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SBR_QuorTek

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  1. Just take operations out of group finder and slightly increase the reward you get or the likes, like a mod or enhancement of your choice for killing the last boss.
  2. Bulo - Let a DPS handle the barrel, having the tank doing it so often mean that the tank actually loses agro and you have the cleave in mid raid, also later on for hardmode, you don't really seem to be having the time to have a tank fooling around with the barrel either, mostly due to alot of seequenzes going on there as well as much more RNG, mining carts chasing one of the tanks etc. also if a DPS handle the barrel, don't be a stupid DPS and stand directly where they spawn as they would shoot you first, but if have the barrel run past them and they follow you like a chinese money train not hurting you as they do move slower than what you do, of course hand some spot heals and HoTs to the barrel runner, also tanks when the drunken pirates appear, you have an in build AOE taunt for use, USE it and eg. throw a grenade at them to make them more pissed onto you or saber reflect giving the guy who runs the barrel time to pick it up and run them around, the healers would thank you for it because it is much easier for a healer to heal a tank rather than themself. For Torque - Tank swap once sick of you debuff is up... both tanks dont need to be directly on him, would advice the other tank to go into another corner and wait for his or her turn to tank it once have to swap, seem to be better able to keep the fire away from people that way as well even better. The Underlurker - You don't need to have 5 DPS, but 4 DPS very much onto the mission instead, makes the cross mechanic work better too it seem, at least that i show it is in my experience, the group I am a tank in we only use 4 DPS to DPS the underlurker, off tank usually goes up trying to mitigate damage from the ads.... sort of have the tank who has him in the start end of the room... once cross is up, just go deal with it, for the first 3 or 4 sets of ads for then easier access having him placed proper for the burn phase due to from where he is tanked, suggesting at least 2 ranged DPS and 2 close range DPS burst specs if possible for all DPS for the more instant damage and suggesting to use all raid buffs in beginning for the longest possible burn out and try to save a couple of defences for burn phase, just in case, also on the ads try and have all DPS focus on one and another DPS prepare damage on the next one or two DPS doing that, to not waste good DPS hits when one is at 10K left or so for 4 people all hitting with 10k each hits or something alike it. (don't believe parsers record missed out DPS for over DPSing a target, they should in my opinion just like with HPS & eHPS for healers
  3. This isn't about the numbers you get out from some parse program but actually accomplishing the mission, if it mean there is a delay phase where the boss run away and you have to wait for your group, so be it! It is certainly not something that is going to ruin anyones day anyway whenever it get to it, it just mean that the absolute max would be much less due to those phases, it is all about winning for your team not silly personal goals. At least that is how I read it lol.
  4. Yes but it merely seem like a giant dick contest though, sorry for speaking my mind -_- and yes these moves you mentioned is helpfull, but it still is a pain in the rear somewhat, but goes with the content of course... I just wish the devs would start concerning themself on the game they create instead of breaking it all the time
  5. For very late information, we did kill it in NiM... and for some of the posts here, then I am like ***... quit the stupid egos and work for the better and be constructive, instead of going this or that rather launch alternatives in how to beat it while it is bugged, I am or was merely just putting down that there is an issue, the other bosses is easy as cake in my point of view, but still been working on styrak. Aesthesis & Zorz, be constructive please, it is not like it is rocket science killing this nightmare content -_-
  6. The cross works fine now, so do not blame it on that, but I agree it is a tight fight with no room for many mistakes. This faster you can trash the ads this more uptime you can have on the boss as well, it is one of those work like a unit fights, stay to spread out and the heals wont reach you, tons of AOE heals, so it is sort of move in synch, this better performed this more rewarding, the underlurker itself is not the big damage dealer whenever it get to it, but the enviroment is. It put me and the people I work with on a test for quite a while untill finally downed it. Word of advice it is not really pug friendly, but it can be pugged if people in the group are likeminded in a figure of speech.
  7. adding it to 4.5 as it used to be or 5 seconds would be a big game changer for carnage/combat I fully agree to that, technically the class got gimped a bit as well with the reduction of accuracy in ataru form having to add way more accuracy than other classes technically, and how to put it.... people probably got the point, would be more viable if tweaked a bit up.
  8. Anyone who suggested precision/gore being in stacks... I seriously would not break combat/carnage with that in any way if so. Rather give back the old precision window at 4.5 seconds, would do serious wonders honestly.
  9. But you have to admit that the cross is a faulty mechanic... in many cases like the engine or game cannot handle it for some reason, no idea how many correct crosses I had, that just failed in the most horrible way. Rather want the ads to do more damage than having to deal with the cross to be honest at current point that is. Edit: On note can cope with the cross if it actually do work, but that is how I look upon it, the new patch has been out for like almost 3 months now... and little has been done to fixing actual in game issues, FPS, classes not being on pair... broken bosses... broken loot and much much more to an extend that people that paid for the new junk should be somewhat compensated.
  10. There my thoughts, some of it I am not really sure as in I am leaving what I do master and putting that into the 'poll'
  11. It is doable we did kill it... and we did chose the correct bots for it as well... but somehow it is broken... phase one upstairs random killing people.... phase two sweeping the board below they still be have odd.... when it is down to olok himself it is absolutely no problem at all. We did sweep every boss up to that one in like 30 minutes no deaths, anyhow in 8man NiM it seem like the droids do 16man damage instead of 8man or something, the same issue persist in hard mode as well, not to the same degree but close... first time ran this waaay back we where in 162/168 gear and did not encounter that problem, it seem to have been an issue since 3.0 came out.. Maybe you got a lucky puzzle with all mailbots down there or something, as we cleared it when it had like 3 or 4 of those present, yes we do know how to reset the puzzle as well ;-) Its not a healing issue either, eg. malafar hardmode in the ToS doing like 5.8k eHPS lol
  12. It is all fine the content drop Elite commendations (192) which should be good enough.... for casual people it just take longer to get the 198 off-hand or pieces for com gear. Which is fine enough, used to be like that in the past too. When SnV was introduced it was only TFB and SnV that would drop ultimate coms in 16man sm also classic Ops EV/KP weekly gave and FP weekly keep in mind we also had a 55 to gain then, when DP/DF came out it wss DF/DP as well with SnV and TFB due to the good mods dropped off comgear at least then the cycle went back to zero with Rav and ToS starting all over again... it is a normal cycle, new level cap at 60 and rinse and repeat back to the start point again. Problem is basically that the two new Operations is somewhat bugged, especially the underlurker in ToS... the vision need to be drawn away from ultimate commendations and into getting 192 token gear instead which in ravagers almost can give an entire group 1 piece each of token gear in 8 man, that is even a bigger reward than ultimate commendations and you can technically get 1 piece per run which I believe you could not buy a single piece of com gear with either. People need to focus on the mission and get their head out of the *** and realize that this is what you should be looking and that this is the droids you are looking for as well.
  13. Just wondering.... if all the ads on the 5th boss phase 1 will get their original numbers back instead fi randomly oneshotting people...
  14. They did when you had to do HM/NiM SV or KP for some of the better coms back in the day... also commendations has never been this common before though. But if you do not like it as it is now you could always suggest that ultimate coms only can buy level 55 com gear and introducing a new type of commendations for 60 com gear lol. Anyhow what you want back is the exploit that you could get ultimate commendations for story mode 16man SnV/TFB/DP/DF, ok it is not so bad as the ravagers exploit... but rather harmless no they had no reason to ban people because the com gear suck anyways so instead the fixed it.
  15. If you exploited.. got caught... then you get banned... solution to this... do not exploit the game report it in at once if you notice something...
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