HeavySmoker Posted December 31, 2011 Share Posted December 31, 2011 You wouldn't lose it, it would just swap its place with Fusion Missile. tbh i really dont think spamming fusion missile would be as aesthetic as spamming tracer Link to comment Share on other sites More sharing options...
Shokz Posted December 31, 2011 Share Posted December 31, 2011 Switching the animations would be awesome, but I would settle for just changing Tracer Missile's animation to some kind of wrist rocket animation. Tracer Missile just looks awkward in its current form Link to comment Share on other sites More sharing options...
Kurzweil Posted December 31, 2011 Share Posted December 31, 2011 :csw_fett:YES PLEASE! ... Or make an entirely new animation where a mini rocket launcher appears at the shoulder... Yes, this would be perfect in my opinion. Other than that, for easy implementation, I would like the Fusion missile, animation without the laser. I'm not too worried it will point me out as much as I wouldn't like there'd laser flashing on and off constantly. Also, I think a neat tweak would be to switch which wrist the rocket launches from. I think it would help breakup the "spammy" nature of the ability, as well as it would physically make more sense that something would fire 3 rockets from each side than 6 from one side. Link to comment Share on other sites More sharing options...
rabidwalrus Posted December 31, 2011 Share Posted December 31, 2011 /sign Link to comment Share on other sites More sharing options...
Skulton Posted December 31, 2011 Share Posted December 31, 2011 i also think it would look great as just a wrist-fired rocket. either way it looks way too silly being hunched over in that awkward animation over and over ... a spammy ability like that should have a much much better and smoother animation Link to comment Share on other sites More sharing options...
BlytzSaber Posted December 31, 2011 Share Posted December 31, 2011 I don't want it switched for Fusion Missile. I want it eradicated from the game and all evidence that the animation existed taken out. God I hate that animation so much. But if switching with Fusion is what it's going to take, I'll settle for that, I just don't ever want to see the Tracer Missile animation again. Link to comment Share on other sites More sharing options...
Juicenewtonz Posted December 31, 2011 Share Posted December 31, 2011 I dont really mind the current tracer missile animation, its not like tracer missile is the ONLY skill we use (unload, heatseekers, rail shot). Honestly i think it would look worse if it was swapped with fusion missile Link to comment Share on other sites More sharing options...
bobafetea Posted December 31, 2011 Share Posted December 31, 2011 I dont really mind the current tracer missile animation, its not like tracer missile is the ONLY skill we use (unload, heatseekers, rail shot). Honestly i think it would look worse if it was swapped with fusion missile I have to agree with you here. I personally like the animation and if it switched, I might have to start spamming fusion missile Link to comment Share on other sites More sharing options...
Nharet Posted January 1, 2012 Share Posted January 1, 2012 /sign They said while we were in beta they were open to changing this. Idk what is taking so long. Seems like an easy fix. Link to comment Share on other sites More sharing options...
Muanthuun Posted January 1, 2012 Share Posted January 1, 2012 I have to agree with the OP. I am struggling to play my BH because of the animation. I could go Pyro, but I prefer the burst of Arsenal. Link to comment Share on other sites More sharing options...
NovaTera Posted January 1, 2012 Share Posted January 1, 2012 Yes, this would be perfect in my opinion. Other than that, for easy implementation, I would like the Fusion missile, animation without the laser. I'm not too worried it will point me out as much as I wouldn't like there'd laser flashing on and off constantly. Also, I think a neat tweak would be to switch which wrist the rocket launches from. I think it would help breakup the "spammy" nature of the ability, as well as it would physically make more sense that something would fire 3 rockets from each side than 6 from one side. kinda like this idea, would fit the fact you shot missiles from both wrist when using death from above. Anyway, was just checking if there was any official news on the matter. last i know they ''noted'' it Link to comment Share on other sites More sharing options...
lkunie Posted January 1, 2012 Share Posted January 1, 2012 I have to agree with this thread! Its being bent over that is annoying most Arsenal spec mercs. Lets keep this thread on the up and up and get some lovin! Link to comment Share on other sites More sharing options...
lkunie Posted January 1, 2012 Share Posted January 1, 2012 I have to agree with this thread! Its being bent over that is annoying most Arsenal spec mercs. Lets keep this thread on the up and up and get some lovin! Link to comment Share on other sites More sharing options...
Wylson Posted January 1, 2012 Share Posted January 1, 2012 Yes, this would be perfect in my opinion. Other than that, for easy implementation, I would like the Fusion missile, animation without the laser. I'm not too worried it will point me out as much as I wouldn't like there'd laser flashing on and off constantly. Also, I think a neat tweak would be to switch which wrist the rocket launches from. I think it would help breakup the "spammy" nature of the ability, as well as it would physically make more sense that something would fire 3 rockets from each side than 6 from one side. I totally agree. Shoulder fire would be ideal long term solution. But for the love of all that is good, please replace it with an existing wrist animation as soon as humanly possible. I'm tired of looking like a robot trying to pinch a loaf. Link to comment Share on other sites More sharing options...
Deceptikhon Posted January 1, 2012 Share Posted January 1, 2012 I dont mind the animation its not the best one but i have no problems with it. if they do change it i hope they keep the sound effect i really like that part of it. Link to comment Share on other sites More sharing options...
Lazzerswords Posted January 2, 2012 Share Posted January 2, 2012 Ok here's a constructive criticism of the animation: it sucks. Making a video game animation is the same thing as drawing a page in a comic book- you want it to be dynamic, and powerful. Whoever decided that a the main ability of a class should be bending over..... The missiles should come over the shoulder. I know you wont change the animation EA will never fork over money to do it. Link to comment Share on other sites More sharing options...
Wolfgangvon Posted January 2, 2012 Share Posted January 2, 2012 I agree 100% with the OP, they should swap them. I hate the animation for tracer and to boot it's the one thing I spam the most, very annoying. Link to comment Share on other sites More sharing options...
Hydrospanner Posted January 2, 2012 Share Posted January 2, 2012 Swap please, before I have to make a sniper. Link to comment Share on other sites More sharing options...
bigjonno Posted January 4, 2012 Share Posted January 4, 2012 I like the animation. In fact, I love it. However, I'd rather it be for something that wasn't the core spammed ability, as the near-constant crouch really is a bit silly. Link to comment Share on other sites More sharing options...
twincannon Posted January 4, 2012 Share Posted January 4, 2012 no thanks, fusion missile is the same as every other skill, totally boring. reroll. Link to comment Share on other sites More sharing options...
Juicenewtonz Posted January 4, 2012 Share Posted January 4, 2012 To be honest i dont mind it at all and as a female human bounty hunter i think it looks pretty good with the crossing blasters while casting it. The fusion missile animation on the other hand would be awful for a spamming ability, its just so damn bland. Link to comment Share on other sites More sharing options...
Angryorc Posted January 4, 2012 Share Posted January 4, 2012 Spamming Heatseekers would be much better than the current bend over and take my rocket! Link to comment Share on other sites More sharing options...
fujeo-finel Posted January 4, 2012 Share Posted January 4, 2012 Please don't change the animation for Tracer Missile. I'm one of the Mercs who actually like it the way it is. I'm sorry I missed the recent poll on the subject, but I was too busy enjoying the game to come onto the forums to whinge. The animation makes perfect sense. The BH has to bend over to line up the trajectory of the missile with the target, bracing him/herself for the blast. If you think it looks like anything else you should grow up. Any casted missile should be fired from the back, while instants should be fired from the wrist. If it's casted, it's going to have recoil, and unless the BH wants to sustain compound fractures in his/her arms, that recoil should be more properly absorbed by the legs. Not to mention that a back mounted missile launcher would be far more intimidating for the BH then a piddly little wrist gauntlet. And quite frankly, I'm sick and tired of this attitude current generation MMO players have that if they whinge on the forums long enough they can have the game changed however they want. Seriously, who do you people think you are? This isn't a balance change or a mechanics change. This is an entirely opinionated cosmetic change suggested by a handful of forum goers that will effect every single Merc player in the game. And some of those Mercs (like myself) actually like the animation, but aren't going to post about it on the forums because they're too busy enjoying the game. And the people out there who don't like the animation, will either tolerate it or reroll, instead of having the conceited belief they can get the developers to change whatever they want if the complain about it enough. Link to comment Share on other sites More sharing options...
Rimbaldo Posted January 4, 2012 Share Posted January 4, 2012 (edited) If you ask me they shouldn't have used missiles for any of our attacks, it looks kind of stupid when we bend over and spam 50 rockets out of our jet pack. I would have preferred trickshot animations with the blasters or something. I rolled a mercenary because of the dual wield pistols; not to be a Javelin launcher that walks on two legs. Edited January 4, 2012 by Rimbaldo Link to comment Share on other sites More sharing options...
ElderScout Posted January 4, 2012 Share Posted January 4, 2012 Yeah I agree. Perhaps the coder working on the animations accidentally put the animations on the wrong moves though too... It DOES look very very silly when you use it non stop.. I usually giggle the whole time because it looks like my guy is grunting or spaz-flexing lol Link to comment Share on other sites More sharing options...
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