Pilgrim_Grey Posted September 23, 2013 Share Posted September 23, 2013 For the past couple of weeks or so (sorry I can't pin down which patch it was), Aimed Shot has had an animation issue. It normally fires red lasers from your pistols to the target. Lately, you point your guns at the target as usual and they are hit, but the red laser animation comes from the side, the ceiling, etc.: not from your guns. I'm told this is happening for Snipers with Ambush as well, as per this thread. Link to comment Share on other sites More sharing options...
Gondolindhrim Posted September 23, 2013 Share Posted September 23, 2013 I could be wrong, but it feels like this happens more often if you land a 1-hit KO. Link to comment Share on other sites More sharing options...
GalinHalcyon Posted September 23, 2013 Share Posted September 23, 2013 This is happening to me as well, except the aimed shot animation is nowhere to be found, period, The motion happens with the sound, but the lasers are not appearing anywhere. Looks like I'm shooting blanks. Link to comment Share on other sites More sharing options...
Pilgrim_Grey Posted September 23, 2013 Author Share Posted September 23, 2013 This is happening to me as well, except the aimed shot animation is nowhere to be found, period, The motion happens with the sound, but the lasers are not appearing anywhere. Looks like I'm shooting blanks. Sometimes I've seen the beams look truncated, like they can hit the target from any distance, 360 degrees around it. So that might be part of it, there. I've seen it on regular hits, not just crits... I think it's just the overall animation (the animation itself doesn't change if you crit, I don't think). Link to comment Share on other sites More sharing options...
GalinHalcyon Posted September 24, 2013 Share Posted September 24, 2013 Bump. After playing more last night, I did notice the beams occasionally hitting the target from a different angle, like it was coming from the ceiling or to the side of me. The ability never animated properly in the three hours I played last night. I restarted a couple of times and did a launcher repair as well. Again, to be clear, Aimed Shot on the Smuggler/Gunslinger is not animating correctly. The beams either don't appear or come from a skewed direction. Link to comment Share on other sites More sharing options...
Gondolindhrim Posted September 24, 2013 Share Posted September 24, 2013 I could be wrong, but it feels like this happens more often if you land a 1-hit KO. Scratch that, paid more attention to it last night and it happens whenever Aimed Shot kills a target. Link to comment Share on other sites More sharing options...
GalinHalcyon Posted September 24, 2013 Share Posted September 24, 2013 Scratch that, paid more attention to it last night and it happens whenever Aimed Shot kills a target. It happens whenever aim shot is used, period. At least for me. Link to comment Share on other sites More sharing options...
EvilQueenRegina Posted September 24, 2013 Share Posted September 24, 2013 It's the same for ambush on snipers Link to comment Share on other sites More sharing options...
Pilgrim_Grey Posted September 25, 2013 Author Share Posted September 25, 2013 Scratch that, paid more attention to it last night and it happens whenever Aimed Shot kills a target. It's really whenever it fires. I'm not always paying 100% attention in PVP to what the beams are doing, but they never come from your pistol, etc. anymore. The direction is random. So, Eric, or someone, can we get this put in the bug list? Link to comment Share on other sites More sharing options...
Gondolindhrim Posted September 25, 2013 Share Posted September 25, 2013 It happens whenever aim shot is used, period. At least for me. Hm, I may have to take another look, but I'm fairly sure it's animating properly on the training dummy at least. Link to comment Share on other sites More sharing options...
CaptCody Posted September 25, 2013 Share Posted September 25, 2013 A regular sniper here. Reporting that ambush is having this problem as well, and it occurs every time ambush is used not just certain conditions. Link to comment Share on other sites More sharing options...
midianlord Posted September 25, 2013 Share Posted September 25, 2013 Confirming, it happens whenever you do an Aimed Shot/Ambush on any target in any state. Time for a reversion to early 2.3, these last few patches are breaking everything. Except the *********** cash-shop. That seems to work just fine. Link to comment Share on other sites More sharing options...
Pilgrim_Grey Posted September 25, 2013 Author Share Posted September 25, 2013 Hm, I may have to take another look, but I'm fairly sure it's animating properly on the training dummy at least. I don't know about the training dummies, since I hardly ever use them. But it happens for me whenever I shoot a player target (whether it was dying or a Juggernaut using Saber Reflect and sending some damage back at me ). I'll have to doublecheck my PVE. Link to comment Share on other sites More sharing options...
Gondolindhrim Posted September 25, 2013 Share Posted September 25, 2013 Okay, so I went back and tested it on my ship training dummy (Smuggler ship). Every time, my Aimed Shot would fire from the cargo hold. My hypothesis is that the game mistakes the nearest non-enemy or non-ally object and treats it as if it were the player, but it's still speculation at this point. It was 100% consistent on my ship however, so I'm reasonably confident that it's something along those lines. Link to comment Share on other sites More sharing options...
Pilgrim_Grey Posted September 26, 2013 Author Share Posted September 26, 2013 Okay, so I went back and tested it on my ship training dummy (Smuggler ship). Every time, my Aimed Shot would fire from the cargo hold. My hypothesis is that the game mistakes the nearest non-enemy or non-ally object and treats it as if it were the player, but it's still speculation at this point. It was 100% consistent on my ship however, so I'm reasonably confident that it's something along those lines. I'd have to look more closely to be sure, but it seems totally random. I'm quite sure there were times where I had teammates near a target and the shot looked like it was coming from the Huttball ceiling. Though given how consistent this problem is, the devs SHOULDN'T have any issues finding it. If they're even noticing all the people bugging it, anyway. Link to comment Share on other sites More sharing options...
Gondolindhrim Posted September 26, 2013 Share Posted September 26, 2013 (edited) I don't believe it's completely random, I fired over 20 Aimed Shots at the dummy and literally every single one would originate from the Cargo Hold. But yeah, it's probably not too hard for them to spot once the bug has been acknowledged... hopefully anyway. Though in my experience, the oddest things can happen when modifying something (seemingly) completely unrelated. Edited September 26, 2013 by Gondolindhrim Link to comment Share on other sites More sharing options...
magecutter Posted September 26, 2013 Share Posted September 26, 2013 (edited) started playing my gunslinger again and can confirm, 'aimed shot' does fire from the side of the screen to the target and not from the pistols. also, have noticed that sometimes it will not animate at all. this is on Voss though will check what happens on the training dummies later today. Edited September 26, 2013 by magecutter Link to comment Share on other sites More sharing options...
GalinHalcyon Posted September 28, 2013 Share Posted September 28, 2013 started playing my gunslinger again and can confirm, 'aimed shot' does fire from the side of the screen to the target and not from the pistols. also, have noticed that sometimes it will not animate at all. this is on Voss though will check what happens on the training dummies later today. Same here. Tried it on my targeting dummy and it wasn't showing up at all. Not even from the cargo hold as stated previously. Any chance we can get this added to the bug list? Link to comment Share on other sites More sharing options...
GalinHalcyon Posted October 1, 2013 Share Posted October 1, 2013 Looks like there aren't any bug fixes in the latest patch notes. Disappointing. Link to comment Share on other sites More sharing options...
Bstr Posted October 1, 2013 Share Posted October 1, 2013 I can confirm this bug. Played my smuggler over the weekend a lot and every time Aimed Shot was fired, the lasers came from the left side of the character. I have the Percussive Shot and Sharp Aim talents. Link to comment Share on other sites More sharing options...
Darth-Reaver Posted October 1, 2013 Share Posted October 1, 2013 Same issue here with Ambush on my Sniper, Come on Bioware please fix this. Link to comment Share on other sites More sharing options...
Dev Post AmberGreen Posted October 1, 2013 Dev Post Share Posted October 1, 2013 Ambush and Aimed Shot having incorrect animation after the channel ends is something we're aware of, and we've added it to the Known Issues. Link to comment Share on other sites More sharing options...
Pilgrim_Grey Posted October 3, 2013 Author Share Posted October 3, 2013 Ambush and Aimed Shot having incorrect animation after the channel ends is something we're aware of, and we've added it to the Known Issues. Great! Thanks, Amber. Hopefully we'll get a fix soonish... as this looks really weird. Link to comment Share on other sites More sharing options...
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