Caratuvis Posted September 17, 2013 Share Posted September 17, 2013 Is anyone else have problems with CZ-198 after patch? I just came there to do daillies and BUM i have badly fps drop and i can't do anything. It's completely unplayable:mad: Thanks BIOWARE.... Link to comment Share on other sites More sharing options...
Kickimanjaro Posted September 17, 2013 Share Posted September 17, 2013 (edited) The issue seems to be related to Frames Per Second. I usually play CZ-198 @ 60-70 FPS but after the recent patch it is down to 20 FPS or lower. It also does not appear to tax my GPU at all while on CZ-198 as it is running at idle temperatures and only at 20% load (I'm watching Netflix at the same time on another monitor so that explains that). CPU: FX-6300 (clocked @ 4.1GHz) GPU: GTX 660 (clocked at @ 1100MHz) RAM: 8GB 1866MHz SSD: Samsung 840 120GB OS: Windows 7 x64, all patches up-to-date Running the game in seamless windowed mode. When noticed, there were 11 people in my instance on CZ-198. Edited September 17, 2013 by Kickimanjaro Link to comment Share on other sites More sharing options...
TamaraA Posted September 17, 2013 Share Posted September 17, 2013 Same here. Unplayable due to reduced framerate Link to comment Share on other sites More sharing options...
Haggart Posted September 17, 2013 Share Posted September 17, 2013 Same here, went from a steady 60fps as I have vsync enabled usually to under 20fps. Core i7 920 cpu and gforce 660Ti vid card that used to be able to handle the game rather well. Link to comment Share on other sites More sharing options...
APCrol Posted September 17, 2013 Share Posted September 17, 2013 Same problem, previously loved the CZ because its a small place where nothing is lagging and now its a horrible and this annoying effect with shake of camera. Thanks for bugs, for shutting servers, for terrible lags and cartel packs! Link to comment Share on other sites More sharing options...
Caratuvis Posted September 17, 2013 Author Share Posted September 17, 2013 and every other planet seems fine, so i'm wondering what they did to do CZ-198 so unplayable. I also tried to change my settings but it didn't work:( Link to comment Share on other sites More sharing options...
Rhesus_TOR Posted September 17, 2013 Share Posted September 17, 2013 Area effects like force quake, fly by, and orbital strike now appear to be communicating their occurence to all players in CZ-198 without regard to where the abilities are being cast. CA-198 with just a handful of players in it has become an unplayable mess. Link to comment Share on other sites More sharing options...
owmarius Posted September 17, 2013 Share Posted September 17, 2013 Same problem, usualy 30-40 fps on Czerka area. Now 3-4 fps... It's a joke ?! Link to comment Share on other sites More sharing options...
Cernow Posted September 17, 2013 Share Posted September 17, 2013 Yep, same problem here. Was only 24 people in my CZ-198 instance but the lag was huge, textures took forever to load and FPS dropped to almost zero. Also the screen was *constantly* shaking massively, even when stood at the GTN terminal area. I assumed this was from a Sage using Forcequake elsewhere in the zone, but perhaps it's some other bug? Anyway, CZ-198 is a mess right now, seems badly broken. Link to comment Share on other sites More sharing options...
Rhesus_TOR Posted September 17, 2013 Share Posted September 17, 2013 The framerate drop is a side effect of everybody knowing everything about every other player in the zone without regard to distance. I'm getting on-screen feedback from force quakes happening in the common area even though I am on the Empire side and standing at the drop point. Link to comment Share on other sites More sharing options...
Loki_ Posted September 17, 2013 Share Posted September 17, 2013 80-100 fps at fleet, 60+ fps in warzone, 20 fps at cz-198 many people complaining of the same issue. Deffo looks like a server side issue. Link to comment Share on other sites More sharing options...
Dev Post AmberGreen Posted September 17, 2013 Dev Post Share Posted September 17, 2013 Thank you for posting! Please continue to provide details around what you're seeing for performance or other related issues in CZ-198 after 2.3.3. We are currently investigating. Link to comment Share on other sites More sharing options...
Rhesus_TOR Posted September 17, 2013 Share Posted September 17, 2013 (edited) I just verified I'm seeing area effect feedback from things happening around CZ-198 from INSIDE the CZ-198 instance, Waste Disposal. That's a new one as I've never seen feedback from things happening outside instances while I was inside an instance. I am also seeing emote text from all over CZ-198. Again, it looks like any sort of distance-related awareness filtering has been disabled or become broken for CZ-198. Edited September 17, 2013 by Rhesus_TOR Link to comment Share on other sites More sharing options...
Haggart Posted September 17, 2013 Share Posted September 17, 2013 This performance drop is not only in the CZ area for me. Game wide massive FPS hit and the only thing that has changed is I had to install the patch, game was running sweet before. Link to comment Share on other sites More sharing options...
Chimpopo Posted September 17, 2013 Share Posted September 17, 2013 As title says. Now for whatever change was done, not included in patch notes, the performance in the CZ-198 area for me is between 12 and 15 fps. I have a Quad Core at 4.8GHZ and two Nvidia GTX580's in SLI. There is no reason for this poor performance. I do dailies in CZ-198 area every day. Now suddenly it is broken. I am not the only one having this issue, as evidence by the global chat of people in the area. Fix it please. Link to comment Share on other sites More sharing options...
Bstr Posted September 17, 2013 Share Posted September 17, 2013 (edited) BW already knows about it. Please at least search the Dev Tracker before posting something like this. http://www.swtor.com/community/showthread.php?p=6761313#edit6761313 EDIT: Thanks Mod for merging these two threads together. Edited September 17, 2013 by Bstr Link to comment Share on other sites More sharing options...
Jerba Posted September 17, 2013 Share Posted September 17, 2013 (edited) The same bug (AOE abilities being visible in the whole area) has been discovered in the Oricon daily area on the PTS a few weeks ago. (http://www.swtor.com/community/showthread.php?t=678094) It seems like the bug has finally hit the main client as well. Edited September 17, 2013 by Jerba Link to comment Share on other sites More sharing options...
Chimpopo Posted September 17, 2013 Share Posted September 17, 2013 BW already knows about it. Please at least search the Dev Tracker before posting something like this. http://www.swtor.com/community/showthread.php?p=6761313#edit6761313 I did, there was nothing on it when I started the post. And thank you for kindly pointing that out. Link to comment Share on other sites More sharing options...
Rafaman Posted September 17, 2013 Share Posted September 17, 2013 CZ area for me specifically is as described. On note, it seems there is some what I can only assume is sound corruption only in the CZ area. Thanks for looking into this as CZ dailies are doable, but much more painful. Link to comment Share on other sites More sharing options...
Rafaman Posted September 17, 2013 Share Posted September 17, 2013 Just finished up CZ and yeah, it is what can best be described as choppy. It's passable but certainly not what I want in a dailies area. OP thanks for posting, yes there is already something on this elsewhere (and I'm glad to see the devs responded), but had you not brought this up here, I would have chalked up one of those "lag" quirks and moved on. Again, for me, the issue seems to be CZ and only CZ that shows a significant fps drop off. Link to comment Share on other sites More sharing options...
Haggart Posted September 17, 2013 Share Posted September 17, 2013 not sure if this is of much note, but the FPS meter in game used to be green with the occasional red flicker but after the patch it is constantly red with yellow flickers. I assume green is good and red is bad? Link to comment Share on other sites More sharing options...
leto_cleon Posted September 17, 2013 Share Posted September 17, 2013 Server: Harbinger Graphics Card: GTX 760 2GB FPS at shuttle ~27-22 Population 24 1 Instance Link to comment Share on other sites More sharing options...
SBR_QuorTek Posted September 17, 2013 Share Posted September 17, 2013 (edited) Thank you for posting! Please continue to provide details around what you're seeing for performance or other related issues in CZ-198 after 2.3.3. We are currently investigating. First, sorry for bad english as it is not my native language! Please this is the random answer to anything, I am sorry to say so but it is ****** coming with something like this, why can't you guys just explain that it is impossible for you guys to actually fix the game and enhance it because you fired all the people working on the basics on the game as it is. It is certainly not the way ahead... the company I work for myself have a motto 'Exceeding expectations' and that is what we do and that is why we keep having good customers, and that is why customers return for more because of good service and performance getting the orders out and arrival on time. To be honest, this is handled quite unprofessional the entire thing is, you guys can play the game yes... but only when you have been doing your job properly and actually concern yourself about the product you guys are trying to sell and earn a buck on as well. CPU: 2011 Intel Hexa (6 cores & 12 threads) Core 3.2Ghz. 12mb Cache ( around 5K when it is clocking up) GPU: Nvidia 690 GTX 4GB Dual GPU card HDD: 240 GB Intel 520 SSD Motherboard: Asus Sabertooth x79 Ram: 16GB Kingston Quad channel @ 1866 Edited September 17, 2013 by SBR_QuorTek Link to comment Share on other sites More sharing options...
Cernow Posted September 17, 2013 Share Posted September 17, 2013 BW already knows about it. Please at least search the Dev Tracker before posting something like this. http://www.swtor.com/community/showthread.php?p=6761313#edit6761313 Well Mr Pedant, that Dev Tracker post you linked happens to be in THIS thread just a few entries above yours, so what is your point exactly? We're reporting a bug in the Bug Reports forum, in a thread relevant to the bug at hand. If it wasn't for those posting about this bug how would Bioware know about it exactly? Link to comment Share on other sites More sharing options...
Jerba Posted September 17, 2013 Share Posted September 17, 2013 (edited) Well Mr Pedant, that Dev Tracker post you linked happens to be in THIS thread just a few entries above yours, so what is your point exactly? We're reporting a bug in the Bug Reports forum, in a thread relevant to the bug at hand. If it wasn't for those posting about this bug how would Bioware know about it exactly? It seems like CS merged another thread from General Discussion into this thread; that's why the posts are slightly irritating when reading them now. Anyway, let's keep the discussion focused on the bug. Edited September 17, 2013 by Jerba Link to comment Share on other sites More sharing options...
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