other sites More sharing options...
raidmac Posted October 6, 2013 Share Posted October 6, 2013 If you have people from other guild in your progression raid to promote solidarity among the community, is it not contradictory when you claim the kill as your own guild's kill which can be seen as a selfish move as the members from the other guild is not getting any credit? Give credit to everyone if you want to promote solidarity and claim the kill for the raid group not your own guild. Here the thing though, only doa seems to find it selfish, all the other guilds(there are at least 7 other guilds that raid with us) that we have done progression with have never had any problem with us not giving them credit, and this can be because we do all the planning and leading of the raids. But I really don't want to argue this because I feel we will never reach a common ground. Hit and Run as a guild has decided that we will not be posting our progression here, and will instead post it in our own recruitment thread. Link to comment Share on other sites More sharing options...
Helmholtzz Posted October 6, 2013 Share Posted October 6, 2013 Well big talk on solidarity very little action to back it up. Its your loss anyway. Link to comment Share on other sites More sharing options...
ZooMzy Posted October 6, 2013 Share Posted October 6, 2013 Is it really that big of a deal to give the other guilds credit? I mean, let's be honest, there are two goals trying to be achieved here: 1) H&R wants more recognition for leading/running the ops 2) Other guilds want credit for helping out. Now, with those two goals listed out, it's clear that one of them can easily be proved fair. And that is number 2, because you should give credit where credit is due and support the people who come into your raids and support you. Arguing against that shows disrespect to the people supporting you, which is fine I guess if those guilds don't have a problem with it. But because your goal here, I'm hoping, isn't to make sure the other guilds don't get credit and that you want more recognition, perhaps you can come up with a better alternative? I don't see why people can't have "Hit and Run + DoA" under an achievement in the progression list, but I'm sure there can be a more reasonable alternative. Link to comment Share on other sites More sharing options...
Helmholtzz Posted October 6, 2013 Share Posted October 6, 2013 ... I don't see why people can't have "Hit and Run + DoA" under an achievement in the progression list, but I'm sure there can be a more reasonable alternative. ^This Every 16 man op we did we did with people from Doomed Lemming. And we acknowledged them for their help and claimed the kill under a name that reflects the contribution of both parties. Sharing success does not belittle your achievement. Link to comment Share on other sites More sharing options...
RancidGuy Posted October 7, 2013 Share Posted October 7, 2013 New Content Clears for Solatium SM Dread Fortress clear http://imgur.com/vh7qiyf HM Dread Fortress 1st boss http://imgur.com/BX5U6CM SM Dread Palace clear http://imgur.com/NHJ14oz Thanks for your time Kenji, just let me know if you need anything else Link to comment Share on other sites More sharing options...
LaniAkavir Posted October 7, 2013 Author Share Posted October 7, 2013 (edited) Howdy folks, I've changed the coloring of the Empire side from Red to DarkRed, and Republic side from Blue to RoyalBlue. Let me know if yall like the change or not, it can be easily reverted back to the original coloring (Which were burning my eyes ) As for the rules, us colonists will come up with something of our own! I'll revise those and come up with something once I've dealt with my own laziness. Regards, Kenji P.S.: Also updated and congrats on the clears Solatium! Edited October 7, 2013 by LaniAkavir Link to comment Share on other sites More sharing options...
bsbrad Posted October 8, 2013 Share Posted October 8, 2013 New Content Clears for Solatium SM Dread Fortress clear http://imgur.com/vh7qiyf HM Dread Fortress 1st boss http://imgur.com/BX5U6CM SM Dread Palace clear http://imgur.com/NHJ14oz Thanks for your time Kenji, just let me know if you need anything else Minor correction we didn't kill the last boss, a couple of us got tired. Kenji if you can change the SM Dread Palace to 4/5 it would be appreciated. Link to comment Share on other sites More sharing options...
LaniAkavir Posted October 9, 2013 Author Share Posted October 9, 2013 Minor correction we didn't kill the last boss, a couple of us got tired. Kenji if you can change the SM Dread Palace to 4/5 it would be appreciated. I see, apologies for the mistake. Been trying to fix it but it's not letting me, will try it later. Link to comment Share on other sites More sharing options...
LaniAkavir Posted October 12, 2013 Author Share Posted October 12, 2013 (edited) Howdy Folks, DoA just cleared HM Dread Palace, Brontes is down Now begins the progression on HM Dread Palace for us! 1st Boss - Dread Master Bestia 2nd Boss - Dread Master Tyrans 3rd Boss - Dread Master Calphayus 4th Boss - Dread Master Raptus Enjoy the screenshots, Kenji Edited October 13, 2013 by LaniAkavir Link to comment Share on other sites More sharing options...
Aieranda Posted October 15, 2013 Share Posted October 15, 2013 The Order of Sixty-Six has been on vacation for a few weeks, but we are back and continuing where we left off. Tonight we added Olok the Shadow 8m HM to the kill list: http://www.flickr.com/photos/11960095@N08/10282827503/ We also added the Cartel Warlords 8m HM to the kill list: http://www.flickr.com/photos/11960095@N08/10282721005/ Missed the loot window, but here was the pre-rolling link in chat: http://www.flickr.com/photos/11960095@N08/10282793265/ This moves us to 6/7 S&V HM. Just ran out of time on Styrak this week. Link to comment Share on other sites More sharing options...
LaniAkavir Posted October 15, 2013 Author Share Posted October 15, 2013 (edited) Double post, derp Edited October 15, 2013 by LaniAkavir Link to comment Share on other sites More sharing options...
LaniAkavir Posted October 15, 2013 Author Share Posted October 15, 2013 (edited) The Order of Sixty-Six has been on vacation for a few weeks, but we are back and continuing where we left off. Tonight we added Olok the Shadow 8m HM to the kill list: http://www.flickr.com/photos/11960095@N08/10282827503/ We also added the Cartel Warlords 8m HM to the kill list: http://www.flickr.com/photos/11960095@N08/10282721005/ Missed the loot window, but here was the pre-rolling link in chat: http://www.flickr.com/photos/11960095@N08/10282793265/ This moves us to 6/7 S&V HM. Just ran out of time on Styrak this week. Congrats! Styrak's gonna be fun, his voiceover usually gets stuck in my head "Submit or die!" "Now you'll see real power!" "Mere smoke. Now taste fire!" Regarding the rules on screenshots, I'm still coming up with something acceptable but not too strict. What I've noticed, though, is that the new contents' achievements are without raid size and difficulty, so there may be a need for seperate rules on those screenshots. Edited October 15, 2013 by LaniAkavir Link to comment Share on other sites More sharing options...
Aieranda Posted October 15, 2013 Share Posted October 15, 2013 Understandable. Though our progression is not bleeding edge of the server at the moment, I still understand the need for validity. I'll probably just try to get a shot with the group with our guild tags, the loot, and the achievement from now on. May blow open my raid frames all the way to show that we're only 8 as well. Not being the raid leader, I don't have access to some of the other ways to show it. Link to comment Share on other sites More sharing options...
LaniAkavir Posted October 18, 2013 Author Share Posted October 18, 2013 (edited) Howdy folks, The Progression Rules section has been updated, I will also be providing examples, so I'd like to ask for all of your permissions to link your screenshots as examples on the thread. Also, regarding this post DoA just cleared HM Dread Palace, Brontes is down Since the screenshot didn't indicate size and difficulty, here's my achievement and its time to match up with the screenshot for proof. http://i.imgur.com/IvogzL4.jpg Live long and prosper, Kenji Edited October 18, 2013 by LaniAkavir Link to comment Share on other sites More sharing options...
Aieranda Posted October 22, 2013 Share Posted October 22, 2013 The Order of Sixty-Six has cleared HM S&V with an execution of Styrak tonight. Screens: http://www.flickr.com/photos/11960095@N08/10414111683/ http://www.flickr.com/photos/11960095@N08/10414113203/ http://www.flickr.com/photos/11960095@N08/10413953974/ Link to comment Share on other sites More sharing options...
bsbrad Posted October 22, 2013 Share Posted October 22, 2013 Congratz 66 on the styrak kill Solatium downed the 8-man SM Dread Palace, I will provide screenshots later when I am on my main computer Link to comment Share on other sites More sharing options...
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